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8c6b0ef2ea
To allow linker to catch sections overlapping we have to declare them in appropriate order. Signed-off-by: Cyrill Gorcunov <gorcunov@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Acked-by: Pavel Machek <pavel@suse.cz> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
62 lines
710 B
ArmAsm
62 lines
710 B
ArmAsm
/*
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* wakeup.ld
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*
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* Linker script for the real-mode wakeup code
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*/
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#undef i386
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#include "wakeup.h"
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OUTPUT_FORMAT("elf32-i386", "elf32-i386", "elf32-i386")
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OUTPUT_ARCH(i386)
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ENTRY(_start)
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SECTIONS
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{
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. = 0;
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.text : {
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*(.text*)
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}
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. = ALIGN(16);
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.rodata : {
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*(.rodata*)
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}
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.videocards : {
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video_cards = .;
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*(.videocards)
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video_cards_end = .;
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}
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. = ALIGN(16);
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.data : {
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*(.data*)
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}
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.signature : {
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end_signature = .;
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LONG(0x65a22c82)
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}
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. = ALIGN(16);
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.bss : {
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__bss_start = .;
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*(.bss)
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__bss_end = .;
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}
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. = HEADER_OFFSET;
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.header : {
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*(.header)
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}
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. = ALIGN(16);
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_end = .;
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/DISCARD/ : {
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*(.note*)
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}
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. = ASSERT(_end <= WAKEUP_SIZE, "Wakeup too big!");
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}
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