linux/arch/loongarch/kernel/unwind_prologue.c
Qing Zhang 49aef111e2 LoongArch: Add prologue unwinder support
It unwind the stack frame based on prologue code analyze.
CONFIG_KALLSYMS is needed, at least the address and length
of each function.

Three stages when we do unwind,
  1) unwind_start(), the prapare of unwinding, fill unwind_state.
  2) unwind_done(), judge whether the unwind process is finished or not.
  3) unwind_next_frame(), unwind the next frame.

Dividing unwinder helps to add new unwinders in the future, e.g.:
unwinder_frame, unwinder_orc, .etc.

Signed-off-by: Qing Zhang <zhangqing@loongson.cn>
Signed-off-by: Huacai Chen <chenhuacai@loongson.cn>
2022-08-12 13:10:11 +08:00

177 lines
3.6 KiB
C

// SPDX-License-Identifier: GPL-2.0
/*
* Copyright (C) 2022 Loongson Technology Corporation Limited
*/
#include <linux/kallsyms.h>
#include <asm/inst.h>
#include <asm/ptrace.h>
#include <asm/unwind.h>
unsigned long unwind_get_return_address(struct unwind_state *state)
{
if (unwind_done(state))
return 0;
else if (state->type)
return state->pc;
else if (state->first)
return state->pc;
return *(unsigned long *)(state->sp);
}
EXPORT_SYMBOL_GPL(unwind_get_return_address);
static bool unwind_by_guess(struct unwind_state *state)
{
struct stack_info *info = &state->stack_info;
unsigned long addr;
for (state->sp += sizeof(unsigned long);
state->sp < info->end;
state->sp += sizeof(unsigned long)) {
addr = *(unsigned long *)(state->sp);
if (__kernel_text_address(addr))
return true;
}
return false;
}
static bool unwind_by_prologue(struct unwind_state *state)
{
struct stack_info *info = &state->stack_info;
union loongarch_instruction *ip, *ip_end;
unsigned long frame_size = 0, frame_ra = -1;
unsigned long size, offset, pc = state->pc;
if (state->sp >= info->end || state->sp < info->begin)
return false;
if (!kallsyms_lookup_size_offset(pc, &size, &offset))
return false;
ip = (union loongarch_instruction *)(pc - offset);
ip_end = (union loongarch_instruction *)pc;
while (ip < ip_end) {
if (is_stack_alloc_ins(ip)) {
frame_size = (1 << 12) - ip->reg2i12_format.immediate;
ip++;
break;
}
ip++;
}
if (!frame_size) {
if (state->first)
goto first;
return false;
}
while (ip < ip_end) {
if (is_ra_save_ins(ip)) {
frame_ra = ip->reg2i12_format.immediate;
break;
}
if (is_branch_ins(ip))
break;
ip++;
}
if (frame_ra < 0) {
if (state->first) {
state->sp = state->sp + frame_size;
goto first;
}
return false;
}
if (state->first)
state->first = false;
state->pc = *(unsigned long *)(state->sp + frame_ra);
state->sp = state->sp + frame_size;
return !!__kernel_text_address(state->pc);
first:
state->first = false;
if (state->pc == state->ra)
return false;
state->pc = state->ra;
return !!__kernel_text_address(state->ra);
}
void unwind_start(struct unwind_state *state, struct task_struct *task,
struct pt_regs *regs)
{
memset(state, 0, sizeof(*state));
if (regs && __kernel_text_address(regs->csr_era)) {
state->pc = regs->csr_era;
state->sp = regs->regs[3];
state->ra = regs->regs[1];
state->type = UNWINDER_PROLOGUE;
}
state->task = task;
state->first = true;
get_stack_info(state->sp, state->task, &state->stack_info);
if (!unwind_done(state) && !__kernel_text_address(state->pc))
unwind_next_frame(state);
}
EXPORT_SYMBOL_GPL(unwind_start);
bool unwind_next_frame(struct unwind_state *state)
{
struct stack_info *info = &state->stack_info;
struct pt_regs *regs;
unsigned long pc;
if (unwind_done(state))
return false;
do {
switch (state->type) {
case UNWINDER_GUESS:
state->first = false;
if (unwind_by_guess(state))
return true;
break;
case UNWINDER_PROLOGUE:
if (unwind_by_prologue(state))
return true;
if (info->type == STACK_TYPE_IRQ &&
info->end == state->sp) {
regs = (struct pt_regs *)info->next_sp;
pc = regs->csr_era;
if (user_mode(regs) || !__kernel_text_address(pc))
return false;
state->pc = pc;
state->sp = regs->regs[3];
state->ra = regs->regs[1];
state->first = true;
get_stack_info(state->sp, state->task, info);
return true;
}
}
state->sp = info->next_sp;
} while (!get_stack_info(state->sp, state->task, info));
return false;
}
EXPORT_SYMBOL_GPL(unwind_next_frame);