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00c674e42c
The PLL output frequency is multiplied during the P-divider computation, so it needs to be divided by the P-divider again before returning. This fixes an issue where clk_round_rate() would return the multiplied frequency instead of the real one after the P-divider. Signed-off-by: Thierry Reding <treding@nvidia.com> |
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.. | ||
clk-audio-sync.c | ||
clk-divider.c | ||
clk-periph-gate.c | ||
clk-periph.c | ||
clk-pll-out.c | ||
clk-pll.c | ||
clk-super.c | ||
clk-tegra20.c | ||
clk-tegra30.c | ||
clk-tegra114.c | ||
clk.c | ||
clk.h | ||
Makefile |