linux/net/core/netclassid_cgroup.c
Liansen Zhai c60991f8e1 cgroup, netclassid: on modifying netclassid in cgroup, only consider the main process.
When modifying netclassid, the command("echo 0x100001 > net_cls.classid")
will take more time on many threads of one process, because the process
create many fds.
for example, one process exists 28000 fds and 60000 threads, echo command
will task 45 seconds.
Now, we only consider the main process when exec "iterate_fd", and the
time is about 52 milliseconds.

Signed-off-by: Liansen Zhai <zhailiansen@kuaishou.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Link: https://lore.kernel.org/r/20231012090330.29636-1-zhailiansen@kuaishou.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2023-10-16 16:36:53 -07:00

153 lines
3.4 KiB
C

// SPDX-License-Identifier: GPL-2.0-or-later
/*
* net/core/netclassid_cgroup.c Classid Cgroupfs Handling
*
* Authors: Thomas Graf <tgraf@suug.ch>
*/
#include <linux/slab.h>
#include <linux/cgroup.h>
#include <linux/fdtable.h>
#include <linux/sched/task.h>
#include <net/cls_cgroup.h>
#include <net/sock.h>
static inline struct cgroup_cls_state *css_cls_state(struct cgroup_subsys_state *css)
{
return css ? container_of(css, struct cgroup_cls_state, css) : NULL;
}
struct cgroup_cls_state *task_cls_state(struct task_struct *p)
{
return css_cls_state(task_css_check(p, net_cls_cgrp_id,
rcu_read_lock_bh_held()));
}
EXPORT_SYMBOL_GPL(task_cls_state);
static struct cgroup_subsys_state *
cgrp_css_alloc(struct cgroup_subsys_state *parent_css)
{
struct cgroup_cls_state *cs;
cs = kzalloc(sizeof(*cs), GFP_KERNEL);
if (!cs)
return ERR_PTR(-ENOMEM);
return &cs->css;
}
static int cgrp_css_online(struct cgroup_subsys_state *css)
{
struct cgroup_cls_state *cs = css_cls_state(css);
struct cgroup_cls_state *parent = css_cls_state(css->parent);
if (parent)
cs->classid = parent->classid;
return 0;
}
static void cgrp_css_free(struct cgroup_subsys_state *css)
{
kfree(css_cls_state(css));
}
/*
* To avoid freezing of sockets creation for tasks with big number of threads
* and opened sockets lets release file_lock every 1000 iterated descriptors.
* New sockets will already have been created with new classid.
*/
struct update_classid_context {
u32 classid;
unsigned int batch;
};
#define UPDATE_CLASSID_BATCH 1000
static int update_classid_sock(const void *v, struct file *file, unsigned int n)
{
struct update_classid_context *ctx = (void *)v;
struct socket *sock = sock_from_file(file);
if (sock)
sock_cgroup_set_classid(&sock->sk->sk_cgrp_data, ctx->classid);
if (--ctx->batch == 0) {
ctx->batch = UPDATE_CLASSID_BATCH;
return n + 1;
}
return 0;
}
static void update_classid_task(struct task_struct *p, u32 classid)
{
struct update_classid_context ctx = {
.classid = classid,
.batch = UPDATE_CLASSID_BATCH
};
unsigned int fd = 0;
/* Only update the leader task, when many threads in this task,
* so it can avoid the useless traversal.
*/
if (p != p->group_leader)
return;
do {
task_lock(p);
fd = iterate_fd(p->files, fd, update_classid_sock, &ctx);
task_unlock(p);
cond_resched();
} while (fd);
}
static void cgrp_attach(struct cgroup_taskset *tset)
{
struct cgroup_subsys_state *css;
struct task_struct *p;
cgroup_taskset_for_each(p, css, tset) {
update_classid_task(p, css_cls_state(css)->classid);
}
}
static u64 read_classid(struct cgroup_subsys_state *css, struct cftype *cft)
{
return css_cls_state(css)->classid;
}
static int write_classid(struct cgroup_subsys_state *css, struct cftype *cft,
u64 value)
{
struct cgroup_cls_state *cs = css_cls_state(css);
struct css_task_iter it;
struct task_struct *p;
cs->classid = (u32)value;
css_task_iter_start(css, 0, &it);
while ((p = css_task_iter_next(&it)))
update_classid_task(p, cs->classid);
css_task_iter_end(&it);
return 0;
}
static struct cftype ss_files[] = {
{
.name = "classid",
.read_u64 = read_classid,
.write_u64 = write_classid,
},
{ } /* terminate */
};
struct cgroup_subsys net_cls_cgrp_subsys = {
.css_alloc = cgrp_css_alloc,
.css_online = cgrp_css_online,
.css_free = cgrp_css_free,
.attach = cgrp_attach,
.legacy_cftypes = ss_files,
};