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LoongArch platform is 64-bit system, which supports 8-bytes memory accessing, but generic checksum functions use 4-byte memory access. So add 8-bytes memory access optimization for checksum functions on LoongArch. And the code comes from arm64 system. When network hw checksum is disabled, iperf performance improves about 10% with this patch. Signed-off-by: Bibo Mao <maobibo@loongson.cn> Signed-off-by: Huacai Chen <chenhuacai@loongson.cn>
142 lines
3.7 KiB
C
142 lines
3.7 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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// Copyright (C) 2019-2020 Arm Ltd.
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#include <linux/compiler.h>
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#include <linux/kasan-checks.h>
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#include <linux/kernel.h>
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#include <net/checksum.h>
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static u64 accumulate(u64 sum, u64 data)
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{
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sum += data;
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if (sum < data)
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sum += 1;
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return sum;
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}
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/*
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* We over-read the buffer and this makes KASAN unhappy. Instead, disable
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* instrumentation and call kasan explicitly.
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*/
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unsigned int __no_sanitize_address do_csum(const unsigned char *buff, int len)
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{
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unsigned int offset, shift, sum;
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const u64 *ptr;
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u64 data, sum64 = 0;
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if (unlikely(len == 0))
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return 0;
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offset = (unsigned long)buff & 7;
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/*
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* This is to all intents and purposes safe, since rounding down cannot
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* result in a different page or cache line being accessed, and @buff
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* should absolutely not be pointing to anything read-sensitive. We do,
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* however, have to be careful not to piss off KASAN, which means using
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* unchecked reads to accommodate the head and tail, for which we'll
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* compensate with an explicit check up-front.
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*/
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kasan_check_read(buff, len);
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ptr = (u64 *)(buff - offset);
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len = len + offset - 8;
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/*
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* Head: zero out any excess leading bytes. Shifting back by the same
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* amount should be at least as fast as any other way of handling the
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* odd/even alignment, and means we can ignore it until the very end.
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*/
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shift = offset * 8;
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data = *ptr++;
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data = (data >> shift) << shift;
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/*
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* Body: straightforward aligned loads from here on (the paired loads
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* underlying the quadword type still only need dword alignment). The
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* main loop strictly excludes the tail, so the second loop will always
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* run at least once.
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*/
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while (unlikely(len > 64)) {
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__uint128_t tmp1, tmp2, tmp3, tmp4;
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tmp1 = *(__uint128_t *)ptr;
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tmp2 = *(__uint128_t *)(ptr + 2);
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tmp3 = *(__uint128_t *)(ptr + 4);
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tmp4 = *(__uint128_t *)(ptr + 6);
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len -= 64;
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ptr += 8;
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/* This is the "don't dump the carry flag into a GPR" idiom */
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tmp1 += (tmp1 >> 64) | (tmp1 << 64);
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tmp2 += (tmp2 >> 64) | (tmp2 << 64);
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tmp3 += (tmp3 >> 64) | (tmp3 << 64);
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tmp4 += (tmp4 >> 64) | (tmp4 << 64);
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tmp1 = ((tmp1 >> 64) << 64) | (tmp2 >> 64);
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tmp1 += (tmp1 >> 64) | (tmp1 << 64);
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tmp3 = ((tmp3 >> 64) << 64) | (tmp4 >> 64);
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tmp3 += (tmp3 >> 64) | (tmp3 << 64);
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tmp1 = ((tmp1 >> 64) << 64) | (tmp3 >> 64);
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tmp1 += (tmp1 >> 64) | (tmp1 << 64);
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tmp1 = ((tmp1 >> 64) << 64) | sum64;
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tmp1 += (tmp1 >> 64) | (tmp1 << 64);
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sum64 = tmp1 >> 64;
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}
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while (len > 8) {
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__uint128_t tmp;
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sum64 = accumulate(sum64, data);
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tmp = *(__uint128_t *)ptr;
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len -= 16;
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ptr += 2;
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data = tmp >> 64;
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sum64 = accumulate(sum64, tmp);
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}
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if (len > 0) {
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sum64 = accumulate(sum64, data);
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data = *ptr;
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len -= 8;
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}
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/*
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* Tail: zero any over-read bytes similarly to the head, again
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* preserving odd/even alignment.
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*/
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shift = len * -8;
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data = (data << shift) >> shift;
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sum64 = accumulate(sum64, data);
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/* Finally, folding */
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sum64 += (sum64 >> 32) | (sum64 << 32);
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sum = sum64 >> 32;
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sum += (sum >> 16) | (sum << 16);
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if (offset & 1)
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return (u16)swab32(sum);
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return sum >> 16;
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}
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__sum16 csum_ipv6_magic(const struct in6_addr *saddr,
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const struct in6_addr *daddr,
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__u32 len, __u8 proto, __wsum csum)
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{
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__uint128_t src, dst;
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u64 sum = (__force u64)csum;
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src = *(const __uint128_t *)saddr->s6_addr;
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dst = *(const __uint128_t *)daddr->s6_addr;
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sum += (__force u32)htonl(len);
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sum += (u32)proto << 24;
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src += (src >> 64) | (src << 64);
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dst += (dst >> 64) | (dst << 64);
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sum = accumulate(sum, src >> 64);
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sum = accumulate(sum, dst >> 64);
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sum += ((sum >> 32) | (sum << 32));
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return csum_fold((__force __wsum)(sum >> 32));
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}
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EXPORT_SYMBOL(csum_ipv6_magic);
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