/* * Copyright (c) 2016 Intel Corporation * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #ifndef __DRM_MODESET_H__ #define __DRM_MODESET_H__ #include struct drm_object_properties; struct drm_property; struct drm_mode_object { uint32_t id; uint32_t type; struct drm_object_properties *properties; struct kref refcount; void (*free_cb)(struct kref *kref); }; #define DRM_OBJECT_MAX_PROPERTY 24 struct drm_object_properties { int count, atomic_count; /* NOTE: if we ever start dynamically destroying properties (ie. * not at drm_mode_config_cleanup() time), then we'd have to do * a better job of detaching property from mode objects to avoid * dangling property pointers: */ struct drm_property *properties[DRM_OBJECT_MAX_PROPERTY]; /* do not read/write values directly, but use drm_object_property_get_value() * and drm_object_property_set_value(): */ uint64_t values[DRM_OBJECT_MAX_PROPERTY]; }; /* Avoid boilerplate. I'm tired of typing. */ #define DRM_ENUM_NAME_FN(fnname, list) \ const char *fnname(int val) \ { \ int i; \ for (i = 0; i < ARRAY_SIZE(list); i++) { \ if (list[i].type == val) \ return list[i].name; \ } \ return "(unknown)"; \ } struct drm_mode_object *drm_mode_object_find(struct drm_device *dev, uint32_t id, uint32_t type); void drm_mode_object_reference(struct drm_mode_object *obj); void drm_mode_object_unreference(struct drm_mode_object *obj); #endif