In the __io_timeout_prep function, the io_timeout list is initialized
twice, removing the meaningless second initialization.
Signed-off-by: Ruyi Zhang <ruyi.zhang@samsung.com>
Link: https://lore.kernel.org/r/20240411055953.2029218-1-ruyi.zhang@samsung.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The restriction on multishot execution context disallowing io-wq is
driven by rules of io_fill_cqe_req_aux(), it should only be called in
the master task context, either from the syscall path or in task_work.
Since task_work now always takes the ctx lock implying
IO_URING_F_COMPLETE_DEFER, we can just assume that the function is
always called with its defer argument set to true.
Kill the argument. Also rename the function for more consistency as
"fill" in CQE related functions was usually meant for raw interfaces
only copying data into the CQ without any locking, waking the user
and other accounting "post" functions take care of.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Tested-by: Ming Lei <ming.lei@redhat.com>
Link: https://lore.kernel.org/r/93423d106c33116c7d06bf277f651aa68b427328.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
ctx is always locked for task_work now, so get rid of struct
io_tw_state::locked. Note I'm stopping one step before removing
io_tw_state altogether, which is not empty, because it still serves the
purpose of indicating which function is a tw callback and forcing users
not to invoke them carelessly out of a wrong context. The removal can
always be done later.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Tested-by: Ming Lei <ming.lei@redhat.com>
Link: https://lore.kernel.org/r/e95e1ea116d0bfa54b656076e6a977bc221392a4.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Now all callers of io_aux_cqe() set allow_overflow to false, remove the
parameter and not allow overflowing auxilary multishot cqes.
When CQ is full the function callers and all multishot requests in
general are expected to complete the request. That prevents indefinite
in-background grows of the overflow list and let's the userspace to
handle the backlog at its own pace.
Resubmitting a request should also be faster than accounting a bunch of
overflows, so it should be better for perf when it happens, but a well
behaving userspace should be trying to avoid overflows in any case.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/bb20d14d708ea174721e58bb53786b0521e4dd6d.1691757663.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In preparation for using a generic handler to match requests for
cancelation purposes, ensure that ctx is set in io_cancel_data. The
timeout handlers don't check for this as it'll always match, but we'll
need it set going forward.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Everybody is passing in the request, so get rid of the io_ring_ctx and
explicit user_data pass-in. Both the ctx and user_data can be deduced
from the request at hand.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A multishot timeout submission will repeatedly generate completions with
the IORING_CQE_F_MORE cflag set. Depending on the value of the `off'
field in the submission, these timeouts can either repeat indefinitely
until cancelled (`off' = 0) or for a fixed number of times (`off' > 0).
Only noseq timeouts (i.e. not dependent on the number of I/O
completions) are supported.
An indefinite timer will be cancelled if the CQ ever overflows.
Signed-off-by: David Wei <davidhwei@meta.com>
Link: https://lore.kernel.org/r/20230418225817.1905027-1-davidhwei@meta.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
For task works we're passing around a bool pointer for whether the
current ring is locked or not, let's wrap it in a structure, that
will make it more opaque preventing abuse and will also help us
to pass more info in the future if needed.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/1ecec9483d58696e248d1bfd52cf62b04442df1d.1679931367.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
io_kill_timeouts() doesn't post any events but queues everything to
task_work. Locking there is needed for protecting linked requests
traversing, we should grab completion_lock directly instead of using
io_cq_[un]lock helpers. Same goes for __io_req_find_next_prep().
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/88e75d481a65dc295cb59722bb1cf76402d1c06b.1670002973.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
io_fail_links() is called with ->completion_lock held and for that
reason we'd want to keep it as small as we can. Instead of doing
__io_req_complete_post() for each linked request under the lock, fail
them in a task_work handler under ->uring_lock.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/a2f68708b970a21f4e84ddfa7b3abd67a8fffb27.1656153285.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We just use the io_kiocb passed in to find the io_uring_task, and we
already pass in the ctx via cd->ctx anyway.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
spin_lock(&ctx->completion_lock);
/* post CQEs */
io_commit_cqring(ctx);
spin_unlock(&ctx->completion_lock);
io_cqring_ev_posted(ctx);
We have many places repeating this sequence, and the three function
unlock section is not perfect from the maintainance perspective and also
makes it harder to add new locking/sync trick.
Introduce two helpers. io_cq_lock(), which is simple and only grabs
->completion_lock, and io_cq_unlock_post() encapsulating the three call
section.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/fe0c682bf7f7b55d9be55b0d034be9c1949277dc.1655684496.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Some io_uring-eventfd users assume that there won't be spurious wakeups.
That assumption has to be honoured by all io_cqring_ev_posted() callers,
which is inconvenient and from time to time leads to problems but should
be maintained to not break the userspace.
Instead of making the callers track whether a CQE was posted or not, hide
it inside io_eventfd_signal(). It saves ->cached_cq_tail it saw last time
and triggers the eventfd only when ->cached_cq_tail changed since then.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/0ffc66bae37a2513080b601e4370e147faaa72c5.1655684496.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We have lots of trace events accepting an io_uring request and wanting
to print some of its fields like user_data, opcode, flags and so on.
However, as trace points were unaware of io_uring structures, we had to
pass all the fields as arguments. Teach trace/events/io_uring.h about
struct io_kiocb and stop the misery of passing a horde of arguments to
trace helpers.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/40ff72f92798114e56d400f2b003beb6cde6ef53.1655384063.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This also helps cleanup the io_uring.h cancel parts, as we can make
things static in the cancel.c file, mostly.
Signed-off-by: Jens Axboe <axboe@kernel.dk>