Commit Graph

4 Commits

Author SHA1 Message Date
Jason A. Donenfeld
886fcee939 wireguard: receive: use ring buffer for incoming handshakes
Apparently the spinlock on incoming_handshake's skb_queue is highly
contended, and a torrent of handshake or cookie packets can bring the
data plane to its knees, simply by virtue of enqueueing the handshake
packets to be processed asynchronously. So, we try switching this to a
ring buffer to hopefully have less lock contention. This alleviates the
problem somewhat, though it still isn't perfect, so future patches will
have to improve this further. However, it at least doesn't completely
diminish the data plane.

Reported-by: Streun Fabio <fstreun@student.ethz.ch>
Reported-by: Joel Wanner <joel.wanner@inf.ethz.ch>
Fixes: e7096c131e ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-11-29 19:50:50 -08:00
Jason A. Donenfeld
8b5553ace8 wireguard: queueing: get rid of per-peer ring buffers
Having two ring buffers per-peer means that every peer results in two
massive ring allocations. On an 8-core x86_64 machine, this commit
reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which
is an 90% reduction. Ninety percent! With some single-machine
deployments approaching 500,000 peers, we're talking about a reduction
from 7 gigs of memory down to 700 megs of memory.

In order to get rid of these per-peer allocations, this commit switches
to using a list-based queueing approach. Currently GSO fragments are
chained together using the skb->next pointer (the skb_list_* singly
linked list approach), so we form the per-peer queue around the unused
skb->prev pointer (which sort of makes sense because the links are
pointing backwards). Use of skb_queue_* is not possible here, because
that is based on doubly linked lists and spinlocks. Multiple cores can
write into the queue at any given time, because its writes occur in the
start_xmit path or in the udp_recv path. But reads happen in a single
workqueue item per-peer, amounting to a multi-producer, single-consumer
paradigm.

The MPSC queue is implemented locklessly and never blocks. However, it
is not linearizable (though it is serializable), with a very tight and
unlikely race on writes, which, when hit (some tiny fraction of the
0.15% of partial adds on a fully loaded 16-core x86_64 system), causes
the queue reader to terminate early. However, because every packet sent
queues up the same workqueue item after it is fully added, the worker
resumes again, and stopping early isn't actually a problem, since at
that point the packet wouldn't have yet been added to the encryption
queue. These properties allow us to avoid disabling interrupts or
spinning. The design is based on Dmitry Vyukov's algorithm [1].

Performance-wise, ordinarily list-based queues aren't preferable to
ringbuffers, because of cache misses when following pointers around.
However, we *already* have to follow the adjacent pointers when working
through fragments, so there shouldn't actually be any change there. A
potential downside is that dequeueing is a bit more complicated, but the
ptr_ring structure used prior had a spinlock when dequeueing, so all and
all the difference appears to be a wash.

Actually, from profiling, the biggest performance hit, by far, of this
commit winds up being atomic_add_unless(count, 1, max) and atomic_
dec(count), which account for the majority of CPU time, according to
perf. In that sense, the previous ring buffer was superior in that it
could check if it was full by head==tail, which the list-based approach
cannot do.

But all and all, this enables us to get massive memory savings, allowing
WireGuard to scale for real world deployments, without taking much of a
performance hit.

[1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue

Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com>
Fixes: e7096c131e ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-23 15:59:34 -08:00
Jason A. Donenfeld
130c586061 wireguard: queueing: cleanup ptr_ring in error path of packet_queue_init
Prior, if the alloc_percpu of packet_percpu_multicore_worker_alloc
failed, the previously allocated ptr_ring wouldn't be freed. This commit
adds the missing call to ptr_ring_cleanup in the error case.

Reported-by: Sultan Alsawaf <sultan@kerneltoast.com>
Fixes: e7096c131e ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-04-29 14:23:05 -07:00
Jason A. Donenfeld
e7096c131e net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:

  * https://www.wireguard.com/
  * https://www.wireguard.com/papers/wireguard.pdf

This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.

This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.

The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:

  * noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
    cryptographic aspects of the protocol, and are mostly data-only in
    nature, taking in buffers of bytes and spitting out buffers of
    bytes. They also handle reference counting for their various shared
    pieces of data, like keys and key lists.

  * ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
    ratelimiting certain types of cryptographic operations in accordance
    with particular WireGuard semantics.

  * allowedips.[ch], peerlookup.[ch]: The main lookup structures of
    WireGuard, the former being trie-like with particular semantics, an
    integral part of the design of the protocol, and the latter just
    being nice helper functions around the various hashtables we use.

  * device.[ch]: Implementation of functions for the netdevice and for
    rtnl, responsible for maintaining the life of a given interface and
    wiring it up to the rest of WireGuard.

  * peer.[ch]: Each interface has a list of peers, with helper functions
    available here for creation, destruction, and reference counting.

  * socket.[ch]: Implementation of functions related to udp_socket and
    the general set of kernel socket APIs, for sending and receiving
    ciphertext UDP packets, and taking care of WireGuard-specific sticky
    socket routing semantics for the automatic roaming.

  * netlink.[ch]: Userspace API entry point for configuring WireGuard
    peers and devices. The API has been implemented by several userspace
    tools and network management utility, and the WireGuard project
    distributes the basic wg(8) tool.

  * queueing.[ch]: Shared function on the rx and tx path for handling
    the various queues used in the multicore algorithms.

  * send.c: Handles encrypting outgoing packets in parallel on
    multiple cores, before sending them in order on a single core, via
    workqueues and ring buffers. Also handles sending handshake and cookie
    messages as part of the protocol, in parallel.

  * receive.c: Handles decrypting incoming packets in parallel on
    multiple cores, before passing them off in order to be ingested via
    the rest of the networking subsystem with GRO via the typical NAPI
    poll function. Also handles receiving handshake and cookie messages
    as part of the protocol, in parallel.

  * timers.[ch]: Uses the timer wheel to implement protocol particular
    event timeouts, and gives a set of very simple event-driven entry
    point functions for callers.

  * main.c, version.h: Initialization and deinitialization of the module.

  * selftest/*.h: Runtime unit tests for some of the most security
    sensitive functions.

  * tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
    script using network namespaces.

This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.

We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 17:48:42 -08:00