Cancel the output polling work proc before acquiring the struct mutex
to avoid acquiring the work proc mutex with the struct mutex
held. This avoids inverting the lock order seen when the work proc
runs.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Instead of waiting for the display line value to settle, we can simply
wait for the pipe configuration register 'state' bit to turn off.
Contrarywise, disabling the plane will not cause the display line
value to stop changing, so instead we wait for the vblank interrupt
bit to get set. And, we only do this when we're not about to wait for
the pipe to turn off.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
While the display port is in training mode, vblank interrupts don't
occur. Because we have to wait for the display port output to turn on
before starting the training sequence, enable the output in 'normal'
mode so that we can tell when a vblank has occurred, then start the
training sequence.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Extend the error handling code with operations found in other nearby error
handling code
A simplified version of the sematic match that finds this problem is as
follows: (http://coccinelle.lip6.fr/)
// <smpl>
@r exists@
@r@
statement S1,S2,S3;
constant C1,C2,C3;
@@
*if (...)
{... S1 return -C1;}
...
*if (...)
{... when != S1
return -C2;}
...
*if (...)
{... S1 return -C3;}
// </smpl>
Signed-off-by: Julia Lawall <julia@diku.dk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
The return from move_to_gtt_domain() may indicate a pending signal which
needs to handled as opposed to an actual error, for instance, so report
the original return value rather than forcing an EINVAL.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The issue is that we may become stuck executing a long running shader
and continually attempt to reset the GPU. (Or maybe we tickle some bug
and need to break the vicious cycle.) So if we are detect a second hang
within 5 seconds, give up trying to programme the GPU and report it
wedged.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
So far only found registers for i830, i845, i865 and one of those has no
effect on i865!
At this moment in time, attempting to reset i8xx is a little
optimistic...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
When the GPU is reset, the fence registers are invalidated, so release
the objects and clear them out.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Only drm/i915 does the bookkeeping that makes the information useful,
and the information maintained is driver specific, so move it out of the
core and into its single user.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Dave Airlie <airlied@redhat.com>
Now that we hold onto a reference whilst evicting objects, we need to
be sure that we drop all the references taken -- even on the error
paths.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Added a function that sets the LVDS values to default settings. This
will be called by intel_init_bios before checking for the VBT (video BIOS
table). The default values are thus loaded regardless of whether a VBT
is found.
The default settings in each parse function have been moved to the new
function. This consolidates all the default settings into one place.
The default dither bit value has been changed from 0 to 1. We can
assume that display devices will want dithering enabled.
Signed-off-by: Simon Que <sque@chromium.org>
Acked-by: Olof Johansson <olof@lixom.net>
[ickle: fixup for -next]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
At that point as the object is no longer in any GPU write domain it must
not be on the list, so the list_del() is redundant.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Just reschedule the retire requests again if the device is currently
busy. The request list will be pruned along other paths so will never
grow unbounded and so we can afford to miss the occasional pruning.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This check only appears to succeed when using GMBUS, so we need to skip
it if we have fallen back to using GPIO bit banging.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
There are several reported instances of GMBUS failing to successfully
read the EDID, so revert back to bit banging until the issue is
resolved.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=30371
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Besides a couple of bugs when writing more than a single byte along the
GMBUS, SDVO was completely failing whilst trying to use GMBUS, so use
bit banging instead.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
With multiple rings generating requests independently, the outstanding
requests must also be track independently.
Reported-by: Wang Jinjin <jinjin.wang@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=30380
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The IPS driver needs to know the current power consumption of the GMCH
in order to make decisions about when to increase or decrease the CPU
and/or GPU power envelope. So fix up the divisions to save the results
so the numbers are actually correct (contrary to some earlier comments
and code, these functions do not modify the first argument and use it
for the result).
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
Introduced by 48b956c5, I had thought I had already fixed this. Oh well.
Reported-by: Sitsofe Wheeler <sitsofe@yahoo.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Daniel Vetter pointed out that in this case is would be clearer and
cleaner to use a spinlock instead of a mutex to protect the per-file
request list manipulation. Make it so.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
It's the same code, essentially, so kill all copies safe one unified
version.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
All functions are extremely similar, so fold them into one generic
implementation.
This function isn't used anyway, because there's not yet a bsd ring
error state dumper.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Two macros that use a base address for HWS_PGA were missing, add them.
Also switch the remaining users of *_ACTHD to the ring-base one.
Kill the other ring-specific macros because they're now unused.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
[ickle: And silence checkpatch whilst in the vicinity]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This was mixed up in the following patch:
commit a6c45cf013
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Fri Sep 17 00:32:17 2010 +0100
drm/i915: INTEL_INFO->gen supercedes i8xx, i9xx, i965g
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Everything is now handled in intel-gtt.h so these defines
are only confusing.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Owain Ainsworth reported an issue between the interaction of the
hangcheck and userspace immediately (and permanently) falling back to
s/w rasterisation. In order to break the mutex and begin resetting the
GPU, we must abort the current operation (usually within the wait) and
climb sufficiently far back up the call chain to drop the mutex. In his
implementation, Owain has a loop within the ioctl handler to detect the
hang and then sleep until the error handler has run. I've chosen to
return to userspace and report an EAGAIN which should trigger the
userspace ioctl handler to repeat the call (simply because it felt less
invasive...). Before hitting a wedged GPU, we then wait upon completion
of the error handler.
Reported-by: Owain G. Ainsworth <zerooa@googlemail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Avoid cause latencies in other clients by not taking the global struct
mutex and moving the per-client request manipulation a local per-client
mutex. For example, this allows a compositor to schedule a page-flip
(through X) whilst an OpenGL application is monopolising the GPU.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This patch fixes the black screen bug on Dell e6510, by
adding two delays to give the eDP panel time to turn on before we
continue with the next write.
300ms is rather arbitray and a rather long sleep, we need to find a way
of refining this value.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=29278
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
First step, lets have a look at the values for troublesome panels and
see if they may be used to improve our link training.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We need to drain the pending flips prior to disabling the pipe during
modeset, and these need to be done in an uninterruptible fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As we presume space is signed when computing and looking for wrap along,
make it so.
Reported-by: Owain G. Ainsworth <zerooa@googlemail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
In the event that the external chipset doesn't implement the
GET_SUPPORTED_ENHANCEMENTS commands, gracefully treat it as having no
enhancments rather than bailing.
Reported-and-tested-by: Woody Suwalski <terraluna977@gmail.com>
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=18342
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>