Commit Graph

35 Commits

Author SHA1 Message Date
Mikko Perttunen
f5ba33fb96 gpu: host1x: Reserve VBLANK syncpoints at initialization
On T20-T148 chips, the bootloader can set up a boot splash
screen with DC configured to increment syncpoint 26/27
at VBLANK. Because of this we shouldn't allow these syncpoints
to be allocated until DC has been reset and will no longer
increment them in the background.

As such, on these chips, reserve those two syncpoints at
initialization, and only mark them free once the DC
driver has indicated it's safe to do so.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-31 17:42:13 +02:00
Mikko Perttunen
aded42ada6 gpu: host1x: Reset max value when freeing a syncpoint
With job recovery becoming optional, syncpoints may have a mismatch
between their value and max value when freed. As such, when freeing,
set the max value to the current value of the syncpoint so that it
is in a sane state for the next user.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-31 17:42:13 +02:00
Mikko Perttunen
2aed4f5ab0 gpu: host1x: Cleanup and refcounting for syncpoints
Add reference counting for allocated syncpoints to allow keeping
them allocated while jobs are referencing them. Additionally,
clean up various places using syncpoint IDs to use host1x_syncpt
pointers instead.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-31 17:42:13 +02:00
Mikko Perttunen
f63b42cbc8 gpu: host1x: Use HW-equivalent syncpoint expiration check
Make syncpoint expiration checks always use the same logic used by
the hardware. This ensures that there are no race conditions that
could occur because of the hardware triggering a syncpoint interrupt
and then the driver disagreeing.

One situation where this could occur is if a job incremented a
syncpoint too many times -- then the hardware would trigger an
interrupt, but the driver would assume that a syncpoint value
greater than the syncpoint's max value is in the future, and not
clean up the job.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-30 19:53:24 +02:00
Mikko Perttunen
ecfb888ade gpu: host1x: Remove cancelled waiters immediately
Before this patch, cancelled waiters would only be cleaned up
once their threshold value was reached. Make host1x_intr_put_ref
process the cancellation immediately to fix this.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-30 19:53:24 +02:00
Mikko Perttunen
86cec7ece3 gpu: host1x: Allow syncpoints without associated client
Syncpoints don't need to be associated with any client,
so remove the property, and expose host1x_syncpt_alloc.
This will allow allocating syncpoints without prior knowledge
of the engine that it will be used with.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-03-30 19:53:24 +02:00
Thierry Reding
608f43ad27 gpu: host1x: Rename "parent" to "host"
Rename the host1x clients' parent to "host" because that more closely
describes what it is. The parent can be confused with the parent device
in terms of the device hierarchy. Subsequent patches will add a new
member that refers to the parent in that hierarchy.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2020-01-10 16:37:38 +01:00
Thomas Gleixner
9952f6918d treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 201
Based on 1 normalized pattern(s):

  this program is free software you can redistribute it and or modify
  it under the terms and conditions of the gnu general public license
  version 2 as published by the free software foundation this program
  is distributed in the hope it will be useful but without any
  warranty without even the implied warranty of merchantability or
  fitness for a particular purpose see the gnu general public license
  for more details you should have received a copy of the gnu general
  public license along with this program if not see http www gnu org
  licenses

extracted by the scancode license scanner the SPDX license identifier

  GPL-2.0-only

has been chosen to replace the boilerplate/reference in 228 file(s).

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Allison Randal <allison@lohutok.net>
Reviewed-by: Steve Winslow <swinslow@gmail.com>
Reviewed-by: Richard Fontana <rfontana@redhat.com>
Reviewed-by: Alexios Zavras <alexios.zavras@intel.com>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190528171438.107155473@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-05-30 11:29:52 -07:00
Thierry Reding
ac330f45c7 gpu: host1x: Drop unnecessary host1x argument
Functions taking a pointer to a host1x syncpoint as an argument don't
need to specify a pointer to a host1x instance because it can be
obtained from the syncpoint.

Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-05-18 21:51:01 +02:00
Thierry Reding
d4ad3ad9b8 gpu: host1x: Cleanup loop variable usage
Use unsigned int where possible and don't unnecessarily initialize the
loop variable.

Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-05-18 21:50:40 +02:00
Thierry Reding
24c94e166d gpu: host1x: Remove wait check support
The job submission userspace ABI doesn't support this and there are no
plans to implement it, so all of this code is dead and can be removed.

Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-05-18 21:50:04 +02:00
Mikko Perttunen
c3f52220f2 gpu: host1x: Enable Tegra186 syncpoint protection
Since Tegra186 the Host1x hardware allows syncpoints to be assigned to
specific channels, preventing any other channels from incrementing
them.

Enable this feature where available and assign syncpoints to channels
when submitting a job. Syncpoints are currently never unassigned from
channels since that would require extra work and is unnecessary with
the current channel allocation model.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-10-20 14:19:52 +02:00
Thierry Reding
617dd7cc49 gpu: host1x: syncpt: Request syncpoints per client
Rather than request syncpoints for a struct device *, request them for a
struct host1x_client *. This is important because subsequent patches are
going to break the assumption that host1x will always be the parent for
devices requesting a syncpoint. It's also a more natural choice because
host1x clients are really the only ones that will know how to deal with
syncpoints.

Note that host1x clients are always guaranteed to be children of host1x,
regardless of their location in the device tree.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-10-20 14:19:51 +02:00
Thierry Reding
466749f13e gpu: host1x: Flesh out kerneldoc
Improve kerneldoc for the public parts of the host1x infrastructure in
preparation for adding driver-specific part to the GPU documentation.

Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-06-15 13:58:43 +02:00
Thierry Reding
8cadb01d2c gpu: host1x: Fix potential out-of-bounds access
The check for valid syncpoint IDs is off by one. While at it, rewrite
the check to make it more easily understandable.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2017-04-04 19:18:47 +02:00
Arto Merilainen
d4b5781890 gpu: host1x: Add locking to syncpt
Currently syncpoints are not locked by mutex and this causes races
if we are aggressively freeing and allocating syncpoints.

This patch adds missing mutex protection to syncpoint structures.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Shridhar Rasal <srasal@nvidia.com>
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
[treding@nvidia.com: use better label names, don't reset local variable]
Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-11-11 15:33:13 +01:00
Thierry Reding
4b92e2948f gpu: host1x: Remove useless local variable
The local 'val' variable is used to store a value and immediately return
it to its caller, and hence serves no purpose. Just drop it and directly
return the value.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23 11:59:33 +02:00
Thierry Reding
0b8070d12e gpu: host1x: Whitespace cleanup for readability
Insert a number of blank lines in places where they increase readability
of the code. Also collapse various variable declarations to shorten some
functions and finally rewrite some code for readability.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23 11:59:30 +02:00
Thierry Reding
6df633d0dc gpu: host1x: Fix a couple of checkpatch warnings
Fix a couple of occurrences where no blank line was used to separate
variable declarations from code or where block comments were wrongly
formatted.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23 11:59:28 +02:00
Thierry Reding
b47a049196 gpu: host1x: syncpt: Use kcalloc() instead of kzalloc()
Use kcalloc() to allocate arrays rather than passing the product of the
size per element by the number of elements to kzalloc().

Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23 11:59:28 +02:00
Thierry Reding
5c0d8d386b gpu: host1x: Use unsigned int consistently for IDs
IDs can never be negative so use unsigned int. In some instances an
explicitly sized type (such as u32) was used for no particular reason,
so turn those into unsigned int as well for consistency.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23 11:59:24 +02:00
Thierry Reding
14c95fc896 gpu: host1x: Consistently use unsigned int for counts
The number of channels, syncpoints, bases and mlocks can never be
negative, so use unsigned int instead of int. Also make loop variables
the same type for consistency.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23 11:59:23 +02:00
Thierry Reding
b4a20144e0 gpu: host1x: Export host1x_syncpt_read()
This function is used to read the current value of the syncpt and is
useful in situations where drivers don't schedule work and wait for the
syncpoint to increment. One particular use-case is using the syncpoint
as a VBLANK counter.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2015-04-02 18:46:20 +02:00
Bryan Wu
64400c3791 gpu: host1x: export host1x_syncpt_incr_max() function
Tegra V4L2 camera driver needs this function to do frame capture.

Signed-off-by: Bryan Wu <pengw@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2014-04-04 09:12:49 +02:00
Thierry Reding
fae798a156 gpu: host1x: Export public API
Make the public API symbols visible so that depending drivers can be
built as a module.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-12-19 09:29:50 +01:00
Arto Merilainen
f5a954fed9 gpu: host1x: Add syncpoint base support
This patch adds support for hardware syncpoint bases. This creates
a simple mechanism to stall the command FIFO until an operation is
completed.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-10-31 09:55:48 +01:00
Arto Merilainen
8736fe8153 gpu: host1x: Add 'flags' field to syncpt request
Functions host1x_syncpt_request() and _host1x_syncpt_alloc() have
been taking a separate boolean flag ('client_managed') for indicating
if the syncpoint value should be tracked by the host1x driver.

This patch converts the field into generic 'flags' field so that
we can easily add more information while requesting a syncpoint.
Clients are adapted to use the new interface accordingly.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-10-31 09:55:47 +01:00
Thierry Reding
35d747a81d gpu: host1x: Expose syncpt and channel functionality
Expose the buffer objects, syncpoint and channel functionality in the
public public header so that drivers can use them.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-10-31 09:20:11 +01:00
Arto Merilainen
ebae30b1fb gpu: host1x: Rework CPU syncpoint increment
This patch merges host1x_syncpt_cpu_incr to host1x_syncpt_incr() as
they are in practise doing the same thing. host1x_syncpt_incr() is
also modified to return error codes. User space interface is modified
accordingly to pass return values.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Acked-By: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <thierry.reding@gmail.com>
2013-06-22 12:43:55 +02:00
Arto Merilainen
ece66891ff gpu: host1x: Fix client_managed type
client_managed field in syncpoint structure was defined as an
integer. The field holds, however, only a boolean value. This patch
modifies the type to boolean.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Acked-By: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <thierry.reding@gmail.com>
2013-06-22 12:43:54 +02:00
Arto Merilainen
edeabfcbc1 gpu: host1x: Fix memory access in syncpt request
This patch fixes a bad memory access in syncpoint request code. If
no syncpoints were available, the code accessed unreserved memory
area causing unexpected behaviour.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Acked-By: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <thierry.reding@gmail.com>
2013-06-22 12:43:54 +02:00
Terje Bergstrom
6236451d83 gpu: host1x: Add debug support
Add support for host1x debugging. Adds debugfs entries, and dumps
channel state to UART in case of stuck job.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
2013-04-22 12:32:46 +02:00
Terje Bergstrom
6579324a41 gpu: host1x: Add channel support
Add support for host1x client modules, and host1x channels to submit
work to the clients.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
2013-04-22 12:32:43 +02:00
Terje Bergstrom
7ede0b0bf3 gpu: host1x: Add syncpoint wait and interrupts
Add support for sync point interrupts, and sync point wait. Sync
point wait used interrupts for unblocking wait.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
2013-04-22 12:32:42 +02:00
Terje Bergstrom
7547168743 gpu: host1x: Add host1x driver
Add host1x, the driver for host1x and its client unit 2D. The Tegra
host1x module is the DMA engine for register access to Tegra's
graphics- and multimedia-related modules. The modules served by
host1x are referred to as clients. host1x includes some other
functionality, such as synchronization.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
2013-04-22 12:32:40 +02:00