Will need to be able to distinguish 2.0/2.1 from 3.0 soon. Also, move
the vbios parsing to nouveau_dp where it belongs.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Not used currently, but it will be used in preference to pre-determined
lane/bandwidth numbers at a later point.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
I'm sure that out there somewhere, someone will need this. We currently
haven't seen an example of LVDS being on a non-0 SOR so far though.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
NV30: Create framework for memtm
NV50: Improve reg creation,
NV50: Use P.version instead of card codename/stepping,
NVC0: Initial memtiming code for Fermi,
Renamed regs for consistency,
Overall redesign to improve readability,
Avoid kfree on null-pointer
Signed-off-by: Roy Spliet <r.spliet@student.tudelft.nl>
This is probably better than having to tell the common code about all the
clocks that exist on every chipset.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
It may not be necessary to fail in certain cases (such as failing to idle)
on module unload, whereas on suspend it's important to ensure a consistent
state can be restored on resume.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Many (all?) of the coefficients related to calculating the
correct temperature are signed integers
This patch correcly parses and stores those values
It also ensures that the default offset is 0 (previously 1)
Affected cards - the original nv50 and the nv40 family
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Commit "drm/nouveau: add some debug output if nouveau_mm busy at destroy time"
revealed an issue where vram mm takedown would actually fail due to there
still being nodes present, causing nouveau to leak a small amount of memory
on module unload.
This splits TTM/nouveau_mm a bit more cleanly and ensures nouveau_mm fini
isn't done until all gpuobjs are also destroyed.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Greatly simplifies a number of things, particularly once per-client GPU
address spaces are involved.
May add this back later once I know what things'll look like.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Was previously assuming a page size of 4KiB unless a VMA was present to
override it. Eventually, a buffer won't necessarily have a VMA at all at
some stages of its life, so we need to store this info elsewhere.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Abuses existing gpuobj_new() chan argument for this, which in turn forces
all NVOBJ_FLAG_VM allocations to be done from the global heap, not
suballocated from the channel's private heap. Not a problem though in
practise.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Userspace hasn't passed us a channel_hint for a long long time now, and
there isn't actually a need to do so anymore anyway.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The ability to use NVIDIA's fuc has been retained *temporarily* in order
to better debug any issues that may be lingering in our initial attempt
at writing this ucode. Once I'm fairly confident we're okay, it'll be
removed.
There's a number of things not implemented by this fuc currently, but
most of it is sets of state that our context setup would not have used
anyway. No doubt we'll find out what they're for at some point, and
implement it if required.
This has been tested on 0xc0/0xc4 thus far, and from what I could tell
it worked as well as NVIDIA's. It's also been tested on 0xc1, but even
with NVIDIA's fuc that chipset doesn't work correctly with nouveau yet.
0xc3/0xc8/0xce should in theory be supported too, but I don't have the
hardware to check that.
There's no doubt numerous bugs to squash yet, please report any!
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We need the physical VRAM address in vinst, even for objects mapped into
a vm, as the gpuobj suspend/resume code uses PMEM to access the object.
Previously, vinst was overloaded to mean "VRAM address" for !VM objects,
and "VM address" for VM objects, causing the wrong data to be accessed
during suspend/resume.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Until we know these should work properly, would much rather default to
noaccel than risk giving people corruption/hangs out of the box..
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The core/mem/shader clocks don't support the fractional feedback divider,
causing our calculated clocks to be off by quite a lot in some cases. To
solve this we will switch to a search-based algorithm when fN is NULL.
For my NVA8 at PL3, this actually generates identical cooefficients to
the binary driver. Hopefully that's a good sign, and that does not
break VPLL calculation for someone..
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>