This is the emulation function for the instruction format used by the
ARM bit-field manipulation instructions.
Various other instruction forms can also make use of this and it is used
to replace use of prep_emulate_rd12{rm0}{_modify}
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
This is the emulation function for the instruction format used by the
ARM multiply-accumulate instructions. These don't allow use of PC so we
don't have to add special cases for this.
This function is used to replace use of prep_emulate_rd16rs8rm0_wflags
and prep_emulate_rd16rn12rs8rm0_wflags.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
This is the emulation function for the instruction format used by the
ARM media instructions.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
This is an emulation function for the LDRD and STRD instructions.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
This is the emulation function for the instruction format used by the
ARM data-processing instructions.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
This is for use by inline assembler which will be added to kprobes-arm.c
It saves memory when used on newer ARM architectures and also provides
correct interworking should ARM probes be required on Thumb kernels in
the future.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
This writes a new value to PC which was obtained as the result of an ARM
ALU instruction. For ARMv7 and later this performs interworking.
On ARM kernels we shouldn't encounter any ALU instructions trying to
switch to Thumb mode so support for this isn't strictly necessary.
However, the approach taken in all other instruction decoding is for us
to avoid unpredictable modification of the PC for security reasons. This
is usually achieved by rejecting insertion of probes on problematic
instruction, but for ALU instructions we can't do this as it depends on
the contents of the CPU registers at the time the probe is hit. So, as
we require some form of run-time checking to trap undesirable PC
modification, we may as well simulate the instructions correctly, i.e.
in the way they would behave in the absence of a probe.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
We will reject probing of unprivileged load and store instructions.
These rarely occur and writing test cases for them is difficult.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
We'll treat the preload instructions as nops as they are just
performance hints.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
The kernel doesn't currently support VFP or Neon code, and probing of
code with CP15 operations is fraught with bad consequences. So we will
just reject probing these instructions.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
We reject probing of load/store exclusive instructions because any
emulation routine could never succeed in gaining exclusive access as the
exception framework clears the exclusivity monitor when a probes
breakpoint is hit.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
This patch improves the performance of LDM and STM instruction
emulation. This is desirable because.
- jprobes and kretprobes probe the first instruction in a function and,
when the frame pointer is omitted, this instruction is often a STM
used to push registers onto the stack.
- The STM and LDM instructions are common in the body and tail of
functions.
- At the same time as being a common instruction form, they also have
one of the slowest and most complicated simulation routines.
The approach taken to optimisation is to use emulation rather than
simulation, that is, a modified form of the instruction is run with
an appropriate register context.
Benchmarking on an OMAP3530 shows the optimised emulation is between 2
and 3 times faster than the simulation routines. On a Kirkwood based
device the relative performance was very significantly better than this.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
The encoding of these instructions is substantially the same for both
ARM and Thumb, so we can have common decoding and simulation functions.
This patch moves the simulation functions from kprobes-arm.c to
kprobes-common.c. It also adds a new simulation function
(simulate_ldm1_pc) for the case where we load into PC because this may
need to interwork.
The instruction decoding is done by a custom function
(kprobe_decode_ldmstm) rather than just relying on decoding table
entries because we will later be adding optimisation code.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
This writes a value to PC which was obtained as the result of a
LDR or LDM instruction. For ARMv5T and later this must perform
interworking.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
For hints which may have observable effects, like SEV (send event), we
use kprobe_emulate_none which emulates the hint by executing the
original instruction.
For NOP we simulate the instruction using kprobe_simulate_nop, which
does nothing. As probes execute with interrupts disabled this is also
used for hints which may block for an indefinite time, like WFE (wait
for event).
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
These are very rare and/or problematic to emulate so we will take the
easy option and disallow probing them (as does the existing ARM
implementation).
Rejecting these instructions doesn't actually require any entries in the
decoding table as it is the default case for instructions which aren't
found.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
We previously changed the behaviour of probes so that conditional
instructions don't fire when the condition isn't met. For ARM branches,
and Thumb branches in IT blocks, this means they don't fire if the
branch isn't taken.
For consistency, we implement the same for Thumb conditional branch
instructions. This involves setting up insn_check_cc to point to the
relevant condition checking function. As the emulation routine is only
called when this condition passes, it doesn't need to check again and
can unconditionally update PC.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
SVC (SWI) instructions shouldn't occur in kernel code so we don't
need to be able to probe them.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
The normal Thumb singlestepping routine updates the IT state after
calling the instruction handler. We don't what this to happen after the
IT instruction simulation sets the IT state, therefore we need to
provide a custom singlestep routine.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
These instructions are equivalent to
stmdb sp!,{r0-r7,lr}
ldmdb sp!,{r0-r7,pc}
and we emulate them by transforming them into the 32-bit Thumb
instructions
stmdb r9!,{r0-r7,r8}
ldmdb r9!,{r0-r7,r8}
This is simpler, and almost certainly executes faster, than writing
simulation functions.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
Most of these instructions only operate on the low registers R0-R7
so they can make use of t16_emulate_loregs_rwflags.
The instructions which use SP or PC for addressing have their own
simulation functions.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
These data-processing instructions operate on the full range of CPU
registers, so to simulate them we have to modify the registers used
by the instruction. We can't make use of the decoding table framework to
do this because the registers aren't encoded cleanly in separate
nibbles, therefore we need a custom decode function.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
This writes a value to PC, with interworking. I.e. switches to Thumb or
ARM mode depending on the state of the least significant bit.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
These instructions only operate on the low registers R0-R7, therefore
it is possible to emulate them by executing the original instruction
unaltered if we restore and save these registers. This is what
t16_emulate_loregs does.
Some of these instructions don't update the PSR when they execute in an
IT block, so there are two flavours of emulation functions:
t16_emulate_loregs_{noit}rwflags
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
APSR_MASK can be used to extract the APSR bits from the CPSR. The
comment for these definitions is also changed because it was inaccurate
as the existing defines didn't refer to any part of the APSR.
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>
For hints which may have observable effects, like SEV (send event), we
use kprobe_emulate_none which emulates the hint by executing the
original instruction.
For NOP we simulate the instruction using kprobe_simulate_nop, which
does nothing. As probes execute with interrupts disabled this is also
used for hints which may block for an indefinite time, like WFE (wait
for event).
Signed-off-by: Jon Medhurst <tixy@yxit.co.uk>
Acked-by: Nicolas Pitre <nicolas.pitre@linaro.org>