The summary of the changes for this pull requests is:
* Song Liu's new struct module_memory replacement
* Nick Alcock's MODULE_LICENSE() removal for non-modules
* My cleanups and enhancements to reduce the areas where we vmalloc
module memory for duplicates, and the respective debug code which
proves the remaining vmalloc pressure comes from userspace.
Most of the changes have been in linux-next for quite some time except
the minor fixes I made to check if a module was already loaded
prior to allocating the final module memory with vmalloc and the
respective debug code it introduces to help clarify the issue. Although
the functional change is small it is rather safe as it can only *help*
reduce vmalloc space for duplicates and is confirmed to fix a bootup
issue with over 400 CPUs with KASAN enabled. I don't expect stable
kernels to pick up that fix as the cleanups would have also had to have
been picked up. Folks on larger CPU systems with modules will want to
just upgrade if vmalloc space has been an issue on bootup.
Given the size of this request, here's some more elaborate details
on this pull request.
The functional change change in this pull request is the very first
patch from Song Liu which replaces the struct module_layout with a new
struct module memory. The old data structure tried to put together all
types of supported module memory types in one data structure, the new
one abstracts the differences in memory types in a module to allow each
one to provide their own set of details. This paves the way in the
future so we can deal with them in a cleaner way. If you look at changes
they also provide a nice cleanup of how we handle these different memory
areas in a module. This change has been in linux-next since before the
merge window opened for v6.3 so to provide more than a full kernel cycle
of testing. It's a good thing as quite a bit of fixes have been found
for it.
Jason Baron then made dynamic debug a first class citizen module user by
using module notifier callbacks to allocate / remove module specific
dynamic debug information.
Nick Alcock has done quite a bit of work cross-tree to remove module
license tags from things which cannot possibly be module at my request
so to:
a) help him with his longer term tooling goals which require a
deterministic evaluation if a piece a symbol code could ever be
part of a module or not. But quite recently it is has been made
clear that tooling is not the only one that would benefit.
Disambiguating symbols also helps efforts such as live patching,
kprobes and BPF, but for other reasons and R&D on this area
is active with no clear solution in sight.
b) help us inch closer to the now generally accepted long term goal
of automating all the MODULE_LICENSE() tags from SPDX license tags
In so far as a) is concerned, although module license tags are a no-op
for non-modules, tools which would want create a mapping of possible
modules can only rely on the module license tag after the commit
8b41fc4454 ("kbuild: create modules.builtin without Makefile.modbuiltin
or tristate.conf"). Nick has been working on this *for years* and
AFAICT I was the only one to suggest two alternatives to this approach
for tooling. The complexity in one of my suggested approaches lies in
that we'd need a possible-obj-m and a could-be-module which would check
if the object being built is part of any kconfig build which could ever
lead to it being part of a module, and if so define a new define
-DPOSSIBLE_MODULE [0]. A more obvious yet theoretical approach I've
suggested would be to have a tristate in kconfig imply the same new
-DPOSSIBLE_MODULE as well but that means getting kconfig symbol names
mapping to modules always, and I don't think that's the case today. I am
not aware of Nick or anyone exploring either of these options. Quite
recently Josh Poimboeuf has pointed out that live patching, kprobes and
BPF would benefit from resolving some part of the disambiguation as
well but for other reasons. The function granularity KASLR (fgkaslr)
patches were mentioned but Joe Lawrence has clarified this effort has
been dropped with no clear solution in sight [1].
In the meantime removing module license tags from code which could never
be modules is welcomed for both objectives mentioned above. Some
developers have also welcomed these changes as it has helped clarify
when a module was never possible and they forgot to clean this up,
and so you'll see quite a bit of Nick's patches in other pull
requests for this merge window. I just picked up the stragglers after
rc3. LWN has good coverage on the motivation behind this work [2] and
the typical cross-tree issues he ran into along the way. The only
concrete blocker issue he ran into was that we should not remove the
MODULE_LICENSE() tags from files which have no SPDX tags yet, even if
they can never be modules. Nick ended up giving up on his efforts due
to having to do this vetting and backlash he ran into from folks who
really did *not understand* the core of the issue nor were providing
any alternative / guidance. I've gone through his changes and dropped
the patches which dropped the module license tags where an SPDX
license tag was missing, it only consisted of 11 drivers. To see
if a pull request deals with a file which lacks SPDX tags you
can just use:
./scripts/spdxcheck.py -f \
$(git diff --name-only commid-id | xargs echo)
You'll see a core module file in this pull request for the above,
but that's not related to his changes. WE just need to add the SPDX
license tag for the kernel/module/kmod.c file in the future but
it demonstrates the effectiveness of the script.
Most of Nick's changes were spread out through different trees,
and I just picked up the slack after rc3 for the last kernel was out.
Those changes have been in linux-next for over two weeks.
The cleanups, debug code I added and final fix I added for modules
were motivated by David Hildenbrand's report of boot failing on
a systems with over 400 CPUs when KASAN was enabled due to running
out of virtual memory space. Although the functional change only
consists of 3 lines in the patch "module: avoid allocation if module is
already present and ready", proving that this was the best we can
do on the modules side took quite a bit of effort and new debug code.
The initial cleanups I did on the modules side of things has been
in linux-next since around rc3 of the last kernel, the actual final
fix for and debug code however have only been in linux-next for about a
week or so but I think it is worth getting that code in for this merge
window as it does help fix / prove / evaluate the issues reported
with larger number of CPUs. Userspace is not yet fixed as it is taking
a bit of time for folks to understand the crux of the issue and find a
proper resolution. Worst come to worst, I have a kludge-of-concept [3]
of how to make kernel_read*() calls for modules unique / converge them,
but I'm currently inclined to just see if userspace can fix this
instead.
[0] https://lore.kernel.org/all/Y/kXDqW+7d71C4wz@bombadil.infradead.org/
[1] https://lkml.kernel.org/r/025f2151-ce7c-5630-9b90-98742c97ac65@redhat.com
[2] https://lwn.net/Articles/927569/
[3] https://lkml.kernel.org/r/20230414052840.1994456-3-mcgrof@kernel.org
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Merge tag 'modules-6.4-rc1' of git://git.kernel.org/pub/scm/linux/kernel/git/mcgrof/linux
Pull module updates from Luis Chamberlain:
"The summary of the changes for this pull requests is:
- Song Liu's new struct module_memory replacement
- Nick Alcock's MODULE_LICENSE() removal for non-modules
- My cleanups and enhancements to reduce the areas where we vmalloc
module memory for duplicates, and the respective debug code which
proves the remaining vmalloc pressure comes from userspace.
Most of the changes have been in linux-next for quite some time except
the minor fixes I made to check if a module was already loaded prior
to allocating the final module memory with vmalloc and the respective
debug code it introduces to help clarify the issue. Although the
functional change is small it is rather safe as it can only *help*
reduce vmalloc space for duplicates and is confirmed to fix a bootup
issue with over 400 CPUs with KASAN enabled. I don't expect stable
kernels to pick up that fix as the cleanups would have also had to
have been picked up. Folks on larger CPU systems with modules will
want to just upgrade if vmalloc space has been an issue on bootup.
Given the size of this request, here's some more elaborate details:
The functional change change in this pull request is the very first
patch from Song Liu which replaces the 'struct module_layout' with a
new 'struct module_memory'. The old data structure tried to put
together all types of supported module memory types in one data
structure, the new one abstracts the differences in memory types in a
module to allow each one to provide their own set of details. This
paves the way in the future so we can deal with them in a cleaner way.
If you look at changes they also provide a nice cleanup of how we
handle these different memory areas in a module. This change has been
in linux-next since before the merge window opened for v6.3 so to
provide more than a full kernel cycle of testing. It's a good thing as
quite a bit of fixes have been found for it.
Jason Baron then made dynamic debug a first class citizen module user
by using module notifier callbacks to allocate / remove module
specific dynamic debug information.
Nick Alcock has done quite a bit of work cross-tree to remove module
license tags from things which cannot possibly be module at my request
so to:
a) help him with his longer term tooling goals which require a
deterministic evaluation if a piece a symbol code could ever be
part of a module or not. But quite recently it is has been made
clear that tooling is not the only one that would benefit.
Disambiguating symbols also helps efforts such as live patching,
kprobes and BPF, but for other reasons and R&D on this area is
active with no clear solution in sight.
b) help us inch closer to the now generally accepted long term goal
of automating all the MODULE_LICENSE() tags from SPDX license tags
In so far as a) is concerned, although module license tags are a no-op
for non-modules, tools which would want create a mapping of possible
modules can only rely on the module license tag after the commit
8b41fc4454 ("kbuild: create modules.builtin without
Makefile.modbuiltin or tristate.conf").
Nick has been working on this *for years* and AFAICT I was the only
one to suggest two alternatives to this approach for tooling. The
complexity in one of my suggested approaches lies in that we'd need a
possible-obj-m and a could-be-module which would check if the object
being built is part of any kconfig build which could ever lead to it
being part of a module, and if so define a new define
-DPOSSIBLE_MODULE [0].
A more obvious yet theoretical approach I've suggested would be to
have a tristate in kconfig imply the same new -DPOSSIBLE_MODULE as
well but that means getting kconfig symbol names mapping to modules
always, and I don't think that's the case today. I am not aware of
Nick or anyone exploring either of these options. Quite recently Josh
Poimboeuf has pointed out that live patching, kprobes and BPF would
benefit from resolving some part of the disambiguation as well but for
other reasons. The function granularity KASLR (fgkaslr) patches were
mentioned but Joe Lawrence has clarified this effort has been dropped
with no clear solution in sight [1].
In the meantime removing module license tags from code which could
never be modules is welcomed for both objectives mentioned above. Some
developers have also welcomed these changes as it has helped clarify
when a module was never possible and they forgot to clean this up, and
so you'll see quite a bit of Nick's patches in other pull requests for
this merge window. I just picked up the stragglers after rc3. LWN has
good coverage on the motivation behind this work [2] and the typical
cross-tree issues he ran into along the way. The only concrete blocker
issue he ran into was that we should not remove the MODULE_LICENSE()
tags from files which have no SPDX tags yet, even if they can never be
modules. Nick ended up giving up on his efforts due to having to do
this vetting and backlash he ran into from folks who really did *not
understand* the core of the issue nor were providing any alternative /
guidance. I've gone through his changes and dropped the patches which
dropped the module license tags where an SPDX license tag was missing,
it only consisted of 11 drivers. To see if a pull request deals with a
file which lacks SPDX tags you can just use:
./scripts/spdxcheck.py -f \
$(git diff --name-only commid-id | xargs echo)
You'll see a core module file in this pull request for the above, but
that's not related to his changes. WE just need to add the SPDX
license tag for the kernel/module/kmod.c file in the future but it
demonstrates the effectiveness of the script.
Most of Nick's changes were spread out through different trees, and I
just picked up the slack after rc3 for the last kernel was out. Those
changes have been in linux-next for over two weeks.
The cleanups, debug code I added and final fix I added for modules
were motivated by David Hildenbrand's report of boot failing on a
systems with over 400 CPUs when KASAN was enabled due to running out
of virtual memory space. Although the functional change only consists
of 3 lines in the patch "module: avoid allocation if module is already
present and ready", proving that this was the best we can do on the
modules side took quite a bit of effort and new debug code.
The initial cleanups I did on the modules side of things has been in
linux-next since around rc3 of the last kernel, the actual final fix
for and debug code however have only been in linux-next for about a
week or so but I think it is worth getting that code in for this merge
window as it does help fix / prove / evaluate the issues reported with
larger number of CPUs. Userspace is not yet fixed as it is taking a
bit of time for folks to understand the crux of the issue and find a
proper resolution. Worst come to worst, I have a kludge-of-concept [3]
of how to make kernel_read*() calls for modules unique / converge
them, but I'm currently inclined to just see if userspace can fix this
instead"
Link: https://lore.kernel.org/all/Y/kXDqW+7d71C4wz@bombadil.infradead.org/ [0]
Link: https://lkml.kernel.org/r/025f2151-ce7c-5630-9b90-98742c97ac65@redhat.com [1]
Link: https://lwn.net/Articles/927569/ [2]
Link: https://lkml.kernel.org/r/20230414052840.1994456-3-mcgrof@kernel.org [3]
* tag 'modules-6.4-rc1' of git://git.kernel.org/pub/scm/linux/kernel/git/mcgrof/linux: (121 commits)
module: add debugging auto-load duplicate module support
module: stats: fix invalid_mod_bytes typo
module: remove use of uninitialized variable len
module: fix building stats for 32-bit targets
module: stats: include uapi/linux/module.h
module: avoid allocation if module is already present and ready
module: add debug stats to help identify memory pressure
module: extract patient module check into helper
modules/kmod: replace implementation with a semaphore
Change DEFINE_SEMAPHORE() to take a number argument
module: fix kmemleak annotations for non init ELF sections
module: Ignore L0 and rename is_arm_mapping_symbol()
module: Move is_arm_mapping_symbol() to module_symbol.h
module: Sync code of is_arm_mapping_symbol()
scripts/gdb: use mem instead of core_layout to get the module address
interconnect: remove module-related code
interconnect: remove MODULE_LICENSE in non-modules
zswap: remove MODULE_LICENSE in non-modules
zpool: remove MODULE_LICENSE in non-modules
x86/mm/dump_pagetables: remove MODULE_LICENSE in non-modules
...
Fundamentally semaphores are a counted primitive, but
DEFINE_SEMAPHORE() does not expose this and explicitly creates a
binary semaphore.
Change DEFINE_SEMAPHORE() to take a number argument and use that in the
few places that open-coded it using __SEMAPHORE_INITIALIZER().
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
[mcgrof: add some tribal knowledge about why some folks prefer
binary sempahores over mutexes]
Reviewed-by: Sergey Senozhatsky <senozhatsky@chromium.org>
Reviewed-by: Davidlohr Bueso <dave@stgolabs.net>
Signed-off-by: Luis Chamberlain <mcgrof@kernel.org>
The original check for non-null "user" object was introduced by commit
e11fea92e1 ("kmsg: export printk records to the /dev/kmsg interface")
when "user" could be NULL if /dev/ksmg was opened for writing.
Subsequent change 750afe7bab ("printk: add kernel parameter to control
writes to /dev/kmsg") made "user" context required for files opened for
write, but didn't remove now redundant checks for it to be non-NULL.
This patch removes the dead code while preserving the current logic.
Signed-off-by: Stanislav Kinsburskii <stanislav.kinsburski@gmail.com>
CC: Petr Mladek <pmladek@suse.com>
CC: Sergey Senozhatsky <senozhatsky@chromium.org>
CC: Steven Rostedt <rostedt@goodmis.org>
CC: John Ogness <john.ogness@linutronix.de>
CC: linux-kernel@vger.kernel.org
Reviewed-by: Sergey Senozhatsky <senozhatsky@chromium.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/167929571877.2810.9926967619100618792.stgit@skinsburskii.localdomain
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Merge tag 'printk-for-6.3' of git://git.kernel.org/pub/scm/linux/kernel/git/printk/linux
Pull printk updates from Petr Mladek:
- Refactor printk code for formatting messages that are shown on
consoles. This is a preparatory step for introducing atomic consoles
which could not share the global buffers
- Prevent memory leak when removing printk index in debugfs
- Dump also the newest printk message by the sample gdbmacro
- Fix a compiler warning
* tag 'printk-for-6.3' of git://git.kernel.org/pub/scm/linux/kernel/git/printk/linux:
printf: fix errname.c list
kernel/printk/index.c: fix memory leak with using debugfs_lookup()
printk: Use scnprintf() to print the message about the dropped messages on a console
printk: adjust string limit macros
printk: use printk_buffers for devkmsg
printk: introduce console_prepend_dropped() for dropped messages
printk: introduce printk_get_next_message() and printk_message
printk: introduce struct printk_buffers
console: Document struct console
console: Use BIT() macros for @flags values
printk: move size limit macros into internal.h
docs: gdbmacros: print newest record
When calling debugfs_lookup() the result must have dput() called on it,
otherwise the memory will leak over time. To make things simpler, just
call debugfs_lookup_and_remove() instead which handles all of the logic
at once.
Cc: Chris Down <chris@chrisdown.name>
Cc: Petr Mladek <pmladek@suse.com>
Cc: Sergey Senozhatsky <senozhatsky@chromium.org>
Cc: Steven Rostedt <rostedt@goodmis.org>
Cc: John Ogness <john.ogness@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Reviewed-by: Sergey Senozhatsky <senozhatsky@chromium.org>
Reviewed-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230202151411.2308576-1-gregkh@linuxfoundation.org
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Merge tag 'v6.2-rc6' into sched/core, to pick up fixes
Pick up fixes before merging another batch of cpuidle updates.
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Use scnprintf() for printing the message about dropped messages on
a console. It returns the really written length of the message.
It prevents potential buffer overflow when the returned length is
later used to copy the buffer content.
Note that the previous code was safe because the scratch buffer was
big enough and the message always fit in. But scnprintf() makes
it more safe, definitely.
Reported-by: coverity-bot <keescook+coverity-bot@chromium.org>
Addresses-Coverity-ID: 1530570 ("Memory - corruptions")
Fixes: c4fcc617e1 ("printk: introduce console_prepend_dropped() for dropped messages")
Link: https://lore.kernel.org/r/202301131544.D9E804CCD@keescook
Reviewed-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Sergey Senozhatsky <senozhatsky@chromium.org>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230117161031.15499-1-pmladek@suse.com
Fix W=1 kernel-doc warning:
kernel/printk/printk.c:
- Include function parameter in console_lock_spinning_disable_and_check()
Signed-off-by: Anuradha Weeraman <anuradha@debian.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230116125635.374567-1-anuradha@debian.org
Several mutexes are taken while setting up console serial ports. In
particular, the tty_port->mutex and @console_mutex are taken:
serial_pnp_probe
serial8250_register_8250_port
uart_add_one_port (locks tty_port->mutex)
uart_configure_port
register_console (locks @console_mutex)
In order to synchronize kgdb's tty_find_polling_driver() with
register_console(), commit 6193bc9084 ("tty: serial: kgdboc:
synchronize tty_find_polling_driver() and register_console()") takes
the @console_mutex. However, this leads to the following call chain
(with locking):
platform_probe
kgdboc_probe
configure_kgdboc (locks @console_mutex)
tty_find_polling_driver
uart_poll_init (locks tty_port->mutex)
uart_set_options
This is clearly deadlock potential due to the reverse lock ordering.
Since uart_set_options() requires holding @console_mutex in order to
serialize early initialization of the serial-console lock, take the
@console_mutex in uart_poll_init() instead of configure_kgdboc().
Since configure_kgdboc() was using @console_mutex for safe traversal
of the console list, change it to use the SRCU iterator instead.
Add comments to uart_set_options() kerneldoc mentioning that it
requires holding @console_mutex (aka the console_list_lock).
Fixes: 6193bc9084 ("tty: serial: kgdboc: synchronize tty_find_polling_driver() and register_console()")
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Sergey Senozhatsky <senozhatsky@chromium.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
[pmladek@suse.com: Export console_srcu_read_lock_is_held() to fix build kgdboc as a module.]
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230112161213.1434854-1-john.ogness@linutronix.de
The problem, per commit fc98c3c8c9 ("printk: use rcuidle console
tracepoint"), was printk usage from the cpuidle path where RCU was
already disabled.
Per the patches earlier in this series, this is no longer the case.
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Tested-by: Tony Lindgren <tony@atomide.com>
Tested-by: Ulf Hansson <ulf.hansson@linaro.org>
Reviewed-by: Sergey Senozhatsky <senozhatsky@chromium.org>
Acked-by: Petr Mladek <pmladek@suse.com>
Acked-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Acked-by: Frederic Weisbecker <frederic@kernel.org>
Link: https://lore.kernel.org/r/20230112195540.865735001@infradead.org
The various internal size limit macros have names and/or values that
do not fit well to their current usage.
Rename the macros so that their purpose is clear and, if needed,
provide a more appropriate value. In general, the new macros and
values will lead to less memory usage. The new macros are...
PRINTK_MESSAGE_MAX:
This is the maximum size for a formatted message on a console,
devkmsg, or syslog. It does not matter which format the message has
(normal or extended). It replaces the use of CONSOLE_EXT_LOG_MAX for
console and devkmsg. It replaces the use of CONSOLE_LOG_MAX for
syslog.
Historically, normal messages have been allowed to print up to 1kB,
whereas extended messages have been allowed to print up to 8kB.
However, the difference in lengths of these message types is not
significant and in multi-line records, normal messages are probably
larger. Also, because 1kB is only slightly above the allowed record
size, multi-line normal messages could be easily truncated during
formatting.
This new macro should be significantly larger than the allowed
record size to allow sufficient space for extended or multi-line
prefix text. A value of 2kB should be plenty of space. For normal
messages this represents a doubling of the historically allowed
amount. For extended messages it reduces the excessive 8kB size,
thus reducing memory usage needed for message formatting.
PRINTK_PREFIX_MAX:
This is the maximum size allowed for a record prefix (used by
console and syslog). It replaces PREFIX_MAX. The value is left
unchanged.
PRINTKRB_RECORD_MAX:
This is the maximum size allowed to be reserved for a record in the
ringbuffer. It is used by all readers and writers with the printk
ringbuffer. It replaces LOG_LINE_MAX.
Previously this was set to "1kB - PREFIX_MAX", which makes some
sense if 1kB is the limit for normal message output and prefixes are
enabled. However, with the allowance of larger output and the
existence of multi-line records, the value is rather bizarre.
Round the value up to 1kB.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-9-john.ogness@linutronix.de
Replace the buffers in struct devkmsg_user with a struct
printk_buffers. This reduces the number of buffers to keep track of.
As a side-effect, @text_buf was 8kB large, even though it only
needed to be the max size of a ringbuffer record. By switching to
struct printk_buffers, ~7kB less memory is allocated when opening
/dev/kmsg.
And since struct printk_buffers will be used now, reduce duplicate
code by calling printk_get_next_message() to handle the record
reading and formatting.
Note that since /dev/kmsg never suppresses records based on
loglevel, printk_get_next_message() is extended with an extra
bool argument to specify if suppression is allowed.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-8-john.ogness@linutronix.de
Currently "dropped messages" are separately printed immediately
before printing the printk message. Since normal consoles are
now using an output buffer that is much larger than previously,
the "dropped message" could be prepended to the printk message
and then output everything in a single write() call.
Introduce a helper function console_prepend_dropped() to prepend
an existing message with a "dropped message". This simplifies
the code by allowing all message formatting to be handled
together and then only requires a single write() call to output
the full message. And since this helper does not require any
locking, it can be used in the future for other console printing
contexts as well.
Note that console_prepend_dropped() is defined as a NOP for
!CONFIG_PRINTK. Although the function will never be called for
!CONFIG_PRINTK, compiling the function can lead to warnings of
"always true" conditionals due to the size macro values used
in !CONFIG_PRINTK.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-7-john.ogness@linutronix.de
Code for performing the console output is intermixed with code that
is formatting the output for that console. Introduce a new helper
function printk_get_next_message() to handle the reading and
formatting of the printk text. The helper does not require any
locking so that in the future it can be used for other printing
contexts as well.
This also introduces a new struct printk_message to wrap the struct
printk_buffers, adding metadata about its contents. This allows
users of printk_get_next_message() to receive all relevant
information about the message that was read and formatted.
Why is struct printk_message a wrapper struct?
It is intentional that a wrapper struct is introduced instead of
adding the metadata directly to struct printk_buffers. The upcoming
atomic consoles support multiple printing contexts per CPU. This
means that while a CPU is formatting a message, it can be
interrupted and the interrupting context may also format a (possibly
different) message. Since the printk buffers are rather large,
there will only be one struct printk_buffers per CPU and it must be
shared by the possible contexts of that CPU.
If the metadata was part of struct printk_buffers, interrupting
contexts would clobber the metadata being prepared by the
interrupted context. This could be handled by robustifying the
message formatting functions to cope with metadata unexpectedly
changing. However, this would require significant amounts of extra
data copying, also adding significant complexity to the code.
Instead, the metadata can live on the stack of the formatting
context and the message formatting functions do not need to be
concerned about the metadata changing underneath them.
Note that the message formatting functions can handle unexpected
text buffer changes. So it is perfectly OK if a shared text buffer
is clobbered by an interrupting context. The atomic console
implementation will recognize the interruption and avoid printing
the (probably garbage) text buffer.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-6-john.ogness@linutronix.de
Introduce a new struct printk_buffers to contain all the buffers
needed to read and format a printk message for output. Putting the
buffers inside a struct reduces the number of buffer pointers that
need to be tracked. Also, it allows usage of the sizeof() macro for
the buffer sizes, rather than expecting certain sized buffers being
passed in.
Note that since the output buffer for normal consoles is now
CONSOLE_EXT_LOG_MAX instead of CONSOLE_LOG_MAX, multi-line
messages that may have been previously truncated will now be
printed in full. This should be considered a feature and not a bug
since the CONSOLE_LOG_MAX restriction was about limiting static
buffer usage rather than limiting printed text.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-5-john.ogness@linutronix.de
The size limit macros are located further down in printk.c and
behind ifdef conditionals. This complicates their usage for
upcoming changes. Move the macros into internal.h so that they
are still invisible outside of printk, but easily accessible
for printk.
Also, the maximum size of formatted extended messages does not
need to be known by any code outside of printk, so move it to
internal.h as well. And like CONSOLE_LOG_MAX, for !CONFIG_PRINTK
set CONSOLE_EXT_LOG_MAX to 0 to reduce the static memory
footprint.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20230109100800.1085541-2-john.ogness@linutronix.de
Variable and return descriptions were missing from the SRCU read
lock functions. Add them.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/87zgcjpdvo.fsf@jogness.linutronix.de
The console_list_lock provides synchronization for console list and
console->flags updates. All call sites that were using the console_lock
for this synchronization have either switched to use the
console_list_lock or the SRCU list iterator.
Remove console_lock usage for console list updates and console->flags
updates.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-40-john.ogness@linutronix.de
With commit 9e124fe16ff2("xen: Enable console tty by default in domU
if it's not a dummy") a hack was implemented to make sure that the
tty console remains the console behind the /dev/console device. The
main problem with the hack is that, after getting the console pointer
to the tty console, it is assumed the pointer is still valid after
releasing the console_sem. This assumption is incorrect and unsafe.
Make the hack safe by introducing a new function
console_force_preferred_locked() and perform the full operation
under the console_list_lock.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-33-john.ogness@linutronix.de
Currently it is not possible for drivers to detect if they have
already successfully registered their console. Several drivers
have multiple paths that lead to console registration. To avoid
attempting a 2nd registration (which leads to a WARN), drivers
are implementing their own solution.
Introduce console_is_registered() so drivers can easily identify
if their console is currently registered. A _locked() variant
is also provided if the caller is already holding the
console_list_lock.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-22-john.ogness@linutronix.de
Use srcu console list iteration for console list traversal. It is
acceptable because the consoles might come and go at any time.
Strict synchronizing with console registration code would not bring
any advantage over srcu.
Document why the console_lock is still necessary. Note that this
is a preparatory change for when console_lock no longer provides
synchronization for the console list.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-21-john.ogness@linutronix.de
With SRCU it is now safe to traverse the console list, even if
the console_trylock() failed. However, overwriting console->seq
when console_trylock() failed is still an issue.
Switch to SRCU iteration and document remaining issue with
console->seq.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-20-john.ogness@linutronix.de
Use srcu console list iteration for console list traversal.
Document why the console_lock is still necessary. Note that this
is a preparatory change for when console_lock no longer provides
synchronization for the console list.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-19-john.ogness@linutronix.de
All users of console_is_usable() are SRCU iterators. Use the
appropriate wrapper function to locklessly read the flags.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-18-john.ogness@linutronix.de
Use srcu console list iteration for console list traversal.
Document why the console_lock is still necessary. Note that this
is a preparatory change for when console_lock no longer provides
synchronization for the console list.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-17-john.ogness@linutronix.de
Guarantee safe iteration of the console list by using SRCU.
Note that in the case of a handover, the SRCU read lock is also
released. This is documented in the function description and as
comments in the code. It is a bit tricky, but this preserves the
lockdep lock ordering for the context handing over the
console_lock:
console_lock()
| mutex_acquire(&console_lock_dep_map) <-- console lock
|
console_unlock()
| console_flush_all()
| | srcu_read_lock(&console_srcu) <-- srcu lock
| | console_emit_next_record()
| | | console_lock_spinning_disable_and_check()
| | | | srcu_read_unlock(&console_srcu) <-- srcu unlock
| | | | mutex_release(&console_lock_dep_map) <-- console unlock
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-16-john.ogness@linutronix.de
After switching to SRCU for console list iteration, some readers
will begin readings console->flags as a data race. Locklessly
reading console->flags provides a consistent value because there
is at most one CPU modifying console->flags and that CPU is
using only read-modify-write operations.
Introduce a wrapper for SRCU iterators to read console flags.
Introduce a matching wrapper to write to flags of registered
consoles. Writing to flags of registered consoles is synchronized
by the console_list_lock.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-13-john.ogness@linutronix.de
Currently there exist races in register_console(), where the types
of registered consoles are checked (without holding the console_lock)
and then after acquiring the console_lock, it is assumed that the list
has not changed. Also, some code that performs console_unregister()
make similar assumptions.
It might be possible to fix these races using the console_lock. But
it would require a complex analysis of all console drivers to make
sure that the console_lock is not taken in match() and setup()
callbacks. And we really prefer to split up and reduce the
responsibilities of console_lock rather than expand its complexity.
Therefore, introduce a new console_list_lock to provide full
synchronization for any console list changes.
In addition, also use console_list_lock for synchronization of
console->flags updates. All flags are either static or modified only
during the console registration. There are only two exceptions.
The first exception is CON_ENABLED, which is also modified by
console_start()/console_stop(). Therefore, these functions must
also take the console_list_lock.
The second exception is when the flags are modified by the console
driver init code before the console is registered. These will be
ignored because they are not visible to the rest of the system
via the console_drivers list.
Note that one of the various responsibilities of the console_lock is
also intended to provide console list and console->flags
synchronization. Later changes will update call sites relying on the
console_lock for these purposes. Once all call sites have been
updated, the console_lock will be relieved of synchronizing
console_list and console->flags updates.
Suggested-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/87sficwokr.fsf@jogness.linutronix.de
It used to be that all consoles were synchronized with respect to
which message they were printing. After commit a699449bb1 ("printk:
refactor and rework printing logic"), all consoles have their own
@seq for tracking which message they are on. That commit also changed
how the initial sequence number was chosen. Instead of choosing the
next non-printed message, it chose the sequence number of the next
message that will be added to the ringbuffer.
That change created a possibility that a non-boot console taking over
for a boot console might skip messages if the boot console was behind
and did not have a chance to catch up before being unregistered.
Since it is not known which boot console is the same device, flush
all consoles and, if necessary, start with the message of the enabled
boot console that is the furthest behind. If no boot consoles are
enabled, begin with the next message that will be added to the
ringbuffer.
Also, since boot consoles are meant to be used at boot time, handle
them the same as CON_PRINTBUFFER to ensure that no initial messages
are skipped.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-7-john.ogness@linutronix.de
The code to initialize @seq for a new console needs to consider
more factors when choosing an initial value. Move the code into
a helper function console_init_seq() "as is" so this code can
be expanded without causing register_console() to become too
long. A later commit will implement the additional code.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-6-john.ogness@linutronix.de
The @bootcon_enabled and @realcon_enabled local variables actually
represent if such console types are registered. In general there
has been a confusion about enabled vs. registered. Incorrectly
naming such variables promotes such confusion.
Rename the variables to _registered.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-5-john.ogness@linutronix.de
Provide an NMI-safe SRCU protected variant to walk the console list.
Note that all console fields are now set before adding the console
to the list to avoid the console becoming visible by SCRU readers
before being fully initialized.
This is a preparatory change for a new console infrastructure which
operates independent of the console BKL.
Suggested-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Acked-by: Miguel Ojeda <ojeda@kernel.org>
Reviewed-by: Paul E. McKenney <paulmck@kernel.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-4-john.ogness@linutronix.de
Replace the open coded single linked list with a hlist so a conversion
to SRCU protected list walks can reuse the existing primitives.
Co-developed-by: John Ogness <john.ogness@linutronix.de>
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Reviewed-by: Sergey Senozhatsky <senozhatsky@chromium.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-3-john.ogness@linutronix.de
The implementation of strscpy() is more robust and safer.
That's now the recommended way to copy NUL terminated strings.
Signed-off-by: Xu Panda <xu.panda@zte.com.cn>
Signed-off-by: Yang Yang <yang.yang29@zte.com>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/202211301601416229001@zte.com.cn
The comment about unregistering boot consoles is just not matching the
reality. Remove it.
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Sergey Senozhatsky <senozhatsky@chromium.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20220924000454.3319186-5-john.ogness@linutronix.de
Commit a699449bb1 ("printk: refactor and rework printing logic")
removed the need for @nr_ext_console_drivers. Remove the unneeded
variable.
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Sergey Senozhatsky <senozhatsky@chromium.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20220924000454.3319186-4-john.ogness@linutronix.de
No user outside the printk code and no reason to export this.
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Sergey Senozhatsky <senozhatsky@chromium.org>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20220924000454.3319186-2-john.ogness@linutronix.de
The console_stop() and console_start() functions call pr_flush().
When suspending, these functions are called by the serial subsystem
while the serial port is suspended. In this scenario, if there are
any pending messages, a call to pr_flush() will always result in a
timeout because the serial port cannot make forward progress. This
causes longer suspend and resume times.
Add a check in pr_flush() so that it will immediately timeout if
the consoles are suspended.
Fixes: 3b604ca812 ("printk: add pr_flush()")
Reported-by: Todd Brandt <todd.e.brandt@linux.intel.com>
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Tested-by: Todd Brandt <todd.e.brandt@linux.intel.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20220715061042.373640-2-john.ogness@linutronix.de
This reverts commit 2bb2b7b57f.
The testing of 5.19 release candidates revealed missing synchronization
between early and regular console functionality.
It would be possible to start the console kthreads later as a workaround.
But it is clear that console lock serialized console drivers between
each other. It opens a big area of possible problems that were not
considered by people involved in the development and review.
printk() is crucial for debugging kernel issues and console output is
very important part of it. The number of consoles is huge and a proper
review would take some time. As a result it need to be reverted for 5.19.
Link: https://lore.kernel.org/r/YrBdjVwBOVgLfHyb@alley
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20220623145157.21938-7-pmladek@suse.com
This reverts commit 09c5ba0aa2.
This reverts commit b87f02307d.
The testing of 5.19 release candidates revealed missing synchronization
between early and regular console functionality.
It would be possible to start the console kthreads later as a workaround.
But it is clear that console lock serialized console drivers between
each other. It opens a big area of possible problems that were not
considered by people involved in the development and review.
printk() is crucial for debugging kernel issues and console output is
very important part of it. The number of consoles is huge and a proper
review would take some time. As a result it need to be reverted for 5.19.
Link: https://lore.kernel.org/r/YrBdjVwBOVgLfHyb@alley
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20220623145157.21938-6-pmladek@suse.com
This reverts commit 8e27473211.
The testing of 5.19 release candidates revealed missing synchronization
between early and regular console functionality.
It would be possible to start the console kthreads later as a workaround.
But it is clear that console lock serialized console drivers between
each other. It opens a big area of possible problems that were not
considered by people involved in the development and review.
printk() is crucial for debugging kernel issues and console output is
very important part of it. The number of consoles is huge and a proper
review would take some time. As a result it need to be reverted for 5.19.
Link: https://lore.kernel.org/r/YrBdjVwBOVgLfHyb@alley
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20220623145157.21938-5-pmladek@suse.com
This reverts commit ab406816fc.
The testing of 5.19 release candidates revealed missing synchronization
between early and regular console functionality.
It would be possible to start the console kthreads later as a workaround.
But it is clear that console lock serialized console drivers between
each other. It opens a big area of possible problems that were not
considered by people involved in the development and review.
printk() is crucial for debugging kernel issues and console output is
very important part of it. The number of consoles is huge and a proper
review would take some time. As a result it need to be reverted for 5.19.
Link: https://lore.kernel.org/r/YrBdjVwBOVgLfHyb@alley
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20220623145157.21938-4-pmladek@suse.com
This reverts commit c3230283e2.
The testing of 5.19 release candidates revealed missing synchronization
between early and regular console functionality.
It would be possible to start the console kthreads later as a workaround.
But it is clear that console lock serialized console drivers between
each other. It opens a big area of possible problems that were not
considered by people involved in the development and review.
printk() is crucial for debugging kernel issues and console output is
very important part of it. The number of consoles is huge and a proper
review would take some time. As a result it need to be reverted for 5.19.
Link: https://lore.kernel.org/r/YrBdjVwBOVgLfHyb@alley
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20220623145157.21938-3-pmladek@suse.com
This reverts commit b87f02307d.
The testing of 5.19 release candidates revealed missing synchronization
between early and regular console functionality.
It would be possible to start the console kthreads later as a workaround.
But it is clear that console lock serialized console drivers between
each other. It opens a big area of possible problems that were not
considered by people involved in the development and review.
printk() is crucial for debugging kernel issues and console output is
very important part of it. The number of consoles is huge and a proper
review would take some time. As a result it need to be reverted for 5.19.
Link: https://lore.kernel.org/r/YrBdjVwBOVgLfHyb@alley
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20220623145157.21938-2-pmladek@suse.com
There are reports that the console kthreads block the global console
lock when the system is going down, for example, reboot, panic.
First part of the solution was to block kthreads in these problematic
system states so they stopped handling newly added messages.
Second part of the solution is to wait when for the kthreads when
they are actively printing. It solves the problem when a message
was printed before the system entered the problematic state and
the kthreads managed to step in.
A busy waiting has to be used because panic() can be called in any
context and in an unknown state of the scheduler.
There must be a timeout because the kthread might get stuck or sleeping
and never release the lock. The timeout 10s is an arbitrary value
inspired by the softlockup timeout.
Link: https://lore.kernel.org/r/20220610205038.GA3050413@paulmck-ThinkPad-P17-Gen-1
Link: https://lore.kernel.org/r/CAMdYzYpF4FNTBPZsEFeWRuEwSies36QM_As8osPWZSr2q-viEA@mail.gmail.com
Signed-off-by: Petr Mladek <pmladek@suse.com>
Tested-by: Paul E. McKenney <paulmck@kernel.org>
Link: https://lore.kernel.org/r/20220615162805.27962-3-pmladek@suse.com