Fix RTT information gathering in AF_RXRPC by the following means:
(1) Enable Rx timestamping on the transport socket with SO_TIMESTAMPNS.
(2) If the sk_buff doesn't have a timestamp set when rxrpc_data_ready()
collects it, set it at that point.
(3) Allow ACKs to be requested on the last packet of a client call, but
not a service call. We need to be careful lest we undo:
bf7d620abf
Author: David Howells <dhowells@redhat.com>
Date: Thu Oct 6 08:11:51 2016 +0100
rxrpc: Don't request an ACK on the last DATA packet of a call's Tx phase
but that only really applies to service calls that we're handling,
since the client side gets to send the final ACK (or not).
(4) When about to transmit an ACK or DATA packet, record the Tx timestamp
before only; don't update the timestamp afterwards.
(5) Switch the ordering between recording the serial and recording the
timestamp to always set the serial number first. The serial number
shouldn't be seen referenced by an ACK packet until we've transmitted
the packet bearing it - so in the Rx path, we don't need the timestamp
until we've checked the serial number.
Fixes: cf1a6474f8 ("rxrpc: Add per-peer RTT tracker")
Signed-off-by: David Howells <dhowells@redhat.com>
AF_RXRPC has a keepalive message generator that generates a message for a
peer ~20s after the last transmission to that peer to keep firewall ports
open. The implementation is incorrect in the following ways:
(1) It mixes up ktime_t and time64_t types.
(2) It uses ktime_get_real(), the output of which may jump forward or
backward due to adjustments to the time of day.
(3) If the current time jumps forward too much or jumps backwards, the
generator function will crank the base of the time ring round one slot
at a time (ie. a 1s period) until it catches up, spewing out VERSION
packets as it goes.
Fix the problem by:
(1) Only using time64_t. There's no need for sub-second resolution.
(2) Use ktime_get_seconds() rather than ktime_get_real() so that time
isn't perceived to go backwards.
(3) Simplifying rxrpc_peer_keepalive_worker() by splitting it into two
parts:
(a) The "worker" function that manages the buckets and the timer.
(b) The "dispatch" function that takes the pending peers and
potentially transmits a keepalive packet before putting them back
in the ring into the slot appropriate to the revised last-Tx time.
(4) Taking everything that's pending out of the ring and splicing it into
a temporary collector list for processing.
In the case that there's been a significant jump forward, the ring
gets entirely emptied and then the time base can be warped forward
before the peers are processed.
The warping can't happen if the ring isn't empty because the slot a
peer is in is keepalive-time dependent, relative to the base time.
(5) Limit the number of iterations of the bucket array when scanning it.
(6) Set the timer to skip any empty slots as there's no point waking up if
there's nothing to do yet.
This can be triggered by an incoming call from a server after a reboot with
AF_RXRPC and AFS built into the kernel causing a peer record to be set up
before userspace is started. The system clock is then adjusted by
userspace, thereby potentially causing the keepalive generator to have a
meltdown - which leads to a message like:
watchdog: BUG: soft lockup - CPU#0 stuck for 23s! [kworker/0:1:23]
...
Workqueue: krxrpcd rxrpc_peer_keepalive_worker
EIP: lock_acquire+0x69/0x80
...
Call Trace:
? rxrpc_peer_keepalive_worker+0x5e/0x350
? _raw_spin_lock_bh+0x29/0x60
? rxrpc_peer_keepalive_worker+0x5e/0x350
? rxrpc_peer_keepalive_worker+0x5e/0x350
? __lock_acquire+0x3d3/0x870
? process_one_work+0x110/0x340
? process_one_work+0x166/0x340
? process_one_work+0x110/0x340
? worker_thread+0x39/0x3c0
? kthread+0xdb/0x110
? cancel_delayed_work+0x90/0x90
? kthread_stop+0x70/0x70
? ret_from_fork+0x19/0x24
Fixes: ace45bec6d ("rxrpc: Fix firewall route keepalive")
Reported-by: kernel test robot <lkp@intel.com>
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Trace successful packet transmission (kernel_sendmsg() succeeded, that is)
in AF_RXRPC. We can share the enum that defines the transmission points
with the trace_rxrpc_tx_fail() tracepoint, so rename its constants to be
applicable to both.
Also, save the internal call->debug_id in the rxrpc_channel struct so that
it can be used in retransmission trace lines.
Signed-off-by: David Howells <dhowells@redhat.com>
The expect_rx_by call timeout is supposed to be set when a call is started
to indicate that we need to receive a packet by that point. This is
currently put back every time we receive a packet, but it isn't started
when we first send a packet. Without this, the call may wait forever if
the server doesn't deign to reply.
Fix this by setting the timeout upon a successful UDP sendmsg call for the
first DATA packet. The timeout is initiated only for initial transmission
and not for subsequent retries as we don't want the retry mechanism to
extend the timeout indefinitely.
Fixes: a158bdd324 ("rxrpc: Fix call timeouts")
Reported-by: Marc Dionne <marc.dionne@auristor.com>
Signed-off-by: David Howells <dhowells@redhat.com>
Fix the firewall route keepalive part of AF_RXRPC which is currently
function incorrectly by replying to VERSION REPLY packets from the server
with VERSION REQUEST packets.
Instead, send VERSION REPLY packets to the peers of service connections to
act as keep-alives 20s after the latest packet was transmitted to that
peer.
Also, just discard VERSION REPLY packets rather than replying to them.
Signed-off-by: David Howells <dhowells@redhat.com>
All the kernel_sendmsg() calls in rxrpc_send_data_packet() need to send
both parts of the iov[] buffer, but one of them does not. Fix it so that
it does.
Without this, short IPv6 rxrpc DATA packets may be seen that have the rxrpc
header included, but no payload.
Fixes: 5a924b8951 ("rxrpc: Don't store the rxrpc header in the Tx queue sk_buffs")
Reported-by: Marc Dionne <marc.dionne@auristor.com>
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We need to transmit a packet every so often to act as a keepalive for the
peer (which has a timeout from the last time it received a packet) and also
to prevent any intervening firewalls from closing the route.
Do this by resetting a timer every time we transmit a packet. If the timer
ever expires, we transmit a PING ACK packet and thereby also elicit a PING
RESPONSE ACK from the other side - which prevents our last-rx timeout from
expiring.
The timer is set to 1/6 of the last-rx timeout so that we can detect the
other side going away if it misses 6 replies in a row.
This is particularly necessary for servers where the processing of the
service function may take a significant amount of time.
Signed-off-by: David Howells <dhowells@redhat.com>
Add an extra timeout that is set/updated when we send a DATA packet that
has the request-ack flag set. This allows us to detect if we don't get an
ACK in response to the latest flagged packet.
The ACK packet is adjudged to have been lost if it doesn't turn up within
2*RTT of the transmission.
If the timeout occurs, we schedule the sending of a PING ACK to find out
the state of the other side. If a new DATA packet is ready to go sooner,
we cancel the sending of the ping and set the request-ack flag on that
instead.
If we get back a PING-RESPONSE ACK that indicates a lower tx_top than what
we had at the time of the ping transmission, we adjudge all the DATA
packets sent between the response tx_top and the ping-time tx_top to have
been lost and retransmit immediately.
Rather than sending a PING ACK, we could just pick a DATA packet and
speculatively retransmit that with request-ack set. It should result in
either a REQUESTED ACK or a DUPLICATE ACK which we can then use in lieu the
a PING-RESPONSE ACK mentioned above.
Signed-off-by: David Howells <dhowells@redhat.com>
Fix call expiry handling in the following ways
(1) If all the request data from a client call is acked, don't send a
follow up IDLE ACK with firstPacket == 1 and previousPacket == 0 as
this appears to fool some servers into thinking everything has been
accepted.
(2) Never send an abort back to the server once it has ACK'd all the
request packets; rather just try to reuse the channel for the next
call. The first request DATA packet of the next call on the same
channel will implicitly ACK the entire reply of the dead call - even
if we haven't transmitted it yet.
(3) Don't send RX_CALL_TIMEOUT in an ABORT packet, librx uses abort codes
to pass local errors to the caller in addition to remote errors, and
this is meant to be local only.
The following also need to be addressed in future patches:
(4) Service calls should send PING ACKs as 'keep alives' if the server is
still processing the call.
(5) VERSION REPLY packets should be sent to the peers of service
connections to act as keep-alives. This is used to keep firewall
routes in place. The AFS CM should enable this.
Signed-off-by: David Howells <dhowells@redhat.com>
rxrpc_fill_out_ack() needs to be passed the connection pointer from its
caller rather than using call->conn as the call may be disconnected in
parallel with it, clearing call->conn, leading to:
BUG: unable to handle kernel NULL pointer dereference at 0000000000000010
IP: rxrpc_send_ack_packet+0x231/0x6a4
Signed-off-by: David Howells <dhowells@redhat.com>
Fix IPv6 support in AF_RXRPC in the following ways:
(1) When extracting the address from a received IPv4 packet, if the local
transport socket is open for IPv6 then fill out the sockaddr_rxrpc
struct for an IPv4-mapped-to-IPv6 AF_INET6 transport address instead
of an AF_INET one.
(2) When sending CHALLENGE or RESPONSE packets, the transport length needs
to be set from the sockaddr_rxrpc::transport_len field rather than
sizeof() on the IPv4 transport address.
(3) When processing an IPv4 ICMP packet received by an IPv6 socket, set up
the address correctly before searching for the affected peer.
Signed-off-by: David Howells <dhowells@redhat.com>
Make it possible for a client to use AuriStor's service upgrade facility.
The client does this by adding an RXRPC_UPGRADE_SERVICE control message to
the first sendmsg() of a call. This takes no parameters.
When recvmsg() starts returning data from the call, the service ID field in
the returned msg_name will reflect the result of the upgrade attempt. If
the upgrade was ignored, srx_service will match what was set in the
sendmsg(); if the upgrade happened the srx_service will be altered to
indicate the service the server upgraded to.
Note that:
(1) The choice of upgrade service is up to the server
(2) Further client calls to the same server that would share a connection
are blocked if an upgrade probe is in progress.
(3) This should only be used to probe the service. Clients should then
use the returned service ID in all subsequent communications with that
server (and not set the upgrade). Note that the kernel will not
retain this information should the connection expire from its cache.
(4) If a server that supports upgrading is replaced by one that doesn't,
whilst a connection is live, and if the replacement is running, say,
OpenAFS 1.6.4 or older or an older IBM AFS, then the replacement
server will not respond to packets sent to the upgraded connection.
At this point, calls will time out and the server must be reprobed.
Signed-off-by: David Howells <dhowells@redhat.com>
Don't request an ACK on the last DATA packet of a call's Tx phase as for a
client there will be a reply packet or some sort of ACK to shift phase. If
the ACK is requested, OpenAFS sends a REQUESTED-ACK ACK with soft-ACKs in
it and doesn't follow up with a hard-ACK.
If we don't set the flag, OpenAFS will send a DELAY ACK that hard-ACKs the
reply data, thereby allowing the call to terminate cleanly.
Signed-off-by: David Howells <dhowells@redhat.com>
Separate the output of PING ACKs from the output of other sorts of ACK so
that if we receive a PING ACK and schedule transmission of a PING RESPONSE
ACK, the response doesn't get cancelled by a PING ACK we happen to be
scheduling transmission of at the same time.
If a PING RESPONSE gets lost, the other side might just sit there waiting
for it and refuse to proceed otherwise.
Signed-off-by: David Howells <dhowells@redhat.com>
Split rxrpc_send_data_packet() to separate ACK generation (which is more
complicated) from ABORT generation. This simplifies the code a bit and
fixes the following warning:
In file included from ../net/rxrpc/output.c:20:0:
net/rxrpc/output.c: In function 'rxrpc_send_call_packet':
net/rxrpc/ar-internal.h:1187:27: error: 'top' may be used uninitialized in this function [-Werror=maybe-uninitialized]
net/rxrpc/output.c:103:24: note: 'top' was declared here
net/rxrpc/output.c:225:25: error: 'hard_ack' may be used uninitialized in this function [-Werror=maybe-uninitialized]
Reported-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: David Howells <dhowells@redhat.com>
Set the request-ACK on more DATA packets whilst we're in slow start mode so
that we get sufficient ACKs back to supply information to configure the
window.
Signed-off-by: David Howells <dhowells@redhat.com>
In rxrpc_send_data_packet() make the loss-injection path return through the
same code as the transmission path so that the RTT determination is
initiated and any future timer shuffling will be done, despite the packet
having been binned.
Whilst we're at it:
(1) Add to the tx_data tracepoint an indication of whether or not we're
retransmitting a data packet.
(2) When we're deciding whether or not to request an ACK, rather than
checking if we're in fast-retransmit mode check instead if we're
retransmitting.
(3) Don't invoke the lose_skb tracepoint when losing a Tx packet as we're
not altering the sk_buff refcount nor are we just seeing it after
getting it off the Tx list.
(4) The rxrpc_skb_tx_lost note is then no longer used so remove it.
(5) rxrpc_lose_skb() no longer needs to deal with rxrpc_skb_tx_lost.
Signed-off-by: David Howells <dhowells@redhat.com>
Implement RxRPC slow-start, which is similar to RFC 5681 for TCP. A
tracepoint is added to log the state of the congestion management algorithm
and the decisions it makes.
Notes:
(1) Since we send fixed-size DATA packets (apart from the final packet in
each phase), counters and calculations are in terms of packets rather
than bytes.
(2) The ACK packet carries the equivalent of TCP SACK.
(3) The FLIGHT_SIZE calculation in RFC 5681 doesn't seem particularly
suited to SACK of a small number of packets. It seems that, almost
inevitably, by the time three 'duplicate' ACKs have been seen, we have
narrowed the loss down to one or two missing packets, and the
FLIGHT_SIZE calculation ends up as 2.
(4) In rxrpc_resend(), if there was no data that apparently needed
retransmission, we transmit a PING ACK to ask the peer to tell us what
its Rx window state is.
Signed-off-by: David Howells <dhowells@redhat.com>
Send an ACK if we haven't sent one for the last two packets we've received.
This keeps the other end apprised of where we've got to - which is
important if they're doing slow-start.
We do this in recvmsg so that we can dispatch a packet directly without the
need to wake up the background thread.
This should possibly be made configurable in future.
Signed-off-by: David Howells <dhowells@redhat.com>
Add a tracepoint to log proposed ACKs, including whether the proposal is
used to update a pending ACK or is discarded in favour of an easlier,
higher priority ACK.
Whilst we're at it, get rid of the rxrpc_acks() function and access the
name array directly. We do, however, need to validate the ACK reason
number given to trace_rxrpc_rx_ack() to make sure we don't overrun the
array.
Signed-off-by: David Howells <dhowells@redhat.com>
Add a tracepoint to log transmission of DATA packets (including loss
injection).
Adjust the ACK transmission tracepoint to include the packet serial number
and to line this up with the DATA transmission display.
Signed-off-by: David Howells <dhowells@redhat.com>
rxrpc_send_call_packet() is invoking the tx_ack tracepoint before it checks
whether there's an ACK to transmit (another thread may jump in and transmit
it).
Fix this by only invoking the tracepoint if we get a valid ACK to transmit.
Further, only allocate a serial number if we're going to actually transmit
something.
Signed-off-by: David Howells <dhowells@redhat.com>
Reduce the number of ACK-Requests we set on DATA packets that we're sending
to reduce network traffic. We set the flag on odd-numbered DATA packets to
start off the RTT cache until we have at least three entries in it and then
probe once per second thereafter to keep it topped up.
This could be made tunable in future.
Note that from this point, the RXRPC_REQUEST_ACK flag is set on DATA
packets as we transmit them and not stored statically in the sk_buff.
Signed-off-by: David Howells <dhowells@redhat.com>
In addition to sending a PING ACK to gain RTT data, we can set the
RXRPC_REQUEST_ACK flag on a DATA packet and get a REQUESTED-ACK ACK. The
ACK packet contains the serial number of the packet it is in response to,
so we can look through the Tx buffer for a matching DATA packet.
This requires that the data packets be stamped with the time of
transmission as a ktime rather than having the resend_at time in jiffies.
This further requires the resend code to do the resend determination in
ktimes and convert to jiffies to set the timer.
Signed-off-by: David Howells <dhowells@redhat.com>
Send a PING ACK packet to the peer when we get a new incoming call from a
peer we don't have a record for. The PING RESPONSE ACK packet will tell us
the following about the peer:
(1) its receive window size
(2) its MTU sizes
(3) its support for jumbo DATA packets
(4) if it supports slow start (similar to RFC 5681)
(5) an estimate of the RTT
This is necessary because the peer won't normally send us an ACK until it
gets to the Rx phase and we send it a packet, but we would like to know
some of this information before we start sending packets.
A pair of tracepoints are added so that RTT determination can be observed.
Signed-off-by: David Howells <dhowells@redhat.com>
Don't store the rxrpc protocol header in sk_buffs on the transmit queue,
but rather generate it on the fly and pass it to kernel_sendmsg() as a
separate iov. This reduces the amount of storage required.
Note that the security header is still stored in the sk_buff as it may get
encrypted along with the data (and doesn't change with each transmission).
Signed-off-by: David Howells <dhowells@redhat.com>
Add a configuration option to inject packet loss by discarding
approximately every 8th packet received and approximately every 8th DATA
packet transmitted.
Note that no locking is used, but it shouldn't really matter.
Signed-off-by: David Howells <dhowells@redhat.com>
Improve sk_buff tracing within AF_RXRPC by the following means:
(1) Use an enum to note the event type rather than plain integers and use
an array of event names rather than a big multi ?: list.
(2) Distinguish Rx from Tx packets and account them separately. This
requires the call phase to be tracked so that we know what we might
find in rxtx_buffer[].
(3) Add a parameter to rxrpc_{new,see,get,free}_skb() to indicate the
event type.
(4) A pair of 'rotate' events are added to indicate packets that are about
to be rotated out of the Rx and Tx windows.
(5) A pair of 'lost' events are added, along with rxrpc_lose_skb() for
packet loss injection recording.
Signed-off-by: David Howells <dhowells@redhat.com>
rxrpc_send_call_packet() should use type in both its switch-statements
rather than using pkt->whdr.type. This might give the compiler an easier
job of uninitialised variable checking.
Signed-off-by: David Howells <dhowells@redhat.com>
Don't transmit an ACK if call->ackr_reason in unset. There's the
possibility of a race between recvmsg() sending an ACK and the background
processing thread trying to send the same one.
Signed-off-by: David Howells <dhowells@redhat.com>
Add CONFIG_AF_RXRPC_IPV6 and make the IPv6 support code conditional on it.
This is then made conditional on CONFIG_IPV6.
Without this, the following can be seen:
net/built-in.o: In function `rxrpc_init_peer':
>> peer_object.c:(.text+0x18c3c8): undefined reference to `ip6_route_output_flags'
Reported-by: kbuild test robot <fengguang.wu@intel.com>
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add IPv6 support to AF_RXRPC. With this, AF_RXRPC sockets can be created:
service = socket(AF_RXRPC, SOCK_DGRAM, PF_INET6);
instead of:
service = socket(AF_RXRPC, SOCK_DGRAM, PF_INET);
The AFS filesystem doesn't support IPv6 at the moment, though, since that
requires upgrades to some of the RPC calls.
Note that a good portion of this patch is replacing "%pI4:%u" in print
statements with "%pISpc" which is able to handle both protocols and print
the port.
Signed-off-by: David Howells <dhowells@redhat.com>
There are two places that want to transmit a packet in response to one just
received and manually pick the address to reply to out of the sk_buff.
Make them use rxrpc_extract_addr_from_skb() instead so that IPv6 is handled
automatically.
Signed-off-by: David Howells <dhowells@redhat.com>
call->rx_winsize should be initialised to the sysctl setting and the sysctl
setting should be limited to the maximum we want to permit. Further, we
need to place this in the ACK info instead of the sysctl setting.
Furthermore, discard the idea of accepting the subpackets of a jumbo packet
that lie beyond the receive window when the first packet of the jumbo is
within the window. Just discard the excess subpackets instead. This
allows the receive window to be opened up right to the buffer size less one
for the dead slot.
Signed-off-by: David Howells <dhowells@redhat.com>
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
rxrpc calls shouldn't hold refs on the sock struct. This was done so that
the socket wouldn't go away whilst the call was in progress, such that the
call could reach the socket's queues.
However, we can mark the socket as requiring an RCU release and rely on the
RCU read lock.
To make this work, we do:
(1) rxrpc_release_call() removes the call's call user ID. This is now
only called from socket operations and not from the call processor:
rxrpc_accept_call() / rxrpc_kernel_accept_call()
rxrpc_reject_call() / rxrpc_kernel_reject_call()
rxrpc_kernel_end_call()
rxrpc_release_calls_on_socket()
rxrpc_recvmsg()
Though it is also called in the cleanup path of
rxrpc_accept_incoming_call() before we assign a user ID.
(2) Pass the socket pointer into rxrpc_release_call() rather than getting
it from the call so that we can get rid of uninitialised calls.
(3) Fix call processor queueing to pass a ref to the work queue and to
release that ref at the end of the processor function (or to pass it
back to the work queue if we have to requeue).
(4) Skip out of the call processor function asap if the call is complete
and don't requeue it if the call is complete.
(5) Clean up the call immediately that the refcount reaches 0 rather than
trying to defer it. Actual deallocation is deferred to RCU, however.
(6) Don't hold socket refs for allocated calls.
(7) Use the RCU read lock when queueing a message on a socket and treat
the call's socket pointer according to RCU rules and check it for
NULL.
We also need to use the RCU read lock when viewing a call through
procfs.
(8) Transmit the final ACK/ABORT to a client call in rxrpc_release_call()
if this hasn't been done yet so that we can then disconnect the call.
Once the call is disconnected, it won't have any access to the
connection struct and the UDP socket for the call work processor to be
able to send the ACK. Terminal retransmission will be handled by the
connection processor.
(9) Release all calls immediately on the closing of a socket rather than
trying to defer this. Incomplete calls will be aborted.
The call refcount model is much simplified. Refs are held on the call by:
(1) A socket's user ID tree.
(2) A socket's incoming call secureq and acceptq.
(3) A kernel service that has a call in progress.
(4) A queued call work processor. We have to take care to put any call
that we failed to queue.
(5) sk_buffs on a socket's receive queue. A future patch will get rid of
this.
Whilst we're at it, we can do:
(1) Get rid of the RXRPC_CALL_EV_RELEASE event. Release is now done
entirely from the socket routines and never from the call's processor.
(2) Get rid of the RXRPC_CALL_DEAD state. Calls now end in the
RXRPC_CALL_COMPLETE state.
(3) Get rid of the rxrpc_call::destroyer work item. Calls are now torn
down when their refcount reaches 0 and then handed over to RCU for
final cleanup.
(4) Get rid of the rxrpc_call::deadspan timer. Calls are cleaned up
immediately they're finished with and don't hang around.
Post-completion retransmission is handled by the connection processor
once the call is disconnected.
(5) Get rid of the dead call expiry setting as there's no longer a timer
to set.
(6) rxrpc_destroy_all_calls() can just check that the call list is empty.
Signed-off-by: David Howells <dhowells@redhat.com>
Don't expose skbs to in-kernel users, such as the AFS filesystem, but
instead provide a notification hook the indicates that a call needs
attention and another that indicates that there's a new call to be
collected.
This makes the following possibilities more achievable:
(1) Call refcounting can be made simpler if skbs don't hold refs to calls.
(2) skbs referring to non-data events will be able to be freed much sooner
rather than being queued for AFS to pick up as rxrpc_kernel_recv_data
will be able to consult the call state.
(3) We can shortcut the receive phase when a call is remotely aborted
because we don't have to go through all the packets to get to the one
cancelling the operation.
(4) It makes it easier to do encryption/decryption directly between AFS's
buffers and sk_buffs.
(5) Encryption/decryption can more easily be done in the AFS's thread
contexts - usually that of the userspace process that issued a syscall
- rather than in one of rxrpc's background threads on a workqueue.
(6) AFS will be able to wait synchronously on a call inside AF_RXRPC.
To make this work, the following interface function has been added:
int rxrpc_kernel_recv_data(
struct socket *sock, struct rxrpc_call *call,
void *buffer, size_t bufsize, size_t *_offset,
bool want_more, u32 *_abort_code);
This is the recvmsg equivalent. It allows the caller to find out about the
state of a specific call and to transfer received data into a buffer
piecemeal.
afs_extract_data() and rxrpc_kernel_recv_data() now do all the extraction
logic between them. They don't wait synchronously yet because the socket
lock needs to be dealt with.
Five interface functions have been removed:
rxrpc_kernel_is_data_last()
rxrpc_kernel_get_abort_code()
rxrpc_kernel_get_error_number()
rxrpc_kernel_free_skb()
rxrpc_kernel_data_consumed()
As a temporary hack, sk_buffs going to an in-kernel call are queued on the
rxrpc_call struct (->knlrecv_queue) rather than being handed over to the
in-kernel user. To process the queue internally, a temporary function,
temp_deliver_data() has been added. This will be replaced with common code
between the rxrpc_recvmsg() path and the kernel_rxrpc_recv_data() path in a
future patch.
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Pass struct socket * to more rxrpc kernel interface functions. They should
be starting from this rather than the socket pointer in the rxrpc_call
struct if they need to access the socket.
I have left:
rxrpc_kernel_is_data_last()
rxrpc_kernel_get_abort_code()
rxrpc_kernel_get_error_number()
rxrpc_kernel_free_skb()
rxrpc_kernel_data_consumed()
unmodified as they're all about to be removed (and, in any case, don't
touch the socket).
Signed-off-by: David Howells <dhowells@redhat.com>
Condense the terminal states of a call state machine to a single state,
plus a separate completion type value. The value is then set, along with
error and abort code values, only when the call is transitioned to the
completion state.
Helpers are provided to simplify this.
Signed-off-by: David Howells <dhowells@redhat.com>
Improve the management and caching of client rxrpc connection objects.
From this point, client connections will be managed separately from service
connections because AF_RXRPC controls the creation and re-use of client
connections but doesn't have that luxury with service connections.
Further, there will be limits on the numbers of client connections that may
be live on a machine. No direct restriction will be placed on the number
of client calls, excepting that each client connection can support a
maximum of four concurrent calls.
Note that, for a number of reasons, we don't want to simply discard a
client connection as soon as the last call is apparently finished:
(1) Security is negotiated per-connection and the context is then shared
between all calls on that connection. The context can be negotiated
again if the connection lapses, but that involves holding up calls
whilst at least two packets are exchanged and various crypto bits are
performed - so we'd ideally like to cache it for a little while at
least.
(2) If a packet goes astray, we will need to retransmit a final ACK or
ABORT packet. To make this work, we need to keep around the
connection details for a little while.
(3) The locally held structures represent some amount of setup time, to be
weighed against their occupation of memory when idle.
To this end, the client connection cache is managed by a state machine on
each connection. There are five states:
(1) INACTIVE - The connection is not held in any list and may not have
been exposed to the world. If it has been previously exposed, it was
discarded from the idle list after expiring.
(2) WAITING - The connection is waiting for the number of client conns to
drop below the maximum capacity. Calls may be in progress upon it
from when it was active and got culled.
The connection is on the rxrpc_waiting_client_conns list which is kept
in to-be-granted order. Culled conns with waiters go to the back of
the queue just like new conns.
(3) ACTIVE - The connection has at least one call in progress upon it, it
may freely grant available channels to new calls and calls may be
waiting on it for channels to become available.
The connection is on the rxrpc_active_client_conns list which is kept
in activation order for culling purposes.
(4) CULLED - The connection got summarily culled to try and free up
capacity. Calls currently in progress on the connection are allowed
to continue, but new calls will have to wait. There can be no waiters
in this state - the conn would have to go to the WAITING state
instead.
(5) IDLE - The connection has no calls in progress upon it and must have
been exposed to the world (ie. the EXPOSED flag must be set). When it
expires, the EXPOSED flag is cleared and the connection transitions to
the INACTIVE state.
The connection is on the rxrpc_idle_client_conns list which is kept in
order of how soon they'll expire.
A connection in the ACTIVE or CULLED state must have at least one active
call upon it; if in the WAITING state it may have active calls upon it;
other states may not have active calls.
As long as a connection remains active and doesn't get culled, it may
continue to process calls - even if there are connections on the wait
queue. This simplifies things a bit and reduces the amount of checking we
need do.
There are a couple flags of relevance to the cache:
(1) EXPOSED - The connection ID got exposed to the world. If this flag is
set, an extra ref is added to the connection preventing it from being
reaped when it has no calls outstanding. This flag is cleared and the
ref dropped when a conn is discarded from the idle list.
(2) DONT_REUSE - The connection should be discarded as soon as possible and
should not be reused.
This commit also provides a number of new settings:
(*) /proc/net/rxrpc/max_client_conns
The maximum number of live client connections. Above this number, new
connections get added to the wait list and must wait for an active
conn to be culled. Culled connections can be reused, but they will go
to the back of the wait list and have to wait.
(*) /proc/net/rxrpc/reap_client_conns
If the number of desired connections exceeds the maximum above, the
active connection list will be culled until there are only this many
left in it.
(*) /proc/net/rxrpc/idle_conn_expiry
The normal expiry time for a client connection, provided there are
fewer than reap_client_conns of them around.
(*) /proc/net/rxrpc/idle_conn_fast_expiry
The expedited expiry time, used when there are more than
reap_client_conns of them around.
Note that I combined the Tx wait queue with the channel grant wait queue to
save space as only one of these should be in use at once.
Note also that, for the moment, the service connection cache still uses the
old connection management code.
Signed-off-by: David Howells <dhowells@redhat.com>
Do a little tidying of the rxrpc_call struct:
(1) in_clientflag is no longer compared against the value that's in the
packet, so keeping it in this form isn't necessary. Use a flag in
flags instead and provide a pair of wrapper functions.
(2) We don't read the epoch value, so that can go.
(3) Move what remains of the data that were used for hashing up in the
struct to be with the channel number.
(4) Get rid of the local pointer. We can get at this via the socket
struct and we only use this in the procfs viewer.
Signed-off-by: David Howells <dhowells@redhat.com>
The rxrpc_transport struct is now redundant, given that the rxrpc_peer
struct is now per peer port rather than per peer host, so get rid of it.
Service connection lists are transferred to the rxrpc_peer struct, as is
the conn_lock. Previous patches moved the client connection handling out
of the rxrpc_transport struct and discarded the connection bundling code.
Signed-off-by: David Howells <dhowells@redhat.com>
Kill off the concept of maintaining a bundle of connections to a particular
target service to increase the number of call slots available for any
beyond four for that service (there are four call slots per connection).
This will make cleaning up the connection handling code easier and
facilitate removal of the rxrpc_transport struct. Bundling can be
reintroduced later if necessary.
Signed-off-by: David Howells <dhowells@redhat.com>
Make rxrpc_send_packet() take a connection not a transport as part of the
phasing out of the rxrpc_transport struct.
Whilst we're at it, rename the function to rxrpc_send_data_packet() to
differentiate it from the other packet sending functions.
Signed-off-by: David Howells <dhowells@redhat.com>