Mutex can not be released unless all hid_device members are properly
initialized. Otherwise it would result in a race condition that can
cause NULL pointer kernel panic issue in hidraw_open where it uses
uninitialized 'list' member in list_add_tail().
Signed-off-by: Yonghua Zheng <younghua.zheng@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Commit f04d51404f (HID: driver for PS2/3 Buzz controllers) introduced
an input_mapping() callback, but set the return value to -1 to all devices
except the Buzz controllers. The result of this is that the Sixaxis input
device is not populated, making it useless.
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Intuos4 WL is separately reporting power supply and battery
charging status - now hid-wacom is using that information.
Previously hid-wacom was wrongly treating "battery charging" bit
as "power supply connected". Now it should report battery charging,
battery discharging, battery full and power supply status.
Intuos4 WL sends reports when is in use (obvious) and when unplugging
power supply. If means that if the device is being charged, but it's not
being used it will never report "battery full". The same problem happens
after the device has been connected, but it's not in use - the
battery/ac status will be incorrect. Currently there is no mechanism to
ask the device to send a report containing battery/ac status.
Signed-off-by: Przemo Firszt <przemo@firszt.eu>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The current i2c hid driver does not support sending HID output reports using
the output register for devices which support receiving reports through this
method. This patch determines which method to use to send output reports based
on the value of wMaxOutputLength in the device's HID descriptor.
Signed-off-by: Andrew Duggan <aduggan@synaptics.com>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The Wii U Pro Controller is a new Nintendo remote device that looks very
similar to the XBox controller. It has nearly the same features and uses
the same protocol as the Wii Remote.
We add a new wiimote extension device so the Pro Controller is properly
detected and supported.
The device reports MP support, which is odd and I couldn't get it working,
yet. Hence, we disable MP registers for now. Further investigation is
needed to see what extra capabilities are provided.
There are some other unknown bits in the extension reports that I couldn't
figure out what they do. You can use hidraw to access these if you're
interested.
We might want to hook up the "charging" and "USB" bits to the battery
device so user-space can query whether it is currently charged via USB.
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Extend the comment explaining the condition for discarding
out-of-range values to clarify the cases in which devices don't
provide any logical min/max.
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Commit 6da7066906 introduced in 3.3
"HID: ignore absolute values which don't fit between logical min and max"
prevents some Posiflex touch screen to work because they do not provide
logical min and max for their buttons.
Thus, logical min and max are at 0, discarding the buttons events, and
preventing the device to report appropriate X Y.
Adding a check on "min < max" solves the problem.
Reported-by: Jan Kandziora <jjj@gmx.de>
Tested-by: Jan Kandziora <jjj@gmx.de>
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Return value of cdev_add in hid_roccat.c init was not checked.
Signed-off-by: Michael Rissi <michael.rissi@dectris.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Let's follow the structure we are trying to keep for most of the
specific HID drivers, and let the separation follow the producing
vendor.
Merge functionality provided by ps3remote driver into hid-sony.
Tested-by: David Dillow <dave@thedillows.org>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
mt_free_input_name() was never called during .remove():
hid_hw_stop() removes the hid_input items in hdev->inputs, and so the
list is therefore empty after the call. In the end, we never free the
special names that has been allocated during .probe().
Restore the original name before freeing it to avoid acessing already
freed pointer.
This fixes a regression introduced by 49a5a827a ("HID: multitouch: append " Pen" to
the name of the stylus input")
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
hdrw->raw event can return three different return value types:
- ret < 0 indicates that the hdrv driver found an error while parsing
- ret == 0 indicates no error has been encountered, and the driver has
processed the report
- ret > 0 indicates that there was no parsing error, and the driver hasn't
processed the event.
Calling hid_report_raw_event() has to be called appropriately so that it
reflects what has been done by ->raw_event() callback, otherwise we might
updates of the in-kernel structure are lost upon arrival of the report, which
is wrong.
Reported-and-tested-by: Srinivas Pandruvada <srinivas.pandruvada@linux.intel.com>
Reported-and-tested-by: Daniel Leung <daniel.leung@linux.intel.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
If an extension device isn't initialized properly, or during hardware
initialization, a device might send extension data which is all 0xff.
This is ambigious because this is also a valid normal data report. But
it is impossible, under normal conditions, to trigger valid reports with
all 0xff. Hence, we can safely ignore them.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
I finally got a "Classic Controller" and "Classic Controller Pro" in my
hands and noticed that all analog data was incorrectly parsed. Fix this
up so we report the data that we pretend we do.
I really doubt that this breaks any backwards compatibility, but if we
get any reports, we only need to revert this single patch.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
We normally get EXT hotplug events or poll for MP hotplugging so we
don't need to force extension port initialization during device setup.
But for gen20 devices, we disable MP polling because MP is always
present. However, this prevents MP initialization during device setup
and users need to plug another extension to trigger EXT/MP detection.
Therefore, we now trigger EXT/MP detection during device setup
automatically. This also avoids slightly delayed extension detection
and provides sysfs child-devices prior to the "changed"-uevent during
device setup.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
We need to correctly zero-terminate the input to parse it. Otherwise, we
always end up interpreting it as numbers.
Furthermore, we actually want hexadecimal numbers instead of decimal. As
it is a debugfs interface, we can change the API at any time.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Devices which have built-in motion plus ports don't need MP detection
logic. The new WIIMOD_BUILTIN_MP modules sets the WIIPROTO_FLAG_BUILTIN_MP
flag which disables polling for MP.
Some other devices erroneously report that they support motion-plus. For
these devices and all devices without extension ports, we load
WIIMOD_NO_MP which sets WIIPROTO_FLAG_NO_MP. This effectively disables all
MP detection logic.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
We now have dynamic hotplug support so the old static extensions are no
longer needed nor used. Remove it along CONFIG_HID_WIIMOTE_EXT.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Balance-Boards provide 3 16bit calibration values for each of the 4
sensors. We provide these now as 192bit value via a new "bboard_calib"
sysfs attribute.
We also re-read the calibration data from the device whenever user-space
attempts to read this file. On normal Nintendo boards, this always
produces the same results, however, on some 3rd party devices these values
change until the device is fully initialized. As I have currently no idea
how long to wait until it's ready (sometimes takes up to 10s?) we provide
a simple workaround for users by reading this file.
If we, at some point, figure out how it works, we can implement it in the
kernel and provide offline data via "bboard_calib". This won't break
user-space then.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Two new attributes, "extension" and "devtype" now allow user-space to read
the extension type and device type. As device detection is asynchronous,
we send a CHANGED event after it is done. This also allows user-space to
wait for a device to settle before opening its input event devices.
The "extension" device is compatible with the old "extension" sysfs field
(which was registered by the static extension support code).
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
If we write a DRM mode via debugfs, we shouldn't allow normal operations
to overwrite this DRM mode. This is important if we want to debug
3rd-party devices and we want to see what data is sent on each mode.
If we write NULL/0 as DRM, the lock is removed again so the best matching
DRM is chosen by wiimote core.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
single_open() stores the seq_file pointer in file->private_data. It stores
our ctx pointer in seq_file->private.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Add parsers for motion plus data so we can hotplug motion plus extensions
and make use of them. This is mostly the same as the old static motion
plus parser.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Add a new extension module for the classic controller so we get hotplug
support for this device. It is mostly the same as the old static classic
controller parser.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This moves the nunchuk parser over to an extension module. This allows to
make use of hotplugged Nunchuks instead of the old static parser.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This adds Nintendo Wii Balance Board support to the new HOTPLUG capable
wiimote core. It is mostly copied from the old extension.
This also adds Balance Board device detection. Whenever we find a device
that supports the balance-board extension, we assume that it is a real
balance board and disable unsupported hardward like accelerometer, IR,
rumble and more.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The Wii Remote has several extension ports. The first port (EXT) provides
hotplug events whenever an extension is plugged. The second port (MP)
does not provide hotplug events by default. Instead, we have to map MP
into EXT to get events for it.
This patch introduces hotplug support for extensions. It is fairly
complicated to get this right because the Wii Remote sends a lot of
noise-hotplug events while activating extension ports. We need to filter
the events and only handle the events that are real hotplug events.
Mapping MP into EXT is easy. But if we want both, MP _and_ EXT at the same
time, we need to map MP into EXT and enable a passthrough-mode. This will
then send real EXT events through the mapped MP interleaved with real MP
events. But once MP is mapped, we no longer have access to the real EXT
registers so we need to perform setup _before_ mapping MP. Furthermore, we
no longer can read EXT IDs so we cannot verify if EXT is still the same
extension that we expect it to be.
We deal with this by unmapping MP whenever we got into a situation where
EXT might have changed. We then re-read EXT and MP and remap everything.
The real Wii Console takes a fairly easy approach: It simply reconnects to
the device on hotplug events that it didn't expect. So if a program wants
MP events, but MP is disconnected, it fails and reconnects so it can wait
for MP hotplug events again.
This simplifies hotplugging a lot because we just react on PLUG events and
ignore UNPLUG events.
The more sophisticated Wii applications avoid reconnection (well, they
still reconnect during many weird events, but at least not during UNPLUG)
but they start polling the device. This allows them to disable the device,
poll for the extension ports to settle and then initialize them again.
Unfortunately, this approach fails whenever an extension is replugged
while it is initialized. We would loose UNPLUG events and polling the
device later will give unreliable results because the extension port might
be in some weird state, even though it's actually unplugged.
Our approach is a real HOTPLUG approch. We keep track of the EXT and
mapped MP hotplug events whenever they occur. We then re-evaluate the
device state and initialize any possible new extension or deinitialize any
gone extension. Only during initialization, we set an extension port
ACTIVE. However, during an unplug event we mark them as INACTIVE. This
guarantess that a fast UNPLUG -> PLUG event sequence doesn't keep them
marked as PLUGGED+ACTIVE but only PLUGGED.
To deal with annoying noise-hotplug events during extension mapping, we
simply rescan the device before performing any mapping. This allows us to
ignore all the noise events as long as the device is in the correct state.
Long story short: EXT and MP registers are sparsely known and we need to
jump through hoops to get reliable HOTPLUG working. But while Nintendo
needs *FOUR* Bluetooth reconnections for the shortest imaginable
boot->menu->game->menu->shutdown sequence, we now need *ZERO*.
As always, 3rd party devices tend to break whenever we behave differently
than the original Wii. So there are also devices which _expect_ a
disconnect after UNPLUG. Obviously, these devices won't benefit from this
patch. But all official devices were tested extensively and work great
during any hotplug sequence. Yay!
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
IR is the last piece that still is handled natively. This patch converts
it into a sub-device module like all other sub-devices. It mainly moves
code and doesn't change semantics.
We also implicitly sync IR data on ir_to_input3 now so the explicit
input_sync() calls are no longer needed.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Accelerometer data is very similar to KEYS handling. Therefore, convert
all ACCEL related handling into a sub-device module similar to KEYS.
This doesn't change any semantics but only moves code over to
wiimote-modules.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Each of the 4 LEDs may be supported individually by devices. Therefore,
we need one module for each device. To avoid code-duplication, we simply
pass the LED ID as "arg" argument to the module loading code.
This just moves the code over to wiimote-module. The semantics stay the
same as before.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This introduces a new sub-device module for the BATTERY handlers. It
moves the whole power_supply battery handling over to wiimote-modules.
This doesn't change any semantics or ABI but only converts the battery
handling into a sub-device module.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This introduces the first sub-device modules by converting the KEYS and
RUMBLE sub-devices into wiimote modules. Both must be converted at once
because they depend on the built-in shared input device.
This mostly moves code from wiimote-core to wiimote-modules and doesn't
change any semantics or ABI.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
To avoid loading all sub-device drivers for every Wii Remote, even though
the required hardware might not be available, we introduce a module layer.
The module layer specifies which sub-devices are available on each
device-type. After device detection, we only load the modules for the
detected device. If module loading fails, we unload everything and mark
the device as WIIMOTE_DEV_UNKNOWN. As long as a device is marked as
"unknown", no sub-devices will be used and the device is considered
unsupported.
All the different sub-devices, including KEYS, RUMBLE, BATTERY, LEDS,
ACCELEROMETER, IR and more will be ported in follow-up patches to the new
module layer.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Our output queue is asynchronous but synchronous reports may wait for a
response to their request. Therefore, wake them up unconditionally if an
output report couldn't be sent. But keep the report ID intact so we don't
incorrectly assume our request succeeded.
Note that the underlying connection is required to be reliable and does
retransmission itself. So it is safe to assume that if the transmission
fails, the device is in inconsistent state. Hence, we abort every request
if any output report fails. No need to verify which report failed.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Battery reports are sent along every status report of the Wii Remote.
So chances are pretty high that we have an up-to-date battery
cache at any time. Therefore, initialize the battery-cache to 100% and
then return battery values from the cache if the query fails.
This works around a power_supply limitation in that it requires us to be
able to query the device during power_supply registration and
removal. Otherwise, "add" or "remove" udev events are not sent. If
we answer these requests from our cache instead, we avoid dropping these
events and no longer cause warnings printed.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Nintendo produced many different devices that are internally based on the
Wii Remote protocol but provide different peripherals. To support these
devices, we need to schedule a device detection during initialization.
Device detection includes requesting a status report, reading extension
information and then evaluating which device we may be dealing with.
We currently detect gen1 and gen2 Wii Remote devices. All other devices
are marked as generic devices. More detections will be added later.
In followup patches we will be using these device IDs to control which
peripherals to initialize. For instance if a device is known to have no IR
camera, there is no need to provide the IR input device nor trying to
access IR registers. In fact, there are 3rd party devices that break if we
try things like this (hurray!).
The init_worker will be scheduled whenever we get hotplug events. This
isn't implemented, yet and will be added later. However, we need to make
sure that this worker can be called multiple times.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
We need constant I/O to keep the state up-to-date and not miss any
packets. Hence, call hid_hw_open() during setup and hid_hw_close() during
destruction.
These are no-ops for Bluetooth HIDP, but lets be safe.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The output queue is independent of the other wiimote modules and can run
on its own. Therefore, move its members into a separate struct so we don't
run into name collisions with other modules.
This is only a syntactic change that renames all queue members to queue.*.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The hid-wiimote driver supports more than the Wii Remote. Nintendo
produced many devices based on the Wii Remote, which have extension
devices built-in. It is not clear to many users, that these devices have
anything in common with the Wii Remote, so fix the driver description.
This also updates the copyright information for the coming hotplugging
rework.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
power_supply core has the bad habit of calling our battery callbacks
from within power_supply_register(). Furthermore, if the callbacks
fail with an unhandled error code, it will skip any uevent that it
might currently process.
So if HID-core registers battery devices, an "add" uevent is generated
and the battery callbacks are called. These will gracefully fail due
to timeouts as they might still hold locks on event processing. One
could argue that this should be fixed in power_supply core, but the
least we can do is to signal ENODATA so power_supply core will just
skip the property and continue with the uevent.
This fixes a bug where "add" and "remove" uevents are skipped for
battery devices. upower is unable to track these devices and currently
needs to ignore them.
This patch also overwrites any other error code. I cannot see any reason
why we should forward protocol- or I/O-errors to the power_supply core.
We handle these errors in hid_ll_driver later, anyway, so just skip
them. power_supply core cannot do anything useful with them, anyway,
and we avoid skipping important uevents and confusing user-space.
Thanks a lot to Daniel Nicoletti for pushing and investigating
on this.
Cc: Jiri Kosina <jkosina@suse.cz>
Cc: Anton Vorontsov <cbou@mail.ru>
Cc: David Woodhouse <dwmw2@infradead.org>
Reported-by: Daniel Nicoletti <dantti12@gmail.com>
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
One firmare version in the devices the driver takes care of is
completely broken and needs periodic pokes from our side. We
implemented this as a periodic delayed queue. The idea of the pokes
was taken from the suse enterprise kernel, in particular from Libor's
"Elo touchscreen firmware M workaround".
I am quoting him here:
This patch adds periodic polling of the Elo USB touchscreens. Needed
as a workaround for devices with M-level firmware, otherwise these
devices are known to misbehave (as reported by Elo developers).
Signed-off-by: Jiri Slaby <jslaby@suse.cz>
Tested-by: Petr Ostadal <postadal@suse.cz>
Cc: Oliver Neukum <oliver@neukum.org>
Cc: Vojtech Pavlik <vojtech@suse.cz>
Cc: Egbert Eich <eich@suse.com>
Cc: Libor Pechacek <lpechacek@suse.cz>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This is a driver for ELO 4000/4500 devices which report themselves as
HID devices, but do not really send HID events on touch. So we
introduce a new HID 'quirk' driver with a raw_event handler where we
take care of those events.
What we need additionally is an input_configured hook, because the
device does not mention anything about PRESSURE and TOUCH in its
report descriptor, but it actually generate those. So we set the bits
in the corresponding input_dev in that hook.
Thanks to Petr Ostadal who was willing to test the driver. The rest of
Cc's listed below had something to do with that driver over the years
in our enterprise tree.
Signed-off-by: Jiri Slaby <jslaby@suse.cz>
Tested-by: Petr Ostadal <postadal@suse.cz>
Cc: Oliver Neukum <oliver@neukum.org>
Cc: Vojtech Pavlik <vojtech@suse.cz>
Cc: Egbert Eich <eich@suse.com>
Cc: Libor Pechacek <lpechacek@suse.cz>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Add hid-huion.c with support for Huion 580 tablet, which is simple
8x5" tablet with 4000LPI resolution and 2048 levels pressure-sensitive
pen manufactured by the Chinese company Huion.
The driver fixes incorrect report descriptor sent by the device,
performs custom initialization required to switch the tablet into
its native resolution mode and inverts the in-range bit.
Signed-off-by: Martin Rusko <martin.rusko@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>