Commit Graph

5 Commits

Author SHA1 Message Date
Alex Deucher
4f86296758 drm/radeon/kms: remove r6xx+ blit copy routines
No longer used now that we use the async dma engines or
CP DMA for bo copies.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2013-08-30 16:29:57 -04:00
Paul Gortmaker
50af5ead3b bug.h: add include of it to various implicit C users
With bug.h currently living right in linux/kernel.h there
are files that use BUG_ON and friends but are not including
the header explicitly.  Fix them up so we can remove the
presence in kernel.h file.

Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
2012-02-29 17:15:08 -05:00
Alex Deucher
0f234f5fdc drm/radeon/kms: evergreen/ni big endian fixes (v2)
Based on 6xx/7xx endian fixes from Cédric Cano.

v2: fix typo in shader

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-14 10:10:09 +10:00
Alex Deucher
2281a378e1 drm/radeon/kms/evergreen: set the clear state to the blit state
The hw stores a default clear state for registers in the context
range that can be initialized when the CP is set up.  Set the
blit state as the default clear state and use the CLEAR_STATE
packet to load the blit state rather than loading it from an IB.
This reduces overhead when doing bo moves using the 3D engine.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-26 14:42:39 +10:00
Alex Deucher
d7ccd8fc11 drm/radeon/kms: add drm blit support for evergreen
This patch implements blit support for bo moves using
the 3D engine.  It uses the same method as r6xx/r7xx:
- store the base state in an IB
- emit variable state and vertex buffers to do the blit

This allows the hw to move bos using the 3D engine and allows
full use of vram beyond the pci aperture size.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-06 11:46:30 +10:00