This should be done in the drivers for two reasons:
- it gets in the way of fastboot efforts
- it links the fb helpers with the crtc helpers instead of going
through the real interface vfuncs, forcing i915 to fake all the
->disable callbacks used by the crtc helper to avoid ugly Oopsen
v2: Resolve conflicts since drivers still call
drm_fb_helper_single_add_all_connectors.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We have two classes of framebuffer
- Created by the driver (atm only for fbdev), and the driver holds
onto the last reference count until destruction.
- Created by userspace and associated with a given fd. These
framebuffers will be reaped when their assoiciated fb is closed.
Now these two cases are set up differently, the framebuffers are on
different lists and hence destruction needs to clean up different
things. Also, for userspace framebuffers we remove them from any
current usage, whereas for internal framebuffers it is assumed that
the driver has done this already.
Long story short, we need two different ways to cleanup such drivers.
Three functions are involved in total:
- drm_framebuffer_remove: Convenience function which removes the fb
from all active usage and then drops the passed-in reference.
- drm_framebuffer_unregister_private: Will remove driver-private
framebuffers from relevant lists and drop the corresponding
references. Should be called for driver-private framebuffers before
dropping the last reference (or like for a lot of the drivers where
the fbdev is embedded someplace else, before doing the cleanup
manually).
- drm_framebuffer_cleanup: Final cleanup for both classes of fbs,
should be called by the driver's ->destroy callback once the last
reference is gone.
This patch just rolls out the new interfaces and updates all drivers
(by adding calls to drm_framebuffer_unregister_private at all the
right places)- no functional changes yet. Follow-on patches will move
drm core code around and update the lifetime management for
framebuffers, so that we are no longer required to keep framebuffers
alive by locking mode_config.mutex.
I've also updated the kerneldoc already.
vmwgfx seems to again be a bit special, at least I haven't figured out
how the fbdev support in that driver works. It smells like it's
external though.
v2: The i915 driver creates another private framebuffer in the
load-detect code. Adjust its cleanup code, too.
Reviewed-by: Rob Clark <rob@ti.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Doing this within the fb->destroy callback leads to a locking
nightmare. And all other drm drivers that restore the fbcon do
it in lastclose, too.
With this adjustments all fb->destroy callbacks optionally drop
references to any gem objects used as backing storage, call
drm_framebuffer_cleanup and then kfree the struct. Which nicely
simplifies the locking for framebuffer unreferencing and freeing,
since this doesn't require that we hold the mode_config lock. A
slight exception is the vmwgfx surface backed framebuffer, it also
calls drm_master_put and removes the object from a device-private
framebuffer list. Both seem to have solid locking in place already.
Conclusion is that now it is no longer required to hold the
mode_config lock while freeing a framebuffer.
v2: Drop the corresponding mutex_lock WARN check from
drm_framebuffer_unreference.
v3: Use just the mode_config lock not modeset_lock_all, due to patch
reordering.
Acked-by: Alan Cox <alan@lxorguk.ukuu.org.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With more fine-grained locking we can no longer rely on the big
mode_config lock to prevent concurrent access to mode resources
like framebuffers. Instead a framebuffer becomes accessible to
other threads as soon as it is added to the relevant lookup
structures. Hence it needs to be fully set up by the time drivers
call drm_framebuffer_init.
This patch here is the drivers part of that reorg. Nothing really fancy
going on safe for three special cases.
- exynos needs to be careful to properly unref all handles.
- nouveau gets a resource leak fixed for free: one of the error
cases didn't cleanup the framebuffer, which is now moot since
the framebuffer is only registered once it is fully set up.
- vmwgfx requires a slight reordering of operations, I'm hoping I didn't
break anything (but it's refcount management only, so should be safe).
v2: Split out exynos, since it's a bit more hairy than expected.
v3: Drop bogus cirrus hunk noticed by Richard Wilbur.
v4: Split out vmwgfx since there's a small change in return values.
Reviewed-by: Rob Clark <rob@ti.com> (core + omapdrm)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
A long time ago, in v2.4, VM_RESERVED kept swapout process off VMA,
currently it lost original meaning but still has some effects:
| effect | alternative flags
-+------------------------+---------------------------------------------
1| account as reserved_vm | VM_IO
2| skip in core dump | VM_IO, VM_DONTDUMP
3| do not merge or expand | VM_IO, VM_DONTEXPAND, VM_HUGETLB, VM_PFNMAP
4| do not mlock | VM_IO, VM_DONTEXPAND, VM_HUGETLB, VM_PFNMAP
This patch removes reserved_vm counter from mm_struct. Seems like nobody
cares about it, it does not exported into userspace directly, it only
reduces total_vm showed in proc.
Thus VM_RESERVED can be replaced with VM_IO or pair VM_DONTEXPAND | VM_DONTDUMP.
remap_pfn_range() and io_remap_pfn_range() set VM_IO|VM_DONTEXPAND|VM_DONTDUMP.
remap_vmalloc_range() set VM_DONTEXPAND | VM_DONTDUMP.
[akpm@linux-foundation.org: drivers/vfio/pci/vfio_pci.c fixup]
Signed-off-by: Konstantin Khlebnikov <khlebnikov@openvz.org>
Cc: Alexander Viro <viro@zeniv.linux.org.uk>
Cc: Carsten Otte <cotte@de.ibm.com>
Cc: Chris Metcalf <cmetcalf@tilera.com>
Cc: Cyrill Gorcunov <gorcunov@openvz.org>
Cc: Eric Paris <eparis@redhat.com>
Cc: H. Peter Anvin <hpa@zytor.com>
Cc: Hugh Dickins <hughd@google.com>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: James Morris <james.l.morris@oracle.com>
Cc: Jason Baron <jbaron@redhat.com>
Cc: Kentaro Takeda <takedakn@nttdata.co.jp>
Cc: Matt Helsley <matthltc@us.ibm.com>
Cc: Nick Piggin <npiggin@kernel.dk>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Cc: Robert Richter <robert.richter@amd.com>
Cc: Suresh Siddha <suresh.b.siddha@intel.com>
Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp>
Cc: Venkatesh Pallipadi <venki@google.com>
Acked-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Introduce the eDP support into the driver.
This has been reworked a bit because kernel driver proper uses encoder/connectors
while the legacy Intel driver uses the old output stuff.
It also diverges on the backlight handling. The legacy Intel driver adds a panel
abstraction based upon the i915 one. It's only really used for backlight bits
and we have a perfectly good backlight abstraction which can extend instead.
Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
[ported to upstream driver, redid backlight abstraction]
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Based on bits from Yakui <yakui.zhao@intel.com>
We can import various little bits of code before we plumb it all
in and hopefully this way catch any regressions more easily.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The DRM mode config functions structure declared by drivers and pointed
to by the drm_mode_config funcs field is never modified. Make it a const
pointer.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Cc: Inki Dae <inki.dae@samsung.com>
Cc: Alan Cox <alan@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Ben Skeggs <bskeggs@redhat.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: Rob Clark <rob.clark@linaro.org>
Reviwed-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The GEM vm operations structure is passed to the VM core that stores it
in a const field. There vm operations structures can thus be const in
DRM as well.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Cc: Inki Dae <inki.dae@samsung.com>
Cc: Alan Cox <alan@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Rob Clark <rob.clark@linaro.org>
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Debugging the lid problem tested various error paths which were found
wanting so start fixing them up.
There is a ton of improvement work could be done here so that every bit
of functionality agrees if its _fini, _uninit, etc, and they agree who
is responsible for deciding if the clean up is needed.
That can come later.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We have a lot of debug type stuff we don't actually need any more.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If we set a small text framebuffer and have a bigger scanout then we want
to send black not random bits for the overscan.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
In particular clean up the errata handling and correct the crtc masks. We do
this a bit differently using our device abstraction for neatness.
This doesn't address the ACPI opregion and hotplug plumbing, nor the IRQ related
changes that will need. It touches on backlight init but the full backlight
support is not in this change set.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The problem in console mode is lack of linear memory. We can solve that by
dropping to 16bpp. The mode setting X server will allocate its own GEM
framebuffer in 32bpp and all will be well.
We could just do 16bpp anyway but that would be a regression on the lower
modes as many distributions don't yet ship the generic mode setting KMS
drivers.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It cannot map correctly if page fault begins from a intermediate address.
[The driver prefaults the mapping, so we need to work from the correct
base address not the faulting address otherwise the map appears offset by
the fault offset]
Signed-off-by: Yoichi Yuasa <yuasa@linux-mips.org>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Production GMA3600/3650 hardware turns out to be subtly different to the
development platforms. This combined with a minor driver bug is causing
the kernel to hang on these platforms.
This patch does the following
- turn down a couple of messages that were meant to be debug and are
causing much confusion
- ensure the hotplug interrupt is disabled on Cedartrail systems.
- fix a bug where gtt roll mode called psbfb_sync, which tries to sync
the 2D engine. On other devices it is harmless as the 2D engine is
present but not in use when in gtt roll mode, on Cedartrail it causes
a hang
Without these changes 3.3-rc hangs on boot on Cedartrail based systems.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
The drm drivers set the fb_info->pixmap fields without setting
fb_info->pixmap.addr. If this is not set the fb core will overwrite
these all fb_info->pixmap fields anyway, so there is not much point
in setting them in the first place.
[airlied: dropped nvidiafb piece - not mine]
Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Creating a range property is a common pattern, so create
a convenience function for this and use it where appropriate.
Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Both the suspend and resume functions incorrectly set psbfb =
to_psb_fb(NULL) outside of the loop over all of the framebuffers. Fix
this by moving the assignment of psbfb inside the loop and removing the
initialisation of fb.
Signed-off-by: Ryan Mallon <rmallon@gmail.com>
Acked-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Fix cases where we need to know what encoder type is behind a given connector.
Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Otherwise each driver would need to keep the information inside
their own framebuffer object structure. Also add offsets[]. BOs
on the other hand are driver specific, so those can be kept in
driver specific structures.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If we can't fit a page aligned display stride then it's not the end of the
world for a normal font, so try half a page and work down sizes.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add support for GTT based scrolling. Instead of pushing bits around we simply
use the GTT to change the mappings. This provides us with a very fast way to
scroll the display providing we have enough memory to allocate on 4K line
boundaries. In practice this seems to be the case except for very big displays
such as HDMI, and the usual configurations are netbooks/tablets.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This isn't actually usable - we simply don't have the vmap space on a 32bit
system to do this stunt. Instead we will rely on the low level drivers
limiting the console resolution as before.
The real fix is for someone to write a page table aware version of the
framebuffer console blit functions. Good university student project
perhaps..
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We support 2D acceleration on some devices but we try and do tricks with
the GTT as a starting point as this is far faster. The GTT logic could be
improved further but for most display sizes it already makes a pretty good
decision.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>