This kind of state is per-syscall, and since we're doing the waiting off
entering the io_uring_enter(2) syscall, there's no way that iowait can
already be set for this case. Simplify it by setting it if we need to,
and always clearing it to 0 when done.
Fixes: 7b72d661f1 ("io_uring: gate iowait schedule on having pending requests")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Merge tag 'for-6.9/io_uring-20240310' of git://git.kernel.dk/linux
Pull io_uring updates from Jens Axboe:
- Make running of task_work internal loops more fair, and unify how the
different methods deal with them (me)
- Support for per-ring NAPI. The two minor networking patches are in a
shared branch with netdev (Stefan)
- Add support for truncate (Tony)
- Export SQPOLL utilization stats (Xiaobing)
- Multishot fixes (Pavel)
- Fix for a race in manipulating the request flags via poll (Pavel)
- Cleanup the multishot checking by making it generic, moving it out of
opcode handlers (Pavel)
- Various tweaks and cleanups (me, Kunwu, Alexander)
* tag 'for-6.9/io_uring-20240310' of git://git.kernel.dk/linux: (53 commits)
io_uring: Fix sqpoll utilization check racing with dying sqpoll
io_uring/net: dedup io_recv_finish req completion
io_uring: refactor DEFER_TASKRUN multishot checks
io_uring: fix mshot io-wq checks
io_uring/net: add io_req_msg_cleanup() helper
io_uring/net: simplify msghd->msg_inq checking
io_uring/kbuf: rename REQ_F_PARTIAL_IO to REQ_F_BL_NO_RECYCLE
io_uring/net: remove dependency on REQ_F_PARTIAL_IO for sr->done_io
io_uring/net: correctly handle multishot recvmsg retry setup
io_uring/net: clear REQ_F_BL_EMPTY in the multishot retry handler
io_uring: fix io_queue_proc modifying req->flags
io_uring: fix mshot read defer taskrun cqe posting
io_uring/net: fix overflow check in io_recvmsg_mshot_prep()
io_uring/net: correct the type of variable
io_uring/sqpoll: statistics of the true utilization of sq threads
io_uring/net: move recv/recvmsg flags out of retry loop
io_uring/kbuf: flag request if buffer pool is empty after buffer pick
io_uring/net: improve the usercopy for sendmsg/recvmsg
io_uring/net: move receive multishot out of the generic msghdr path
io_uring/net: unify how recvmsg and sendmsg copy in the msghdr
...
We disallow DEFER_TASKRUN multishots from running by io-wq, which is
checked by individual opcodes in the issue path. We can consolidate all
it in io_wq_submit_work() at the same time moving the checks out of the
hot path.
Suggested-by: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/e492f0f11588bb5aa11d7d24e6f53b7c7628afdb.1709905727.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When checking for concurrent CQE posting, we're not only interested in
requests running from the poll handler but also strayed requests ended
up in normal io-wq execution. We're disallowing multishots in general
from io-wq, not only when they came in a certain way.
Cc: stable@vger.kernel.org
Fixes: 17add5cea2 ("io_uring: force multishot CQEs into task context")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/d8c5b36a39258036f93301cd60d3cd295e40653d.1709905727.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
For the fast inline path, we manually recycle the io_async_msghdr and
free the iovec, and then clear the REQ_F_NEED_CLEANUP flag to avoid
that needing doing in the slower path. We already do that in 2 spots, and
in preparation for adding more, add a helper and use it.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Just check for larger than zero rather than check for non-zero and
not -1. This is easier to read, and also protects against any errants
< 0 values that aren't -1.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We only use the flag for this purpose, so rename it accordingly. This
further prevents various other use cases of it, keeping it clean and
consistent. Then we can also check it in one spot, when it's being
attempted recycled, and remove some dead code in io_kbuf_recycle_ring().
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Ensure that prep handlers always initialize sr->done_io before any
potential failure conditions, and with that, we now it's always been
set even for the failure case.
With that, we don't need to use the REQ_F_PARTIAL_IO flag to gate on that.
Additionally, we should not overwrite req->cqe.res unless sr->done_io is
actually positive.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If we loop for multishot receive on the initial attempt, and then abort
later on to wait for more, we miss a case where we should be copying the
io_async_msghdr from the stack to stable storage. This leads to the next
retry potentially failing, if the application had the msghdr on the
stack.
Cc: stable@vger.kernel.org
Fixes: 9bb66906f2 ("io_uring: support multishot in recvmsg")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This flag should not be persistent across retries, so ensure we clear
it before potentially attemting a retry.
Fixes: c3f9109dbc ("io_uring/kbuf: flag request if buffer pool is empty after buffer pick")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
With multiple poll entries __io_queue_proc() might be running in
parallel with poll handlers and possibly task_work, we should not be
carelessly modifying req->flags there. io_poll_double_prepare() handles
a similar case with locking but it's much easier to move it into
__io_arm_poll_handler().
Cc: stable@vger.kernel.org
Fixes: 595e52284d ("io_uring/poll: don't enable lazy wake for POLLEXCLUSIVE")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/455cc49e38cf32026fa1b49670be8c162c2cb583.1709834755.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The "controllen" variable is type size_t (unsigned long). Casting it
to int could lead to an integer underflow.
The check_add_overflow() function considers the type of the destination
which is type int. If we add two positive values and the result cannot
fit in an integer then that's counted as an overflow.
However, if we cast "controllen" to an int and it turns negative, then
negative values *can* fit into an int type so there is no overflow.
Good: 100 + (unsigned long)-4 = 96 <-- overflow
Bad: 100 + (int)-4 = 96 <-- no overflow
I deleted the cast of the sizeof() as well. That's not a bug but the
cast is unnecessary.
Fixes: 9b0fc3c054 ("io_uring: fix types in io_recvmsg_multishot_overflow")
Signed-off-by: Dan Carpenter <dan.carpenter@linaro.org>
Link: https://lore.kernel.org/r/138bd2e2-ede8-4bcc-aa7b-f3d9de167a37@moroto.mountain
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The namelen is of type int. It shouldn't be made size_t which is
unsigned. The signed number is needed for error checking before use.
Fixes: c55978024d ("io_uring/net: move receive multishot out of the generic msghdr path")
Signed-off-by: Muhammad Usama Anjum <usama.anjum@collabora.com>
Link: https://lore.kernel.org/r/20240301144349.2807544-1-usama.anjum@collabora.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Count the running time and actual IO processing time of the sqpoll
thread, and output the statistical data to fdinfo.
Variable description:
"work_time" in the code represents the sum of the jiffies of the sq
thread actually processing IO, that is, how many milliseconds it
actually takes to process IO. "total_time" represents the total time
that the sq thread has elapsed from the beginning of the loop to the
current time point, that is, how many milliseconds it has spent in
total.
The test tool is fio, and its parameters are as follows:
[global]
ioengine=io_uring
direct=1
group_reporting
bs=128k
norandommap=1
randrepeat=0
refill_buffers
ramp_time=30s
time_based
runtime=1m
clocksource=clock_gettime
overwrite=1
log_avg_msec=1000
numjobs=1
[disk0]
filename=/dev/nvme0n1
rw=read
iodepth=16
hipri
sqthread_poll=1
The test results are as follows:
Every 2.0s: cat /proc/9230/fdinfo/6 | grep -E Sq
SqMask: 0x3
SqHead: 3197153
SqTail: 3197153
CachedSqHead: 3197153
SqThread: 9231
SqThreadCpu: 11
SqTotalTime: 18099614
SqWorkTime: 16748316
The test results corresponding to different iodepths are as follows:
|-----------|-------|-------|-------|------|-------|
| iodepth | 1 | 4 | 8 | 16 | 64 |
|-----------|-------|-------|-------|------|-------|
|utilization| 2.9% | 8.8% | 10.9% | 92.9%| 84.4% |
|-----------|-------|-------|-------|------|-------|
| idle | 97.1% | 91.2% | 89.1% | 7.1% | 15.6% |
|-----------|-------|-------|-------|------|-------|
Signed-off-by: Xiaobing Li <xiaobing.li@samsung.com>
Link: https://lore.kernel.org/r/20240228091251.543383-1-xiaobing.li@samsung.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Normally we do an extra roundtrip for retries even if the buffer pool has
depleted, as we don't check that upfront. Rather than add this check, have
the buffer selection methods mark the request with REQ_F_BL_EMPTY if the
used buffer group is out of buffers after this selection. This is very
cheap to do once we're all the way inside there anyway, and it gives the
caller a chance to make better decisions on how to proceed.
For example, recv/recvmsg multishot could check this flag when it
decides whether to keep receiving or not.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We're spending a considerable amount of the sendmsg/recvmsg time just
copying in the message header. And for provided buffers, the known
single entry iovec.
Be a bit smarter about it and enable/disable user access around our
copying. In a test case that does both sendmsg and recvmsg, the
runtime before this change (averaged over multiple runs, very stable
times however):
Kernel Time Diff
====================================
-git 4720 usec
-git+commit 4311 usec -8.7%
and looking at a profile diff, we see the following:
0.25% +9.33% [kernel.kallsyms] [k] _copy_from_user
4.47% -3.32% [kernel.kallsyms] [k] __io_msg_copy_hdr.constprop.0
where we drop more than 9% of _copy_from_user() time, and consequently
add time to __io_msg_copy_hdr() where the copies are now attributed to,
but with a net win of 6%.
In comparison, the same test case with send/recv runs in 3745 usec, which
is (expectedly) still quite a bit faster. But at least sendmsg/recvmsg is
now only ~13% slower, where it was ~21% slower before.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Move the actual user_msghdr / compat_msghdr into the send and receive
sides, respectively, so we can move the uaddr receive handling into its
own handler, and ditto the multishot with buffer selection logic.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
For recvmsg, we roll our own since we support buffer selections. This
isn't the case for sendmsg right now, but in preparation for doing so,
make the recvmsg copy helpers generic so we can call them from the
sendmsg side as well.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
1 usec is not as short as it used to be, and it makes sense to allow 0
for a busy poll timeout - this means just do one loop to check if we
have anything available. Add a separate ->napi_enabled to check if napi
has been enabled or not.
While at it, move the writing of the ctx napi values after we've copied
the old values back to userspace. This ensures that if the call fails,
we'll be in the same state as we were before, rather than some
indeterminate state.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This function now deals only with discarding overflow entries on ring
free and exit, and it no longer returns whether we successfully flushed
all entries as there's no CQE posting involved anymore. Kill the
outdated comment.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If we hit CQ ring overflow when attempting to post a multishot accept
completion, we don't properly save the result or return code. This
results in losing the accepted fd value.
Instead, we return the result from the poll operation that triggered
the accept retry. This is generally POLLIN|POLLPRI|POLLRDNORM|POLLRDBAND
which is 0xc3, or 195, which looks like a valid file descriptor, but it
really has no connection to that.
Handle this like we do for other multishot completions - assign the
result, and return IOU_STOP_MULTISHOT to cancel any further completions
from this request when overflow is hit. This preserves the result, as we
should, and tells the application that the request needs to be re-armed.
Cc: stable@vger.kernel.org
Fixes: 515e269612 ("io_uring: revert "io_uring fix multishot accept ordering"")
Link: https://github.com/axboe/liburing/issues/1062
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A previous commit moved to using just the private task_work list for
SQPOLL, but it neglected to update the check for whether we have
pending task_work. Normally this is fine as we'll attempt to run it
unconditionally, but if we race with going to sleep AND task_work
being added, then we certainly need the right check here.
Fixes: af5d68f889 ("io_uring/sqpoll: manage task_work privately")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If there's no current work on the list, we still need to potentially
wake the SQPOLL task if it is sleeping. This is ordered with the
wait queue addition in sqpoll, which adds to the wait queue before
checking for pending work items.
Fixes: af5d68f889 ("io_uring/sqpoll: manage task_work privately")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
While testing io_uring NAPI with DEFER_TASKRUN, I ran into slowdowns and
stalls in packet delivery. Turns out that while
io_napi_busy_loop_should_end() aborts appropriately on regular
task_work, it does not abort if we have local task_work pending.
Move io_has_work() into the private io_uring.h header, and gate whether
we should continue polling on that as well. This makes NAPI polling on
send/receive work as designed with IORING_SETUP_DEFER_TASKRUN as well.
Fixes: 8d0c12a80c ("io-uring: add napi busy poll support")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Changes to AF_UNIX trigger rebuild of io_uring, but io_uring does
not use AF_UNIX anymore.
Let's not include af_unix.h and instead include necessary headers.
Signed-off-by: Kuniyuki Iwashima <kuniyu@amazon.com>
Link: https://lore.kernel.org/r/20240212234236.63714-1-kuniyu@amazon.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This adds an api to register and unregister the napi for io-uring. If
the arg value is specified when unregistering, the current napi setting
for the busy poll timeout is copied into the user structure. If this is
not required, NULL can be passed as the arg value.
Signed-off-by: Stefan Roesch <shr@devkernel.io>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Link: https://lore.kernel.org/r/20230608163839.2891748-7-shr@devkernel.io
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This adds the sqpoll support to the io-uring napi.
Signed-off-by: Stefan Roesch <shr@devkernel.io>
Suggested-by: Olivier Langlois <olivier@trillion01.com>
Link: https://lore.kernel.org/r/20230608163839.2891748-6-shr@devkernel.io
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This adds the napi busy polling support in io_uring.c. It adds a new
napi_list to the io_ring_ctx structure. This list contains the list of
napi_id's that are currently enabled for busy polling. The list is
synchronized by the new napi_lock spin lock. The current default napi
busy polling time is stored in napi_busy_poll_to. If napi busy polling
is not enabled, the value is 0.
In addition there is also a hash table. The hash table store the napi
id and the pointer to the above list nodes. The hash table is used to
speed up the lookup to the list elements. The hash table is synchronized
with rcu.
The NAPI_TIMEOUT is stored as a timeout to make sure that the time a
napi entry is stored in the napi list is limited.
The busy poll timeout is also stored as part of the io_wait_queue. This
is necessary as for sq polling the poll interval needs to be adjusted
and the napi callback allows only to pass in one value.
This has been tested with two simple programs from the liburing library
repository: the napi client and the napi server program. The client
sends a request, which has a timestamp in its payload and the server
replies with the same payload. The client calculates the roundtrip time
and stores it to calculate the results.
The client is running on host1 and the server is running on host 2 (in
the same rack). The measured times below are roundtrip times. They are
average times over 5 runs each. Each run measures 1 million roundtrips.
no rx coal rx coal: frames=88,usecs=33
Default 57us 56us
client_poll=100us 47us 46us
server_poll=100us 51us 46us
client_poll=100us+ 40us 40us
server_poll=100us
client_poll=100us+ 41us 39us
server_poll=100us+
prefer napi busy poll on client
client_poll=100us+ 41us 39us
server_poll=100us+
prefer napi busy poll on server
client_poll=100us+ 41us 39us
server_poll=100us+
prefer napi busy poll on client + server
Signed-off-by: Stefan Roesch <shr@devkernel.io>
Suggested-by: Olivier Langlois <olivier@trillion01.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Link: https://lore.kernel.org/r/20230608163839.2891748-5-shr@devkernel.io
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This moves the definition of the io_wait_queue structure to the header
file so it can be also used from other files.
Signed-off-by: Stefan Roesch <shr@devkernel.io>
Link: https://lore.kernel.org/r/20230608163839.2891748-4-shr@devkernel.io
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Adds support for doing truncate through io_uring, eliminating
the need for applications to roll their own thread pool or offload
mechanism to be able to do non-blocking truncates.
Signed-off-by: Tony Solomonik <tony.solomonik@gmail.com>
Link: https://lore.kernel.org/r/20240202121724.17461-3-tony.solomonik@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
commit 0a31bd5f2b ("KMEM_CACHE(): simplify slab cache creation")
introduces a new macro.
Use the new KMEM_CACHE() macro instead of direct kmem_cache_create
to simplify the creation of SLAB caches.
Signed-off-by: Kunwu Chan <chentao@kylinos.cn>
Link: https://lore.kernel.org/r/20240130100247.81460-1-chentao@kylinos.cn
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Decouple from task_work running, and cap the number of entries we process
at the time. If we exceed that number, push remaining entries to a retry
list that we'll process first next time.
We cap the number of entries to process at 8, which is fairly random.
We just want to get enough per-ctx batching here, while not processing
endlessly.
Since we manually run PF_IO_WORKER related task_work anyway as the task
never exits to userspace, with this we no longer need to add an actual
task_work item to the per-process list.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
No functional changes in this patch, just in preparation for returning
something other than count from this helper.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Now that we don't loop around task_work anymore, there's no point in
maintaining the ring and locked state outside of handle_tw_list(). Get
rid of passing in those pointers (and pointers to pointers) and just do
the management internally in handle_tw_list().
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This overly long line is hard to read. Break it up by AND'ing the
ref mask first, then perform the atomic_sub_return() with the value
itself.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If we have a ton of notifications coming in, we can be looping in here
for a long time. This can be problematic for various reasons, mostly
because we can starve userspace. If the application is waiting on N
events, then only re-run if we need more events.
Fixes: c0e0d6ba25 ("io_uring: add IORING_SETUP_DEFER_TASKRUN")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We just reversed the task_work list and that will have touched requests
as well, just get rid of this optimization as it should not make a
difference anymore.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
For local task_work, which is used if IORING_SETUP_DEFER_TASKRUN is set,
we reverse the order of the lockless list before processing the work.
This is done to process items in the order in which they were queued, as
the llist always adds to the head.
Do the same for traditional task_work, so we have the same behavior for
both types.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We no longer loop in task_work handling, hence delete the argument from
the tracepoint as it's always 1 and hence not very informative.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A previous commit added looping around handling traditional task_work
as an optimization, and while that may seem like a good idea, it's also
possible to run into application starvation doing so. If the task_work
generation is bursty, we can get very deep task_work queues, and we can
end up looping in here for a very long time.
One immediately observable problem with that is handling network traffic
using provided buffers, where flooding incoming traffic and looping
task_work handling will very quickly lead to buffer starvation as we
keep running task_work rather than returning to the application so it
can handle the associated CQEs and also provide buffers back.
Fixes: 3a0c037b0e ("io_uring: batch task_work")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We have various functions calculating the CQE cflags we need to pass
back, but it's all the same everywhere. Make a number of the putting
functions void, and just have the two main helps for this, io_put_kbuf()
and io_put_kbuf_comp() calculate the actual mask and pass it back.
While at it, cleanup how we put REQ_F_BUFFER_RING buffers. Before
this change, we would call into __io_put_kbuf() only to go right back
in to the header defined functions. As clearing this type of buffer
is just re-assigning the buf_index and incrementing the head, this
is very wasteful.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Any read/write opcode has needs_file == true, which means that we
would've failed the request long before reaching the issue stage if we
didn't successfully assign a file. This check has been dead forever,
and is really a leftover from generic code.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Move the ctx declaration and assignment up to be generally available
in the function, as we use req->ctx at the top anyway.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Any of the fast paths will already have this locked, this helper only
exists to deal with io-wq invoking request issue where we do not have
the ctx->uring_lock held already. This means that any common or fast
path will already have this locked, mark it as such.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This adds a flag to avoid dipping dereferencing file and then f_op to
figure out if the file has a poll handler defined or not. We generally
call this at least twice for networked workloads, and if using ring
provided buffers, we do it on every buffer selection. Particularly the
latter is troublesome, as it's otherwise a very fast operation.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Just leave it unset by default, avoiding dipping into the last
cacheline (which is otherwise untouched) for the fast path of using
poll to drive networked traffic. Add a flag that tells us if the
sequence is valid or not, and then we can defer actually assigning
the flag and sequence until someone runs cancelations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>