Done while reviewing all our allocations for fubar. Also a few errant
cases of lacking () for the sizeof operator - just a bit of OCD.
I've left out all the conversions that also should use kcalloc from
this patch (it's only 2).
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Rather that mess about with hdisplay/vdisplay from requested_mode, add
explicit pipe src size information to pipe config.
Now requested_mode is only really relevant for dvo/sdvo output timings.
For everything else either adjusted_mode or pipe src size should be
used.
In many places where we end up using pipe source size, we should
actually use the primary plane size, but we don't currently store
that information explicitly. As long as we treat primaries as full
screen only, we can get away with this. Eventually when we move
primaries over to drm_plane, we need to fix it all up.
v2: Add a comment to explain what pipe_src_{w,h} are
Add a note about primary planes to commit message
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Rather than dig up the pipe source size from crtc->mode, use
intel_crtc->config.requested_mode.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Passing the appropriate crtc to intel_update_watermarks() should help
in avoiding needless work in the future.
v2: Avoid clash with internal 'crtc' variable in some wm functions
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We shouldn't disable the trickle feed bits on Haswell. Our
documentation explicitly says the trickle feed bits of PRI_CTL and
CUR_CTL should not be programmed to 1, and the hardware engineer also
asked us to not program the SPR_CTL field to 1. Leaving the bits as 1
could cause underflows.
Reported-by: Arthur Runyan <arthur.j.runyan@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
ILK and VLV codepaths didn't update sprite watermarks when disabling a
sprite. Make them do that.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We're going to want to know the crtc in the watermark code to avoid
doing more work than we have to. We should also pass the plane we're
disabling so that we know where to stick our watermark parameters
without having to go look the plane up.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Check plane->fb in intel_disable_plane() to determine if the plane
is already disabled.
If the plane has an fb, then it must also have a crtc, so we can drop
the plane->crtc check and just call intel_enable_primary() directly.
v2: WARN and bail if the plane doesn't have a crtc when it should
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We're going to want to know which CRTC we're dealing with, so pass it
down to the update/disable_plane hooks.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Using the destination width in the sprite WM calculations isn't correct.
We should be using the source width.
Note: This doesn't affect hsw since it does not support sprite
scaling.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
[danvet: Add review note from Paulo to the commit message.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Don't subtract one from the sprite width before watermark calculations.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
For calculating watermarks we want to know whether sprites are
scaled. Pass that information to update_sprite_watermarks() so that
eventually we may do some watermark pre-computing.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Soon we want to gut a lot of our existing assumptions how many address
spaces an object can live in, and in doing so, embed the drm_mm_node in
the object (and later the VMA).
It's possible in the future we'll want to add more getter/setter
methods, but for now this is enough to enable the VMAs.
v2: Reworked commit message (Ben)
Added comments to the main functions (Ben)
sed -i "s/i915_gem_obj_set_color/i915_gem_obj_ggtt_set_color/" drivers/gpu/drm/i915/*.[ch]
sed -i "s/i915_gem_obj_bound/i915_gem_obj_ggtt_bound/" drivers/gpu/drm/i915/*.[ch]
sed -i "s/i915_gem_obj_size/i915_gem_obj_ggtt_size/" drivers/gpu/drm/i915/*.[ch]
sed -i "s/i915_gem_obj_offset/i915_gem_obj_ggtt_offset/" drivers/gpu/drm/i915/*.[ch]
(Daniel)
v3: Rebased on new reserve_node patch
Changed DRM_DEBUG_KMS to actually work (will need fixing later)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Disable/restore sprite planes around mode-set just like we do for the
primary and cursor planes. Now that we have working sprite clipping,
this actually works quite decently.
Previosuly we didn't even bother to disable sprites when changing mode,
which could lead to a corrupted sprite appearing on the screen after a
modeset (at least on my IVB). Not sure if all hardware generations would
be so forgiving when enabled sprites end up outside the pipe dimensons.
v2: Disable rather than enable sprites in ironlake_crtc_disable()
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Because we want to call it from the "sprite disable" paths, since on
Haswell we need to update the sprite watermarks when we disable
sprites.
For now, all this patch does is to add the "enable" argument and call
intel_update_sprite_watermarks from inside ivb_disable_plane. This
shouldn't change how the code behaves because on
sandybridge_update_sprite_wm we just ignore the "!enable" case. The
patches that implement Haswell watermarks will make use of the changes
introduced by this patch.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reduce the size of the the src/dst viewport to keep the scalign ratios
in check.
v2: Below min size sprite handling squashed to previous patch
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Properly clip the source when the destination gets clipped
by the pipe dimensions.
Sadly the video sprite hardware is rather limited so it can't do proper
sub-pixel postitioning. Resort to truncating the source coordinates to
(macro)pixel boundary.
The scaling checks are done using the strict drm_region functions.
Which means that an error is returned when the min/max scaling
ratios are exceeded.
Also do some additional checking against various hardware limits.
v2: Truncate src coords instead of rounding to avoid increasing src
viewport size, and adapt to changes in drm_calc_{h,v}scale().
v3: Adapt to drm_region->drm_rect rename. Fix misaligned crtc_w for
packed YUV formats when scaling isn't supported.
v4: Use stricter scaling checks, use drm_rect_equals()
v5: If sprite is below min size, make it invisible instead returning
an error.
Use WARN_ON() instead if BUG_ON(), and add one to sanity check the
src viewport size.
v6: Add comments to remind about src and dst coordinate types
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Between ivb, hsw and vlv, only Ivybridge has sprites with scaling
capabilities.
Also make max_downscale coherent with that.
v2: Rebase on top of the recent ivb/vlv/hsw sprite scaling fixes.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> (v1)
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
No constant alpha yet though, that needs a new ioctl and/or property to
get/set.
v2: use drm_plane_format_cpp (Ville)
fix up vlv_disable_plane, remove IVB bits (Ville)
remove error path rework (Ville)
fix component order confusion (Ville)
clean up platform init (Ville)
use compute_offset_xtiled (Ville)
v3: fix up more format confusion (Ville)
update to new page offset function (Ville)
v4: remove incorrect formats from framebuffer_init (Ville)
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When disabling a sprite, wait for the sprite to stop fetching data
from memory before unpinning the fb.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
From the w/a database:
'To prevent false VT-d type 6 error:
The primary display plane must be 256KiB aligned, and require an extra
128 PTEs of padding afterward;
The sprites planes must be 128KiB aligned, and require an extra 64 PTEs
of padding afterward;
The cursors must be 64KiB aligned, and require an extra 2 PTEs of
padding afterward.'
As we use the same function to pin the primary and sprite planes, we can
simply use the more strict requirements for scanouts for both.
Instead of using explicit padding PTEs following the scanout objects, we
should be able to use the scratch page that is always mapped into the
unused PTEs to avoid the VT-d error.
References: https://bugs.freedesktop.org/show_bug.cgi?id=59626
References: https://bugs.freedesktop.org/show_bug.cgi?id=59627
References: https://bugs.freedesktop.org/show_bug.cgi?id=59631
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
[danvet: Apply s/vtd_wa/vtd_scanout_wa/ bikeshed since Damien likes
it, too.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
To be used to restore sprite state on resume.
v2: move sprite tracking bits up so we don't track modified sprite state
v3: use src_x/y in sprite suspend/resume code (Ville)
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We trim the fb to fit the CRTC by computing the offset of that CRTC to
its nearest tile_row origin. This allows us to use framebuffers that are
larger than the CRTC limits without additional work.
However, we failed to compute the offset for a linear framebuffer
correctly as we treated its x-advance in whole tiles (instead of the
linear increment expected), leaving the CRTC misaligned with its
contents.
Fixes regression from commit c2c7513124
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Thu Jul 5 12:17:30 2012 +0200
drm/i915: adjust framebuffer base address on gen4+
v2: Adjust relative x-coordinate after linear alignment (vsyrjala)
v3: Repaint with pokadots (vsyrjala)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61152
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: stable@vger.kernel.org
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
HSW no longer has the PIPECONF bit for limited range RGB output.
Instead the pipe CSC unit must be used to perform that task.
The CSC pre offset are set to 0, since the incoming data is full
[0:255] range RGB, the coefficients are programmed to compress the
data into [0:219] range, and then we use either the CSC_MODE black
screen offset bit, or the CSC post offsets to shift the data to
the correct [16:235] range.
Also have to change the confiuration of all planes so that the
data is sent through the pipe CSC unit. For simplicity send the
plane data through the pipe CSC unit always, and in case full
range output is requested, the pipe CSC unit is set up with an
identity transform to pass the plane data through unchanged.
I've been told by some hardware people that the use of the pipe
CSC unit shouldn't result in any measurable increase in power
consumption numbers.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We have more than one sprite, so a boolean simply won't cut it.
Turn sprite_scaling_enabled into a bitmask and track the state
of sprite scaler for each sprite independently.
Also don't re-enable LP watermarks until the sprite registers
have actually been written, and thus sprite scaling has really
been disabled.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Two exceptions:
- debugfs files only read information which is not related to crtc, so
can stay on the modeset_config lock.
- Same holds for the edp vdd work in intel_dp.c. Add a corresponding
WARN_ON and a comment next to the intel_dp struct fields for
documentation.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This fixes an original bug in the sprite code that miscomputed the
source offset into a linear YUV packed framebuffer, that was magnified
into an oops with
commit 5a35e99e81
Author: Damien Lespiau <damien.lespiau@intel.com>
Date: Fri Oct 26 18:20:12 2012 +0100
drm/i915: adjust sprite base address
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.com>
Cc: Damien Lespiau <damien.lespiau@intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The framebuffer pixel format is already checked by the common code.
So there's no way an invalid format could reach the driver. So instead
of falling back to a default format, call BUG().
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use drm_format_plane_cpp() to get 'pixel_size' in the sprite code.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Just like in:
commit c2c7513124
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Thu Jul 5 12:17:30 2012 +0200
drm/i915: adjust framebuffer base address on gen4+
but this time, for the sprite planes. This ensures that the
sprite offset are always inside the supported hardware limits since it
becomes the offset into a page and we adjust the base address to a page
boundary.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
HSW consolidates SPRTILEOFF and SPRLINOFF into a single SPROFFSET
register.
v2: Remove a useless level of indentation (Paulo Zanoni)
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> (v1)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
v2: Use a switch for consistency (Chris Wilson)
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Just like HSW, VLV does not have a sprite scale. Set
intel_plane->can_scale accordingly.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Because the PIPECONF register is actually part of the CPU transcoder,
not the CPU pipe.
Ideally we would also rename PIPECONF to TRANSCONF to remind people
that they should use the transcoder instead of the pipe, but let's
keep it like this for now since most Gens still name it PIPECONF.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Haswell does not have a scaler in the sprite pipeline anymore, so let's
ensure:
1/ We bail out of update_plate() when someone is trying to ask to
display a scaled framebuffer,
2/ We never write to the nonexistent SPR_SCALE register
v2: Smash in the fixup from Damien in the disable_plane function.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> (for v1)
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> (for v1)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Convert #include "..." to #include <path/...> in drivers/gpu/.
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
This is already fixed for ILK and SNB in the below commit but somehow
IVB is missed.
commit ab2f9df10d
Author: Jesse Barnes <jbarnes@virtuousgeek.org>
Date: Mon Feb 27 12:40:10 2012 -0800
drm/i915: fix color order for BGR formats on SNB
Had the wrong bits and field definitions.
Signed-off-by: Vijay Purushothaman <vijay.a.purushothaman@intel.com>
Reviewed-by: Antti Koskipää <antti.koskipaa@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Or going from tiled to untiled may break.
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If we ever hit the default case in the switch statement we'll return
from the function without freeing the memory we just allocated to
'intel_plane' (but that has not been used).
This patch gets rid of the leak by freeing the memory just before we
return.
Signed-off-by: Jesper Juhl <jj@chaosbits.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We shouldn't hit this path anyway, but make it use the IVB sprite format
definition to avoid confusion.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As we switch on/off the primary plane if it is completely obscured by an
overlapping video sprite, we also nee to make sure that we update the
FBC configuration at the same time.
v2: Not all crtcs are intel_crtcs, as spotted by Daniel.
v3: Boot testing rules.
References: https://bugs.freedesktop.org/show_bug.cgi?id=50238
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jani Nikula <jani.nikula@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Also ditch the cargo-culted dev_priv checks - either we have a
giant hole in our setup code or this is useless. Plainly bogus
to check for it in either case.
v2: Chris Wilson noticed that I've missed one bogus dev_priv check.
v3: The check in the overlay code is redundant (Chris)
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
IvyBridge requires an extra frame between disabling the low power
watermarks and enabling scaling on the sprite plane. If the scaling
is already enabled, then we have already disabled the low power
watermarks and need not incur an extra wait.
Similarly, as we disable the scaling when turning off the sprite plane,
we can update the scaling enabled flag and restore the low power
watermarks.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The purpose of this patch is to avoid zeroing the lower 12 reserved bits
of surface base address registers (framebuffer & sprite). There are bits
in that range that may occasionally be set by BIOS or by other components.
Signed-off-by: Armin Reese <armin.c.reese@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Merge tag 'v3.4-rc3' into drm-intel-next-queued
Backmerge Linux 3.4-rc3 into drm-intel-next to resolve a few things
that conflict/depend upon patches in -rc3:
- Second part of the Sandybridge workaround series - it changes some
of the same registers.
- Preparation for Chris Wilson's fencing cleanup - we need the fix
from -rc3 merged before we can move around all that code.
- Resolve the gmbus conflict - gmbus has been disabled in 3.4 again,
but should be enabled on all generations in 3.5.
Conflicts:
drivers/gpu/drm/i915/intel_i2c.c
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As I do not see the output update without the scaler enabled on my
i3-330m, always enable it.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Rather than export every single architecture specific update_wm, just
export the wrapper around the display vtable.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Well, almost. Just a couple of differences, Ironlake lacks a few of the
RGB formats, only exposing x8r8g8b8, and lacks a couple of unused
features. Given the similarities, we can then reuse the same routines as
already written for Sandybridge to enable overlay support for Ironlake as
well.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The destination color key is always enabled for IVB. Removed
the line that does this.
Signed-off-by: Armin Reese <armin.c.reese@intel.com>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Cc: stable@kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>