This patch makes the inet6_register_protosw to return an error code.
The different protocols can be aware the registration was successful or
not and can pass the error to the initial caller, af_inet6.
Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
With all the users of the double pointers removed from the IPv6 input path,
this patch converts all occurances of sk_buff ** to sk_buff * in IPv6 input
handlers.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Certain subsystems in the stack (e.g., netfilter) can break the partial
checksum on GSO packets. Until they're fixed, this patch allows this to
work by recomputing the partial checksums through the GSO mechanism.
Once they've all been converted to update the partial checksum instead of
clearing it, this workaround can be removed.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch adds GSO support for IPv6 and TCPv6.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
When GSO packets come from an untrusted source (e.g., a Xen guest domain),
we need to verify the header integrity before passing it to the hardware.
Since the first step in GSO is to verify the header, we can reuse that
code by adding a new bit to gso_type: SKB_GSO_DODGY. Packets with this
bit set can only be fed directly to devices with the corresponding bit
NETIF_F_GSO_ROBUST. If the device doesn't have that bit, then the skb
is fed to the GSO engine which will allow the packet to be sent to the
hardware if it passes the header check.
This patch changes the sg flag to a full features flag. The same method
can be used to implement TSO ECN support. We simply have to mark packets
with CWR set with SKB_GSO_ECN so that only hardware with a corresponding
NETIF_F_TSO_ECN can accept them. The GSO engine can either fully segment
the packet, or segment the first MTU and pass the rest to the hardware for
further segmentation.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch adds the GSO implementation for IPv4 TCP.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Move nextheader offset to the IP6CB to make it possible to pass a
packet to ip6_input_finish multiple times and have it skip already
parsed headers. As a nice side effect this gets rid of the manual
hopopts skipping in ip6_input_finish.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
I noticed that some of 'struct proto_ops' used in the kernel may share
a cache line used by locks or other heavily modified data. (default
linker alignement is 32 bytes, and L1_CACHE_LINE is 64 or 128 at
least)
This patch makes sure a 'struct proto_ops' can be declared as const,
so that all cpus can share all parts of it without false sharing.
This is not mandatory : a driver can still use a read/write structure
if it needs to (and eventually a __read_mostly)
I made a global stubstitute to change all existing occurences to make
them const.
This should reduce the possibility of false sharing on SMP, and
speedup some socket system calls.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As DCCP needs to be called in the same spots.
Now we have a member in inet_sock (is_icsk), set at sock creation time from
struct inet_protosw->flags (if INET_PROTOSW_ICSK is set, like for TCP and
DCCP) to see if a struct sock instance is a inet_connection_sock for places
like the ones in ip_sockglue.c (v4 and v6) where we previously were looking if
sk_type was SOCK_STREAM, that is insufficient because we now use the same code
for DCCP, that has sk_type SOCK_DCCP.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!