Since the vfs structures are all using timespec64, we can now
change the internal representation, using ceph_encode_timespec64 and
ceph_decode_timespec64.
In case of ceph_aux_inode however, we need to avoid doing a memcmp()
on uninitialized padding data, so the members of the i_mtime field get
copied individually into 64-bit integers.
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Reviewed-by: "Yan, Zheng" <zyan@redhat.com>
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Keep a pointer to the inode in struct ceph_snap_realm. This allows to
optimize functions that walk the realms hierarchy (e.g. in quotas).
Signed-off-by: Luis Henriques <lhenriques@suse.com>
Reviewed-by: "Yan, Zheng" <zyan@redhat.com>
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.
By default all files without license information are under the default
license of the kernel, which is GPL version 2.
Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier. The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.
This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.
How this work was done:
Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
- file had no licensing information it it.
- file was a */uapi/* one with no licensing information in it,
- file was a */uapi/* one with existing licensing information,
Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.
The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne. Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.
The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed. Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.
Criteria used to select files for SPDX license identifier tagging was:
- Files considered eligible had to be source code files.
- Make and config files were included as candidates if they contained >5
lines of source
- File already had some variant of a license header in it (even if <5
lines).
All documentation files were explicitly excluded.
The following heuristics were used to determine which SPDX license
identifiers to apply.
- when both scanners couldn't find any license traces, file was
considered to have no license information in it, and the top level
COPYING file license applied.
For non */uapi/* files that summary was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 11139
and resulted in the first patch in this series.
If that file was a */uapi/* path one, it was "GPL-2.0 WITH
Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 WITH Linux-syscall-note 930
and resulted in the second patch in this series.
- if a file had some form of licensing information in it, and was one
of the */uapi/* ones, it was denoted with the Linux-syscall-note if
any GPL family license was found in the file or had no licensing in
it (per prior point). Results summary:
SPDX license identifier # files
---------------------------------------------------|------
GPL-2.0 WITH Linux-syscall-note 270
GPL-2.0+ WITH Linux-syscall-note 169
((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21
((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17
LGPL-2.1+ WITH Linux-syscall-note 15
GPL-1.0+ WITH Linux-syscall-note 14
((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5
LGPL-2.0+ WITH Linux-syscall-note 4
LGPL-2.1 WITH Linux-syscall-note 3
((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3
((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1
and that resulted in the third patch in this series.
- when the two scanners agreed on the detected license(s), that became
the concluded license(s).
- when there was disagreement between the two scanners (one detected a
license but the other didn't, or they both detected different
licenses) a manual inspection of the file occurred.
- In most cases a manual inspection of the information in the file
resulted in a clear resolution of the license that should apply (and
which scanner probably needed to revisit its heuristics).
- When it was not immediately clear, the license identifier was
confirmed with lawyers working with the Linux Foundation.
- If there was any question as to the appropriate license identifier,
the file was flagged for further research and to be revisited later
in time.
In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.
Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights. The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.
Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.
In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.
Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
- a full scancode scan run, collecting the matched texts, detected
license ids and scores
- reviewing anything where there was a license detected (about 500+
files) to ensure that the applied SPDX license was correct
- reviewing anything where there was no detection but the patch license
was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
SPDX license was correct
This produced a worksheet with 20 files needing minor correction. This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.
These .csv files were then reviewed by Greg. Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected. This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.) Finally Greg ran the script using the .csv files to
generate the patches.
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 3ae0bebc "ceph: queue cap snap only when snap realm's
context changes" introduced a regression: we may not call
queue_realm_cap_snaps() for newly created snap realm. This
regression allows unflushed snapshot data to be overwritten.
Link: http://tracker.ceph.com/issues/21483
Signed-off-by: "Yan, Zheng" <zyan@redhat.com>
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
If we create capsnap when snap realm's context does not change, the
new capsnap's snapc is equal to ci->i_head_snapc. Page writeback code
can't differentiates dirty pages associated with the new capsnap from
dirty pages associated with i_head_snapc.
Signed-off-by: "Yan, Zheng" <zyan@redhat.com>
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
refcount_t type and corresponding API should be
used instead of atomic_t when the variable is used as
a reference counter. This allows to avoid accidental
refcounter overflows that might lead to use-after-free
situations.
Signed-off-by: Elena Reshetova <elena.reshetova@intel.com>
Signed-off-by: Hans Liljestrand <ishkamiel@gmail.com>
Signed-off-by: Kees Cook <keescook@chromium.org>
Signed-off-by: David Windsor <dwindsor@gmail.com>
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Dirty snapshot data needs to be flushed unconditionally. If they
were created before truncation, writeback should use old truncate
size/seq.
Signed-off-by: Yan, Zheng <zyan@redhat.com>
This patch devide __ceph_flush_snaps() into two stags. In the first
stage, __ceph_flush_snaps() assign snapcaps flush TIDs and add them
to cap flush lists. __ceph_flush_snaps() keeps holding the
i_ceph_lock in this stagge. So inode's auth cap can not change. In
the second stage, __ceph_flush_snaps() send flushsnap cap messages.
i_ceph_lock is unlocked before sending each cap message. If auth cap
changes in the middle, __ceph_flush_snaps() just stops. This is OK
because kick_flushing_inode_caps() will re-send flushsnap cap messages
to inode's new auth MDS.
Signed-off-by: Yan, Zheng <zyan@redhat.com>
This patch includes following changes
- Assign flush tid to snapcap flush
- Remove session's s_cap_snaps_flushing list. Add inode to session's
s_cap_flushing list instead. Inode is removed from the list when
there is no pending snapcap flush or cap flush.
- make __kick_flushing_caps() re-send both snapcap flushes and cap
flushes.
Signed-off-by: Yan, Zheng <zyan@redhat.com>
ceph_empty_snapc->num_snaps == 0 at all times. Passing such a snapc to
ceph_osdc_alloc_request() (possibly through ceph_osdc_new_request()) is
equivalent to passing NULL, as ceph_osdc_alloc_request() uses it only
for sizing the request message.
Further, in all four cases the subsequent ceph_osdc_build_request() is
passed NULL for snapc, meaning that 0 is encoded for seq and num_snaps
and making ceph_empty_snapc entirely useless. The two cases where it
actually mattered were removed in commits 8605609049 ("ceph: avoid
sending unnessesary FLUSHSNAP message") and 23078637e0 ("ceph: fix
queuing inode to mdsdir's snaprealm").
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Reviewed-by: Yan, Zheng <zyan@redhat.com>
During MDS failovers, MClientSnap message may cause kclient to move
some inodes from root directory's snaprealm to mdsdir's snaprealm
and queue snapshots for these inodes. For a FS has never created any
snapshot, both root directory's snaprealm and mdsdir's snaprealm
share the same snapshot contexts (both are ceph_empty_snapc). This
confuses ceph_put_wrbuffer_cap_refs(), make it unable to distinguish
snapshot buffers from head buffers.
The fix is do not use ceph_empty_snapc as snaprealm's cached context.
Signed-off-by: Yan, Zheng <zyan@redhat.com>
when a snap notification contains no new snapshot, we can avoid
sending FLUSHSNAP message to MDS. But we still need to create
cap_snap in some case because it's required by write path and
page writeback path
Signed-off-by: Yan, Zheng <zyan@redhat.com>
In most cases that snap context is needed, we are holding
reference of CEPH_CAP_FILE_WR. So we can set ceph inode's
i_head_snapc when getting the CEPH_CAP_FILE_WR reference,
and make codes get snap context from i_head_snapc. This makes
the code simpler.
Another benefit of this change is that we can handle snap
notification more elegantly. Especially when snap context
is updated while someone else is doing write. The old queue
cap_snap code may set cap_snap's context to ether the old
context or the new snap context, depending on if i_head_snapc
is set. The new queue capp_snap code always set cap_snap's
context to the old snap context.
Signed-off-by: Yan, Zheng <zyan@redhat.com>
Cached_context in ceph_snap_realm is directly accessed by
uninline_data() and get_pool_perm(). This is racy in theory.
both uninline_data() and get_pool_perm() do not modify existing
object, they only create new object. So we can pass the empty
snap context to them. Unlike cached_context in ceph_snap_realm,
we do not need to protect the empty snap context.
Signed-off-by: Yan, Zheng <zyan@redhat.com>
When snaprealm is created, its initial reference count is zero.
But in some rare cases, the newly created snaprealm is not referenced
by anyone. This causes snaprealm with zero reference count not freed.
The fix is set reference count of newly snaprealm to 1. The reference
is return the function who requests to create the snaprealm. When the
function finishes its job, it releases the reference.
Signed-off-by: Yan, Zheng <zyan@redhat.com>
After converting inline data to normal data, client need to flush
the new i_inline_version (CEPH_INLINE_NONE) to MDS. This commit makes
cap messages (sent to MDS) contain inline_version and inline_data.
Client always converts inline data to normal data before data write,
so the inline data length part is always zero.
Signed-off-by: Yan, Zheng <zyan@redhat.com>
Current snaphost code does not properly handle moving inode from one
empty snap realm to another empty snap realm. After changing inode's
snap realm, some dirty pages' snap context can be not equal to inode's
i_head_snap. This can trigger BUG() in ceph_put_wrbuffer_cap_refs()
The fix is introduce a global empty snap context for all empty snap
realm. This avoids triggering the BUG() for filesystem with no snapshot.
Fixes: http://tracker.ceph.com/issues/9928
Signed-off-by: Yan, Zheng <zyan@redhat.com>
Reviewed-by: Ilya Dryomov <idryomov@redhat.com>
The functions ceph_put_snap_context() and iput() test whether their
argument is NULL and then return immediately. Thus the test around the
call is not needed.
This issue was detected by using the Coccinelle software.
Signed-off-by: Markus Elfring <elfring@users.sourceforge.net>
[idryomov@redhat.com: squashed rbd.c hunk, changelog]
Signed-off-by: Ilya Dryomov <idryomov@redhat.com>
Now that we have a library routine to create snap contexts, use it.
This is part of:
http://tracker.ceph.com/issues/4857
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
There are two structures in which a count of snapshots are
maintained:
struct ceph_snap_context {
...
u32 num_snaps;
...
}
and
struct ceph_snap_realm {
...
u32 num_prior_parent_snaps; /* had prior to parent_since */
...
u32 num_snaps;
...
}
These fields never take on negative values (e.g., to hold special
meaning), and so are really inherently unsigned. Furthermore they
take their value from over-the-wire or on-disk formatted 32-bit
values.
So change their definition to have type u32, and change some spots
elsewhere in the code to account for this change.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
ULONG_MAX is often used to check for integer overflow when calculating
allocation size. While ULONG_MAX happens to work on most systems, there
is no guarantee that `size_t' must be the same size as `long'.
This patch introduces SIZE_MAX, the maximum value of `size_t', to improve
portability and readability for allocation size validation.
Signed-off-by: Xi Wang <xi.wang@gmail.com>
Acked-by: Alex Elder <elder@dreamhost.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Pekka Enberg <penberg@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
The overflow check for a + n * b should be (n > (ULONG_MAX - a) / b),
rather than (n > ULONG_MAX / b - a).
Signed-off-by: Xi Wang <xi.wang@gmail.com>
Signed-off-by: Sage Weil <sage@newdream.net>
We have been using i_lock to protect all kinds of data structures in the
ceph_inode_info struct, including lists of inodes that we need to iterate
over while avoiding races with inode destruction. That requires grabbing
a reference to the inode with the list lock protected, but igrab() now
takes i_lock to check the inode flags.
Changing the list lock ordering would be a painful process.
However, using a ceph-specific i_ceph_lock in the ceph inode instead of
i_lock is a simple mechanical change and avoids the ordering constraints
imposed by igrab().
Reported-by: Amon Ott <a.ott@m-privacy.de>
Signed-off-by: Sage Weil <sage@newdream.net>
We used to go into this branch if i_wrbuffer_ref_head was non-zero. This
was an ancient check from before we were careful about dealing with all
kinds of caps (and not just dirty pages). It is cleaner to only queue a
capsnap if there is an actual dirty cap. If we are racing with...
something...we will end up here with ci->i_wrbuffer_refs but no dirty
caps.
Reviewed-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
There are two problems that come up when we try to queue a capsnap while a
write is in progress:
- The FILE_WR cap is held, but not yet dirty, so we may queue a capsnap
with dirty == 0. That will crash later in __ceph_flush_snaps(). Or
on the FILE_WR cap if a write is in progress.
- We may not have i_head_snapc set, which causes problems pretty quickly.
Look to the snaprealm in this case.
Reviewed-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>
We should use ihold whenever we already have a stable inode ref, even
when we aren't holding i_lock. This avoids adding new and unnecessary
locking dependencies.
Signed-off-by: Sage Weil <sage@newdream.net>
Fix the incorrect use of igrab() inside the i_lock in NFS and Ceph‥
If we are already holding the i_lock, we have a reference to the
inode so we can safely use ihold() to gain an extra reference. This
avoids hangs due to lock recursion on the i_lock now that the
inode_lock is gone and igrab() uses the i_lock itself.
Signed-off-by: Dave Chinner <dchinner@redhat.com>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Cc: linux-fsdevel@vger.kernel.org
Cc: Ryan Mallon <ryan@bluewatersys.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
We were forming a dirty list, and then queueing cap_snaps for each realm
_and_ its children, regardless of whether the children were already in the
dirty list. This meant we did it twice for some realms. Which in turn
meant we corrupted mdsc->snap_flush_list when the cap_snap was re-added to
the list it was already on, and could trigger an infinite loop.
We were also using recursion to do reach all the children, a no-no when
stack is limited.
Instead, (re)queue any children on the dirty list, avoiding processing
anything twice and avoiding any recursion.
Signed-off-by: Sage Weil <sage@newdream.net>
This factors out protocol and low-level storage parts of ceph into a
separate libceph module living in net/ceph and include/linux/ceph. This
is mostly a matter of moving files around. However, a few key pieces
of the interface change as well:
- ceph_client becomes ceph_fs_client and ceph_client, where the latter
captures the mon and osd clients, and the fs_client gets the mds client
and file system specific pieces.
- Mount option parsing and debugfs setup is correspondingly broken into
two pieces.
- The mon client gets a generic handler callback for otherwise unknown
messages (mds map, in this case).
- The basic supported/required feature bits can be expanded (and are by
ceph_fs_client).
No functional change, aside from some subtle error handling cases that got
cleaned up in the refactoring process.
Signed-off-by: Sage Weil <sage@newdream.net>
Sending multiple flushsnap messages is problematic because we ignore
the response if the tid doesn't match, and the server may only respond to
each one once. It's also a waste.
So, skip cap_snaps that are already on the flushing list, unless the caller
tells us to resend (because we are reconnecting).
Signed-off-by: Sage Weil <sage@newdream.net>
The cap_snap creation/queueing relies on both the current i_head_snapc
_and_ the i_snap_realm pointers being correct, so that the new cap_snap
can properly reference the old context and the new i_head_snapc can be
updated to reference the new snaprealm's context. To fix this, we:
- move inodes completely to the new (split) realm so that i_snap_realm
is correct, and
- generate the new snapc's _before_ queueing the cap_snaps in
ceph_update_snap_trace().
Signed-off-by: Sage Weil <sage@newdream.net>
The 'follows' should match the seq for the snap context for the given snap
cap, which is the context under which we have been dirtying and writing
data and metadata. The snapshot that _contains_ those updates thus
_follows_ that context's seq #.
Signed-off-by: Sage Weil <sage@newdream.net>
We used to use i_head_snapc to keep track of which snapc the current epoch
of dirty data was dirtied under. It is used by queue_cap_snap to set up
the cap_snap. However, since we queue cap snaps for any dirty caps, not
just for dirty file data, we need to keep a valid i_head_snapc anytime
we have dirty|flushing caps. This fixes a NULL pointer deref in
queue_cap_snap when writing back dirty caps without data (e.g.,
snaptest-authwb.sh).
Signed-off-by: Sage Weil <sage@newdream.net>
When a realm is updated, we need to queue writeback on inodes in that
realm _and_ its children. Otherwise, if the inode gets cowed on the
server, we can get a hang later due to out-of-sync cap/snap state.
Signed-off-by: Sage Weil <sage@newdream.net>
When we snapshot dirty metadata that needs to be written back to the MDS,
include dirty xattr metadata. Make the capsnap reference the encoded
xattr blob so that it will be written back in the FLUSHSNAP op.
Also fix the capsnap creation guard to include dirty auth or file bits,
not just tests specific to dirty file data or file writes in progress
(this fixes auth metadata writeback).
Signed-off-by: Sage Weil <sage@newdream.net>
ceph_sb_to_client and ceph_client are really identical, we need to dump
one; while function ceph_client is confusing with "struct ceph_client",
ceph_sb_to_client's definition is more clear; so we'd better switch all
call to ceph_sb_to_client.
-static inline struct ceph_client *ceph_client(struct super_block *sb)
-{
- return sb->s_fs_info;
-}
Signed-off-by: Cheng Renquan <crquan@gmail.com>
Signed-off-by: Sage Weil <sage@newdream.net>
The snap realm split was checking i_snap_realm, not the list_head, to
determine if an inode belonged in the new realm. The check always failed,
which meant we always moved the inode, corrupting the old realm's list and
causing various crashes.
Also wait to release old realm reference to avoid possibility of use after
free.
Signed-off-by: Sage Weil <sage@newdream.net>
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client:
ceph: use separate class for ceph sockets' sk_lock
ceph: reserve one more caps space when doing readdir
ceph: queue_cap_snap should always queue dirty context
ceph: fix dentry reference leak in dcache readdir
ceph: decode v5 of osdmap (pool names) [protocol change]
ceph: fix ack counter reset on connection reset
ceph: fix leaked inode ref due to snap metadata writeback race
ceph: fix snap context reference leaks
ceph: allow writeback of snapped pages older than 'oldest' snapc
ceph: fix dentry rehashing on virtual .snap dir
This simplifies the calling convention, and fixes a bug where we queue a
capsnap with a context other than i_head_snapc (the one that matches the
dirty pages). The result was a BUG at fs/ceph/caps.c:2178 on writeback
completion when a capsnap matching the writeback snapc could not be found.
Signed-off-by: Sage Weil <sage@newdream.net>
We create a ceph_cap_snap if there is dirty cap metadata (for writeback to
mds) OR dirty pages (for writeback to osd). It is thus possible that the
metadata has been written back to the MDS but the OSD data has not when
the cap_snap is created. This results in a cap_snap with dirty(caps) == 0.
The problem is that cap writeback to the MDS isn't necessary, and a
FLUSHSNAP cap op gets no ack from the MDS. This leaves the cap_snap
attached to the inode along with its inode reference.
Fix the problem by dropping the cap_snap if it becomes 'complete' (all
pages written out) and dirty(caps) == 0 in ceph_put_wrbuffer_cap_refs().
Also, BUG() in __ceph_flush_snaps() if we encounter a cap_snap with
dirty(caps) == 0.
Signed-off-by: Sage Weil <sage@newdream.net>
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
We were rebuilding the snap context when it was not necessary
(i.e. when the realm seq hadn't changed _and_ the parent seq
was still older), which caused page snapc pointers to not match
the realm's snapc pointer (even though the snap context itself
was identical). This confused begin_write and put it into an
endless loop.
The correct logic is: rebuild snapc if _my_ realm seq changed, or
if my parent realm's seq is newer than mine (and thus mine needs
to be rebuilt too).
Signed-off-by: Sage Weil <sage@newdream.net>
All ci->i_snap_realm_item/realm->inodes_with_caps manipulation should be
protected by realm->inodes_with_caps_lock. This bug would have only bit
us in a rare race with a realm split (during some snap creations).
Signed-off-by: Sage Weil <sage@newdream.net>