* 'intel/drm-intel-next' of ../drm-next: (755 commits)
drm/i915: Only wait on a pending flip if we intend to write to the buffer
drm/i915/dp: Sanity check eDP existence
drm/i915: Rebind the buffer if its alignment constraints changes with tiling
drm/i915: Disable GPU semaphores by default
drm/i915: Do not overflow the MMADDR write FIFO
Revert "drm/i915: fix corruptions on i8xx due to relaxed fencing"
drm/i915: Don't save/restore hardware status page address register
drm/i915: don't store the reg value for HWS_PGA
drm/i915: fix memory corruption with GM965 and >4GB RAM
Linux 2.6.38-rc7
Revert "TPM: Long default timeout fix"
drm/i915: Re-enable GPU semaphores for SandyBridge mobile
drm/i915: Replace vblank PM QoS with "Interrupt-Based AGPBUSY#"
Revert "drm/i915: Use PM QoS to prevent C-State starvation of gen3 GPU"
drm/i915: Allow relocation deltas outside of target bo
drm/i915: Silence an innocuous compiler warning for an unused variable
fs/block_dev.c: fix new kernel-doc warning
ACPI: Fix build for CONFIG_NET unset
mm: <asm-generic/pgtable.h> must include <linux/mm_types.h>
x86: Use u32 instead of long to set reset vector back to 0
...
Conflicts:
drivers/gpu/drm/i915/i915_gem.c
Early gen3 and gen2 chipset do not have the relaxed per-surface tiling
constraints of the later chipsets, so we need to check that the GTT
alignment is correct for the new tiling. If it is not, we need to
rebind.
Reported-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The code paths for modesetting are growing in complexity as we may need
to move the buffers around in order to fit the scanout in the aperture.
Therefore we face a choice as to whether to thread the interruptible status
through the entire pinning and unbinding code paths or to add a flag to
the device when we may not be interrupted by a signal. This does the
latter and so fixes a few instances of modesetting failures under stress.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Dave Airlie spotted that we had a potential bug should we ever rearrange
the drm_i915_gem_object so not the base drm_gem_object was not its first
member. He noticed that we often convert the return of
drm_gem_object_lookup() immediately into drm_i915_gem_object and then
check the result for nullity. This is only valid when the base object is
the first member and so the superobject has the same address. Play safe
instead and use the compiler to convert back to the original return
address for sanity testing.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
... so we handle that for i915_gem_fault() in the same manner as
ERESTARTSYS, or we send a SIGBUS to the faulting application.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
A lot of minor tweaks to fix the tracepoints, improve the outputting for
ftrace, and to generally make the tracepoints useful again. It is a start
and enough to begin identifying performance issues and gaps in our
coverage.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
By returning EAGAIN upon a wedged GPU before attempting to wait, we
would hit an infinite loop of repeating operation without ever
progressing. Instead this needs to be EIO so that userspace knows that
the GPU is truly wedged and not in the process of error recovery.
Similarly, we need to handle the error recovery during i915_gem_fault.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This is just an idea that might or might not be a good idea,
it basically adds two ioctls to create a dumb and map a dumb buffer
suitable for scanout. The handle can be passed to the KMS ioctls to create
a framebuffer.
It looks to me like it would be useful in the following cases:
a) in development drivers - we can always provide a shadowfb fallback.
b) libkms users - we can clean up libkms a lot and avoid linking
to libdrm_*.
c) plymouth via libkms is a lot easier.
Userspace bits would be just calls + mmaps. We could probably
mark these handles somehow as not being suitable for acceleartion
so as top stop people who are dumber than dumb.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Instead of reporting EIO upfront in the entrance of an ioctl that may or
may not attempt to use the GPU, defer the actual detection of an invalid
ioctl to when we issue a GPU instruction. This allows us to continue to
use bo in video memory (via pread/pwrite and mmap) after the GPU has hung.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We can only utilize the stolen portion of the GTT if we are in sole
charge of the hardware. This is only true if using GEM and KMS,
otherwise VESA continues to access stolen memory.
Reported-by: Arnd Bergmann <arnd@arndb.de>
Reported-by: Frederic Weisbecker <fweisbec@gmail.com>
Tested-by: Jiri Olsa <jolsa@redhat.com>
Tested-by: Frederic Weisbecker <fweisbec@gmail.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
There are I915_NUM_RINGS-1 inter-ring synchronisation counters, but we
were clearing I915_NUM_RINGS of them. Oops.
Reported-by: Jiri Slaby <jirislaby@gmail.com>
Tested-by: Jiri Slaby <jirislaby@gmail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Rather than evicting an object at random, which is unlikely to alleviate
the memory pressure sufficient to allow us to continue, zap the entire
aperture. That should give the system long enough to recover and reap
some pages from the evicted objects, forestalling the allocation error
for the new object.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
In order to retire active buffers whilst no client is active, we need to
insert our own flush requests onto the ring.
This is useful for servers that queue up some rendering and then go to
sleep as it allows us to the complete processing of those requests,
potentially making that memory available again much earlier.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We need to ensure that writes through the GTT land before any
modification to the MMIO registers and so must impose a mandatory write
barrier when flushing the GTT domain. This was revealed by relaxing the
write ordering by experimentally mapping the registers and the GATT as
write-combining.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The relative-to-general state default is useless as it means having to
rewrite the streaming kernels for each batch. Relative-to-surface is
more useful, as that stream usually needs to be rewritten for each
batch. And absolute addressing mode, vital if you start streaming
state, is also only available by adjusting the register...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
In order to enforce the correct memory barriers for irq get/put, we need
to perform the actual counting using atomic operations.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
In order for bos to retire eventually, a request must be sent down the
ring. This is expected, for example, by occlusion queries for which mesa
will wait upon (whilst running glean) before issuing more batches and so
the normal activity upon the ring is suspended and we need to emit a
request to clear the idle ring.
Reported-by: Jinjin, Wang <jinjin.wang@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=30380
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
I'm still seeing tiling corruption of PutImage and CopyArea (I think)
under mutter on pnv, so obviously the pipelining logic is deeply flawed.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The bulk of the change is to convert the growing list of rings into an
array so that the relationship between the rings and the semaphore sync
registers can be easily computed.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As the tracepoint is now decoupled from when the actual register is
assigned and was never complemented by detailing when the object lost
its fence, it has outlived its limited usefulness. Profiling the actual
stalls is a far more profitable venture anyway.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As the userspace mappings are torn down on every GPU write, we prefer to
track when the buffer is activated (via a fresh i915_gem_fault). This
makes the LRU conceptually simpler. With coherent mappings, the
remaining use-case for set_domain_ioctl is GPU synchronisation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
With this change, every batchbuffer can use all available fences (save
pinned and scanout, of course) without ever stalling the gpu!
In theory. Currently the actual pipelined update of the register is
disabled due to some stability issues. However, just the deferred update
is a significant win.
Based on a series of patches by Daniel Vetter.
The premise is that before every access to a buffer through the GTT we
have to declare whether we need a register or not. If the access is by
the GPU, a pipelined update to the register is made via the ringbuffer,
and we track the last seqno of the batches that access it. If by the
CPU we wait for the last GPU access and update the register (either
to clear or to set it for the current buffer).
One advantage of being able to pipeline changes is that we can defer the
actual updating of the fence register until we first need to access the
object through the GTT, i.e. we can eliminate the stall on set_tiling.
This is important as the userspace bo cache does not track the tiling
status of active buffers which generate frequent stalls on gen3 when
enabling tiling for an already bound buffer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... so that upon first use after resume we will reacquire the fence reg.
Reported-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We don't track gpu flush request in any special way. So even with
obj->write_domain == 0, a gpu flush might be outstanding but no
yet executed. Even worse, the latest request might use the object
only for reading. So and unconditional call to object_wait_rendering
is needed for !pipelined.
Hence revert that patch fully and untangle the flushing from the
synchronization again.
Reported-by: Keith Packard <keithp@keithp.com>
Tested-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Besides the minimal improvement in reducing the execbuffer overhead, the
real benefit is clarifying a few routines.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
A number of dragons have been seen lurking within the execbuffer code.
The first step is then to isolate them from the rest and begin to
scrutinise them in depth. Suggested by Daniel Vetter.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Simply remove our accounting of objects inside the aperture, keeping
only track of what is in the aperture and its current usage. This
removes the over-complication of BUGs that were attempting to keep the
accounting correct and also removes the overhead of the accounting on
the hot-paths.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
With KMS, we can simply relinquish the fence when we idle the GPU and
reassign it upon first use.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Avoid evicting buffers that will be used later in the batch in order to
make room for the initial buffers by pinning all bound buffers in a
single pass before binding (and evicting for) fresh buffer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This used to check the precondition that all fences were to be located
in a mappable area, redundant now as those two parameters are combined
into one.
After pinning, we assert that the buffer is bound into the desired
region.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The pipe control object is allocated by the device for the sole use of the
render ringbuffer. Move this detail from the general code to the render
ring buffer initialisation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Combining map_and_fenceable revealed a bug in
i915_gem_object_gtt_size() in that it always computed the appropriate
fence size for the object regardless of tiling state which caused us to
over-allocate linear buffers when binding to the GTT.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>