A sockmap program that redirects through a kTLS ULP enabled socket
will not work correctly because the ULP layer is skipped. This
fixes the behavior to call through the ULP layer on redirect to
ensure any operations required on the data stream at the ULP layer
continue to be applied.
To do this we add an internal flag MSG_SENDPAGE_NOPOLICY to avoid
calling the BPF layer on a redirected message. This is
required to avoid calling the BPF layer multiple times (possibly
recursively) which is not the current/expected behavior without
ULPs. In the future we may add a redirect flag if users _do_
want the policy applied again but this would need to work for both
ULP and non-ULP sockets and be opt-in to avoid breaking existing
programs.
Also to avoid polluting the flag space with an internal flag we
reuse the flag space overlapping MSG_SENDPAGE_NOPOLICY with
MSG_WAITFORONE. Here WAITFORONE is specific to recv path and
SENDPAGE_NOPOLICY is only used for sendpage hooks. The last thing
to verify is user space API is masked correctly to ensure the flag
can not be set by user. (Note this needs to be true regardless
because we have internal flags already in-use that user space
should not be able to set). But for completeness we have two UAPI
paths into sendpage, sendfile and splice.
In the sendfile case the function do_sendfile() zero's flags,
./fs/read_write.c:
static ssize_t do_sendfile(int out_fd, int in_fd, loff_t *ppos,
size_t count, loff_t max)
{
...
fl = 0;
#if 0
/*
* We need to debate whether we can enable this or not. The
* man page documents EAGAIN return for the output at least,
* and the application is arguably buggy if it doesn't expect
* EAGAIN on a non-blocking file descriptor.
*/
if (in.file->f_flags & O_NONBLOCK)
fl = SPLICE_F_NONBLOCK;
#endif
file_start_write(out.file);
retval = do_splice_direct(in.file, &pos, out.file, &out_pos, count, fl);
}
In the splice case the pipe_to_sendpage "actor" is used which
masks flags with SPLICE_F_MORE.
./fs/splice.c:
static int pipe_to_sendpage(struct pipe_inode_info *pipe,
struct pipe_buffer *buf, struct splice_desc *sd)
{
...
more = (sd->flags & SPLICE_F_MORE) ? MSG_MORE : 0;
...
}
Confirming what we expect that internal flags are in fact internal
to socket side.
Fixes: d3b18ad31f ("tls: add bpf support to sk_msg handling")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
When a skb verdict program is in-use and either another BPF program
redirects to that socket or the new SK_PASS support is used the
data_ready callback does not wake up application. Instead because
the stream parser/verdict is using the sk data_ready callback we wake
up the stream parser/verdict block.
Fix this by adding a helper to check if the stream parser block is
enabled on the sk and if so call the saved pointer which is the
upper layers wake up function.
This fixes application stalls observed when an application is waiting
for data in a blocking read().
Fixes: d829e9c411 ("tls: convert to generic sk_msg interface")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
This adds a BPF SK_MSG program helper so that we can pop data from a
msg. We use this to pop metadata from a previous push data call.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
We return 0 in the case of a nonblocking socket that has no data
available. However, this is incorrect and may confuse applications.
After this patch we do the correct thing and return the error
EAGAIN.
Quoting return codes from recvmsg manpage,
EAGAIN or EWOULDBLOCK
The socket is marked nonblocking and the receive operation would
block, or a receive timeout had been set and the timeout expired
before data was received.
Fixes: 604326b41a ("bpf, sockmap: convert to generic sk_msg interface")
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: Song Liu <songliubraving@fb.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
This adds support for the MSG_PEEK flag when doing redirect to ingress
and receiving on the sk_msg psock queue. Previously the flag was
being ignored which could confuse applications if they expected the
flag to work as normal.
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
When converting sockmap to new skmsg generic data structures we missed
that the recvmsg handler did not correctly use sg.size and instead was
using individual elements length. The result is if a sock is closed
with outstanding data we omit the call to sk_mem_uncharge() and can
get the warning below.
[ 66.728282] WARNING: CPU: 6 PID: 5783 at net/core/stream.c:206 sk_stream_kill_queues+0x1fa/0x210
To fix this correct the redirect handler to xfer the size along with
the scatterlist and also decrement the size from the recvmsg handler.
Now when a sock is closed the remaining 'size' will be decremented
with sk_mem_uncharge().
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Add a generic sk_msg layer, and convert current sockmap and later
kTLS over to make use of it. While sk_buff handles network packet
representation from netdevice up to socket, sk_msg handles data
representation from application to socket layer.
This means that sk_msg framework spans across ULP users in the
kernel, and enables features such as introspection or filtering
of data with the help of BPF programs that operate on this data
structure.
Latter becomes in particular useful for kTLS where data encryption
is deferred into the kernel, and as such enabling the kernel to
perform L7 introspection and policy based on BPF for TLS connections
where the record is being encrypted after BPF has run and came to
a verdict. In order to get there, first step is to transform open
coding of scatter-gather list handling into a common core framework
that subsystems can use.
The code itself has been split and refactored into three bigger
pieces: i) the generic sk_msg API which deals with managing the
scatter gather ring, providing helpers for walking and mangling,
transferring application data from user space into it, and preparing
it for BPF pre/post-processing, ii) the plain sock map itself
where sockets can be attached to or detached from; these bits
are independent of i) which can now be used also without sock
map, and iii) the integration with plain TCP as one protocol
to be used for processing L7 application data (later this could
e.g. also be extended to other protocols like UDP). The semantics
are the same with the old sock map code and therefore no change
of user facing behavior or APIs. While pursuing this work it
also helped finding a number of bugs in the old sockmap code
that we've fixed already in earlier commits. The test_sockmap
kselftest suite passes through fine as well.
Joint work with John.
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>