Some people want to have many UDP sockets, binded to a single port but
many different addresses. We currently hash all those sockets into a
single chain. Processing of incoming packets is very expensive,
because the whole chain must be examined to find the best match.
I chose in this patch to hash UDP sockets with a hash function that
take into account both their port number and address : This has a
drawback because we need two lookups : one with a given address, one
with a wildcard (null) address.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a transmitted packet is looped back directly, CHECKSUM_PARTIAL
maps to the semantics of CHECKSUM_UNNECESSARY. Therefore we should
treat it as such in the stack.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
The skb transport pointer is currently used to specify the start
of the checksum region for transmit checksum offload. Unfortunately,
the same pointer is also used during receive side processing.
This creates a problem when we want to retransmit a received
packet with partial checksums since the skb transport pointer
would be overwritten.
This patch solves this problem by creating a new 16-bit csum_start
offset value to replace the skb transport header for the purpose
of checksums. This offset is calculated from skb->head so that
it does not have to change when skb->data changes.
No extra space is required since csum_offset itself fits within
a 16-bit word so we can use the other 16 bits for csum_start.
For backwards compatibility, just before we push a packet with
partial checksums off into the device driver, we set the skb
transport header to what it would have been under the old scheme.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the quite common 'skb->h.raw - skb->data' sequence.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the common, open coded 'skb->h.raw = skb->data' operation, so that we can
later turn skb->h.raw into a offset, reducing the size of struct sk_buff in
64bit land while possibly keeping it as a pointer on 32bit.
This one touches just the most simple cases:
skb->h.raw = skb->data;
skb->h.raw = {skb_push|[__]skb_pull}()
The next ones will handle the slightly more "complex" cases.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
A couple of functions are exported or used indirectly
so it is pointless to mark them as inline.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Fix whitespace around keywords.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch eliminates some duplicate code for the verification of
receive checksums between UDP-Lite and UDP. It does this by
introducing __skb_checksum_complete_head which is identical to
__skb_checksum_complete_head apart from the fact that it takes
a length parameter rather than computing the first skb->len bytes.
As a result UDP-Lite will be able to use hardware checksum offload
for packets which do not use partial coverage checksums. It also
means that UDP-Lite loopback no longer does unnecessary checksum
verification.
If any NICs start support UDP-Lite this would also start working
automatically.
This patch removes the assumption that msg_flags has MSG_TRUNC clear
upon entry in recvmsg.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
In a prior patch, I introduced a sk_hash field (__sk_common.skc_hash) to let
tcp lookups use one cache line per unmatched entry instead of two.
We can also use sk_hash to speedup UDP part as well. We store in sk_hash the
hnum value, and use sk->sk_hash (same cache line than 'next' pointer),
instead of inet->num (different cache line)
Note : We still have a false sharing problem for SMP machines, because
sock_hold(sock) dirties the cache line containing the 'next' pointer. Not
counting the udp_hash_lock rwlock. (did someone mentioned RCU ? :) )
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Do this even for non-blocking sockets. This avoids the silly -EAGAIN
that applications can see now, even for non-blocking sockets in some
cases (f.e. connect()).
With help from Venkat Tekkirala.
Signed-off-by: David S. Miller <davem@davemloft.net>
When this code was converted to use sk_for_each() the
logic for the "best hash chain length" code was reversed,
breaking everything.
The original code was of the form:
size = 0;
do {
if (++size >= best_size_so_far)
goto next;
} while ((sk = sk->next) != NULL);
best_size_so_far = size;
best = result;
next:;
and this got converted into:
sk_for_each(sk2, node, head)
if (++size < best_size_so_far) {
best_size_so_far = size;
best = result;
}
Which does something very very different from the original.
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch consolidates set/getsockopt code between UDP(-Lite) v4 and 6. The
justification is that UDP(-Lite) is a transport-layer protocol and therefore
the socket option code (at least in theory) should be AF-independent.
Furthermore, there is the following code reduplication:
* do_udp{,v6}_getsockopt is 100% identical between v4 and v6
* do_udp{,v6}_setsockopt is identical up to the following differerence
--v4 in contrast to v4 additionally allows the experimental encapsulation
types UDP_ENCAP_ESPINUDP and UDP_ENCAP_ESPINUDP_NON_IKE
--the remainder is identical between v4 and v6
I believe that this difference is of little relevance.
The advantages in not duplicating twice almost completely identical code.
The patch further simplifies the interface of udp{,v6}_push_pending_frames,
since for the second argument (struct udp_sock *up) it always holds that
up = udp_sk(sk); where sk is the first function argument.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
... into anonymous union of __wsum and __u32 (csum and csum_offset resp.)
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
udp_push_pending_frames is only referenced within
net/ipv4/udp.c and hence can remain static.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
This is a revision of the previously submitted patch, which alters
the way files are organized and compiled in the following manner:
* UDP and UDP-Lite now use separate object files
* source file dependencies resolved via header files
net/ipv{4,6}/udp_impl.h
* order of inclusion files in udp.c/udplite.c adapted
accordingly
[NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828)
This patch adds support for UDP-Lite to the IPv4 stack, provided as an
extension to the existing UDPv4 code:
* generic routines are all located in net/ipv4/udp.c
* UDP-Lite specific routines are in net/ipv4/udplite.c
* MIB/statistics support in /proc/net/snmp and /proc/net/udplite
* shared API with extensions for partial checksum coverage
[NET/IPv6]: Extension for UDP-Lite over IPv6
It extends the existing UDPv6 code base with support for UDP-Lite
in the same manner as per UDPv4. In particular,
* UDPv6 generic and shared code is in net/ipv6/udp.c
* UDP-Litev6 specific extensions are in net/ipv6/udplite.c
* MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6
* support for IPV6_ADDRFORM
* aligned the coding style of protocol initialisation with af_inet6.c
* made the error handling in udpv6_queue_rcv_skb consistent;
to return `-1' on error on all error cases
* consolidation of shared code
[NET]: UDP-Lite Documentation and basic XFRM/Netfilter support
The UDP-Lite patch further provides
* API documentation for UDP-Lite
* basic xfrm support
* basic netfilter support for IPv4 and IPv6 (LOG target)
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
Make udp_encap_rcv use pskb_may_pull
IPsec with NAT-T breaks on some notebooks using the latest e1000 chipset,
when header split is enabled. When receiving sufficiently large packets, the
driver puts everything up to and including the UDP header into the header
portion of the skb, and the rest goes into the paged part. udp_encap_rcv
forgets to use pskb_may_pull, and fails to decapsulate it. Instead, it
passes it up it to the IKE daemon.
Signed-off-by: Olaf Kirch <okir@suse.de>
Signed-off-by: Jean Delvare <jdelvare@suse.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
UDP tracks corking status through the pending variable. The
IP layer also tracks it through the socket write queue. It
is possible for the two to get out of sync when MSG_PROBE is
used.
This patch changes UDP to check the write queue to ensure
that the two stay in sync.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
->faddr is net-endian; annotated as such, variables inferred to be net-endian
annotated.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
This also kills a warning while building ipv6:
net/ipv6/udp.c: In function ‘udp_v6_get_port’:
net/ipv6/udp.c:66: warning: passing argument 3 of ‘udp_get_port’ from incompatible pointer type
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch creates one common function which is called by
udp_v4_get_port() and udp_v6_get_port(). As a result,
* duplicated code is removed
* udp_port_rover and local port lookup can now be removed from udp.h
* further savings follow since the same function will be used by UDP-Litev4
and UDP-Litev6
In contrast to the patch sent in response to Yoshifujis comments
(fixed by this variant), the code below also removes the
EXPORT_SYMBOL(udp_port_rover), since udp_port_rover can now remain
local to net/ipv4/udp.c.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
Replace CHECKSUM_HW by CHECKSUM_PARTIAL (for outgoing packets, whose
checksum still needs to be completed) and CHECKSUM_COMPLETE (for
incoming packets, device supplied full checksum).
Patch originally from Herbert Xu, updated by myself for 2.6.18-rc3.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
This labels the flows that could utilize IPSec xfrms at the points the
flows are defined so that IPSec policy and SAs at the right label can
be used.
The following protos are currently not handled, but they should
continue to be able to use single-labeled IPSec like they currently
do.
ipmr
ip_gre
ipip
igmp
sit
sctp
ip6_tunnel (IPv6 over IPv6 tunnel device)
decnet
Signed-off-by: Venkat Yekkirala <vyekkirala@TrustedCS.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
No code changes, just tidying up, in some cases moving EXPORT_SYMBOLs
to just after the function exported, etc.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch extends {get|set}sockopt compatibility layer in order to
move protocol specific parts to their place and avoid huge universal
net/compat.c file in the future.
Signed-off-by: Dmitry Mishin <dim@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Keep the conntrack reference until policy checks have been performed for
IPsec NAT support. The reference needs to be dropped before a packet is
queued to avoid having the conntrack module unloadable.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
To help in reducing the number of include dependencies, several files were
touched as they were getting needed headers indirectly for stuff they use.
Thanks also to Alan Menegotto for pointing out that net/dccp/proto.c had
linux/dccp.h include twice.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Since udp_checksum_init always returns 0 there is no point in
having it return a value.
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a packet is obtained from skb_recv_datagram with MSG_PEEK enabled
it is left on the socket receive queue. This means that when we detect
a checksum error we have to be careful when trying to free the packet
as someone could have dequeued it in the time being.
Currently this delicate logic is duplicated three times between UDPv4,
UDPv6 and RAWv6. This patch moves them into a one place and simplifies
the code somewhat.
This is based on a suggestion by Eric Dumazet.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Here is the patch that introduces the generic skb_checksum_complete
which also checks for hardware RX checksum faults. If that happens,
it'll call netdev_rx_csum_fault which currently prints out a stack
trace with the device name. In future it can turn off RX checksum.
I've converted every spot under net/ that does RX checksum checks to
use skb_checksum_complete or __skb_checksum_complete with the
exceptions of:
* Those places where checksums are done bit by bit. These will call
netdev_rx_csum_fault directly.
* The following have not been completely checked/converted:
ipmr
ip_vs
netfilter
dccp
This patch is based on patches and suggestions from Stephen Hemminger
and David S. Miller.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
A UDP packet may contain extra data that needs to be trimmed off.
But when doing so, UDP forgets to fixup the skb checksum if CHECKSUM_HW
is being used.
I think this explains the case of a NFS receive using skge driver
causing 'udp hw checksum failures' when interacting with a crufty
settop box.
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch puts mostly read only data in the right section
(read_mostly), to help sharing of these data between CPUS without
memory ping pongs.
On one of my production machine, tcp_statistics was sitting in a
heavily modified cache line, so *every* SNMP update had to force a
reload.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Lots of places just needs the states, not even linux/tcp.h, where this
enum was, needs it.
This speeds up development of the refactorings as less sources are
rebuilt when things get moved from net/tcp.h.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Here's a small patch to cleanup NETDEBUG() use in net/ipv4/ for Linux
kernel 2.6.13-rc5. Also weird use of indentation is changed in some
places.
Signed-off-by: Heikki Orsila <heikki.orsila@iki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Steven Hand <Steven.Hand@cl.cam.ac.uk> wrote:
>
> Reconstructed forward trace:
>
> net/ipv4/udp.c:1334 spin_lock_irq()
> net/ipv4/udp.c:1336 udp_checksum_complete()
> net/core/skbuff.c:1069 skb_shinfo(skb)->nr_frags > 1
> net/core/skbuff.c:1086 kunmap_skb_frag()
> net/core/skbuff.h:1087 local_bh_enable()
> kernel/softirq.c:0140 WARN_ON(irqs_disabled());
The receive queue lock is never taken in IRQs (and should never be) so
we can simply substitute bh for irq.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Ross moved. Remove the bad email address so people will find the correct
one in ./CREDITS.
Signed-off-by: Jesper Juhl <juhl-lkml@dif.dk>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The following patch just makes the header part of the skb writeable.
This is needed since we modify the IP headers just a few lines below.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!