In case devlink_rel_nested_in_notify_work() can not take the devlink
lock mutex. Convert the work to delayed work and in case of reschedule
do it jiffie later and avoid potential looping.
Suggested-by: Paolo Abeni <pabeni@redhat.com>
Fixes: c137743bce ("devlink: introduce object and nested devlink relationship infra")
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Link: https://lore.kernel.org/r/20240205171114.338679-1-jiri@resnulli.us
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
When port function state change is requested, and when the driver
does not support it, it refers to the hw address attribute instead
of state attribute. Seems like a copy paste error.
Fix it by referring to the port function state attribute.
Fixes: c0bea69d1c ("devlink: Validate port function request")
Signed-off-by: Parav Pandit <parav@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Link: https://lore.kernel.org/r/20240129191059.129030-1-parav@nvidia.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Expose the previously introduced notification multicast messages
filtering infrastructure and allow the user to select messages using
port index.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Currently the user listening on a socket for devlink notifications
gets always all messages for all existing instances, even if he is
interested only in one of those. That may cause unnecessary overhead
on setups with thousands of instances present.
User is currently able to narrow down the devlink objects replies
to dump commands by specifying select attributes.
Allow similar approach for notifications. Introduce a new devlink
NOTIFY_FILTER_SET which the user passes the select attributes. Store
these per-socket and use them for filtering messages
during multicast send.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Introduce a helper devlink_nl_notify_send() so each object notification
function does not have to call genlmsg_multicast_netns() with the same
arguments.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Introduce devlink_nl_notify_need() helper and using it to check at the
beginning of notification functions to avoid overhead of composing
notification messages in case nobody listens.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Introduce __devl_is_registered() which does not assert on devlink
instance lock and use it in notifications which may be called
without devlink instance lock held.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Instead of checking the xarray mark directly using xa_get_mark() helper
use devl_is_registered() helper which wraps it up. Note that there are
couple more users of xa_get_mark() left which are going to be handled
by the next patch.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
During reload-reinit, all entities except for params, resources, regions
and health reporter should be removed and re-added. Add a warning to
be triggered in case the driver behaves differently.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Przemek Kitszel <przemyslaw.kitszel@intel.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Add an assert to verify that the device lock is always held throughout
reload operations.
Tested the following flows with netdevsim and mlxsw while lockdep is
enabled:
netdevsim:
# echo "10 1" > /sys/bus/netdevsim/new_device
# devlink dev reload netdevsim/netdevsim10
# ip netns add bla
# devlink dev reload netdevsim/netdevsim10 netns bla
# ip netns del bla
# echo 10 > /sys/bus/netdevsim/del_device
mlxsw:
# devlink dev reload pci/0000:01:00.0
# ip netns add bla
# devlink dev reload pci/0000:01:00.0 netns bla
# ip netns del bla
# echo 1 > /sys/bus/pci/devices/0000\:01\:00.0/remove
# echo 1 > /sys/bus/pci/rescan
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Device drivers register with devlink from their probe routines (under
the device lock) by acquiring the devlink instance lock and calling
devl_register().
Drivers that support a devlink reload usually implement the
reload_{down, up}() operations in a similar fashion to their remove and
probe routines, respectively.
However, while the remove and probe routines are invoked with the device
lock held, the reload operations are only invoked with the devlink
instance lock held. It is therefore impossible for drivers to acquire
the device lock from their reload operations, as this would result in
lock inversion.
The motivating use case for invoking the reload operations with the
device lock held is in mlxsw which needs to trigger a PCI reset as part
of the reload. The driver cannot call pci_reset_function() as this
function acquires the device lock. Instead, it needs to call
__pci_reset_function_locked which expects the device lock to be held.
To that end, adjust devlink to always acquire the device lock before the
devlink instance lock when performing a reload.
Do that when reload is explicitly triggered by user space by specifying
the 'DEVLINK_NL_FLAG_NEED_DEV_LOCK' flag in the pre_doit and post_doit
operations of the reload command.
A previous patch already handled the case where reload is invoked as
part of netns dismantle.
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Introduce a new private flag ('DEVLINK_NL_FLAG_NEED_DEV_LOCK') to allow
netlink commands to specify that they need to acquire the device lock in
their pre_doit operation and release it in their post_doit operation.
The reload command will use this flag in the subsequent patch.
No functional changes intended.
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, private flags (e.g., 'DEVLINK_NL_FLAG_NEED_PORT') are only
used in pre_doit operations, but a subsequent patch will need to
conditionally lock and unlock the device lock in pre and post doit
operations, respectively.
As a preparation, enable the use of private flags in post_doit
operations in a similar fashion to how it is done for pre_doit
operations.
No functional changes intended.
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Device drivers register with devlink from their probe routines (under
the device lock) by acquiring the devlink instance lock and calling
devl_register().
Drivers that support a devlink reload usually implement the
reload_{down, up}() operations in a similar fashion to their remove and
probe routines, respectively.
However, while the remove and probe routines are invoked with the device
lock held, the reload operations are only invoked with the devlink
instance lock held. It is therefore impossible for drivers to acquire
the device lock from their reload operations, as this would result in
lock inversion.
The motivating use case for invoking the reload operations with the
device lock held is in mlxsw which needs to trigger a PCI reset as part
of the reload. The driver cannot call pci_reset_function() as this
function acquires the device lock. Instead, it needs to call
__pci_reset_function_locked which expects the device lock to be held.
To that end, adjust devlink to always acquire the device lock before the
devlink instance lock when performing a reload.
For now, only do that when reload is triggered as part of netns
dismantle. Subsequent patches will handle the case where reload is
explicitly triggered by user space.
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
The flags are not used outside of the C file so move them there.
Suggested-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
All commands are now covered by generated split_ops. Remove the
small_ops entirely alongside with unified devlink netlink policy array.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Link: https://lore.kernel.org/r/20231021112711.660606-11-jiri@resnulli.us
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The prototypes are now generated, remove the old ones.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Link: https://lore.kernel.org/r/20231021112711.660606-10-jiri@resnulli.us
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Currently, some of the commands are not described in devlink yaml file
and are manually filled in net/devlink/netlink.c in small_ops. To make
all part of split_ops, add definitions of the rest of the commands
alongside with needed attributes and enums.
Note that this focuses on the kernel side. The requests are fully
described in order to generate split_op alongside with policies.
Follow-up will describe the replies in order to make the userspace
helpers complete.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Link: https://lore.kernel.org/r/20231021112711.660606-9-jiri@resnulli.us
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
All remaining doit and dumpit netlink callback functions are going to be
used by generated split ops. They expect certain name format. Rename the
callback to be aligned with generated names.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Link: https://lore.kernel.org/r/20231021112711.660606-8-jiri@resnulli.us
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Since struct devlink_fmsg retains error by now (see 1st patch of this
series), there is no longer need to keep returning it in each call.
This is a separate commit to allow per-driver conversion to stop using
those return values.
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Przemek Kitszel <przemyslaw.kitszel@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Retain error value in struct devlink_fmsg, to relieve drivers from
checking it after each call.
Note that fmsg is an in-memory builder/buffer of formatted message,
so it's not the case that half baked message was sent somewhere.
We could find following scheme in multiple drivers:
err = devlink_fmsg_obj_nest_start(fmsg);
if (err)
return err;
err = devlink_fmsg_string_pair_put(fmsg, "src", src);
if (err)
return err;
err = devlink_fmsg_something(fmsg, foo, bar);
if (err)
return err;
// and so on...
err = devlink_fmsg_obj_nest_end(fmsg);
With retaining error API that translates to:
devlink_fmsg_obj_nest_start(fmsg);
devlink_fmsg_string_pair_put(fmsg, "src", src);
devlink_fmsg_something(fmsg, foo, bar);
// and so on...
devlink_fmsg_obj_nest_end(fmsg);
What means we check error just when is time to send.
Possible error scenarios are developer error (API misuse) and memory
exhaustion, both cases are good candidates to choose readability
over fastest possible exit.
Note that this patch keeps returning errors, to allow per-driver conversion
to the new API, but those are not needed at this point already.
This commit itself is an illustration of benefits for the dev-user,
more of it will be in separate commits of the series.
Reviewed-by: Jesse Brandeburg <jesse.brandeburg@intel.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Przemek Kitszel <przemyslaw.kitszel@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add a documentation for devlink_rel_nested_in_notify() describing the
devlink instance locking consequences.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
In preparation to allow to access device pointer without devlink
instance lock held, make sure the device pointer is usable until
devlink_release() is called.
Fixes: c137743bce ("devlink: introduce object and nested devlink relationship infra")
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
peernet2id_alloc() allows to be called lockless with peer net pointer
obtained in RCU critical section and makes sure to return ns ID if net
namespaces is not being removed concurrently. Benefit from
read_pnet_rcu() helper addition, use it to obtain net pointer under RCU
read lock and pass it to peernet2id_alloc() to get ns ID.
Fixes: c137743bce ("devlink: introduce object and nested devlink relationship infra")
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Cross-merge networking fixes after downstream PR.
No conflicts.
Adjacent changes:
kernel/bpf/verifier.c
829955981c ("bpf: Fix verifier log for async callback return values")
a923819fb2 ("bpf: Treat first argument as return value for bpf_throw")
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Devlink health dump get callback should take devlink lock as any other
devlink callback. Otherwise, since devlink_mutex was removed, this
callback is not protected from a race of the reporter being destroyed
while handling the callback.
Add devlink lock to the callback and to any call for
devlink_health_do_dump(). This should be safe as non of the drivers dump
callback implementation takes devlink lock.
As devlink lock is added to any callback of dump, the reporter dump_lock
is now redundant and can be removed.
Fixes: d3efc2a6a6 ("net: devlink: remove devlink_mutex")
Signed-off-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Przemek Kitszel <przemyslaw.kitszel@intel.com>
Link: https://lore.kernel.org/r/1696510216-189379-1-git-send-email-moshe@nvidia.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
In mlx5, there is a devlink instance created for PCI device. Also, one
separate devlink instance is created for auxiliary device that
represents the netdev of uplink port. This relation is currently
invisible to the devlink user.
Benefit from the rel infrastructure and allow for nested devlink
instance to set the relationship for the nested-in devlink instance.
Note that there may be many nested instances, therefore use xarray to
hold the list of rel_indexes for individual nested instances.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Benefit from the newly introduced rel infrastructure, treat the linecard
nested devlink instances in the same way as port function instances.
Convert the code to use the rel infrastructure.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Introduce a new helper devl_port_fn_devlink_set() to be used by driver
assigning a devlink instance to the peer devlink port function.
Expose this to user over new netlink attribute nested under port
function nest to expose devlink handle related to the port function.
This is particularly helpful for user to understand the relationship
between devlink instances created for SFs and the port functions
they belong to.
Note that caller of devlink_port_notify() needs to hold devlink
instance lock, put the assertion to devl_port_fn_devlink_set() to make
this requirement explicit. Also note the limitations that only allow to
make this assignment for registered objects.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
It is a bit tricky to maintain relationship between devlink objects and
nested devlink instances due to following aspects:
1) Locking. It is necessary to lock the devlink instance that contains
the object first, only after that to lock the nested instance.
2) Lifetimes. Objects (e.g devlink port) may be removed before
the nested devlink instance.
3) Notifications. If nested instance changes (e.g. gets
registered/unregistered) the nested-in object needs to send
appropriate notifications.
Resolve this by introducing an xarray that holds 1:1 relationships
between devlink object and related nested devlink instance.
Use that xarray index to get the object/nested devlink instance on
the other side.
Provide necessary helpers:
devlink_rel_nested_in_add/clear() to add and clear the relationship.
devlink_rel_nested_in_notify() to call the nested-in object to send
notifications during nested instance register/unregister/netns
change.
devlink_rel_devlink_handle_put() to be used by nested-in object fill
function to fill the nested handle.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As the next patch is going to call this helper with need to fill another
type of nested attribute, pass it over function arg.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As the next patch is going to call this helper out of the linecard.c,
move to netlink.c.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
If netns of devlink instance and nested devlink instance differs,
put netnsid attr to indicate that.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Instead of exposing linecard struct, expose a simple helper to get the
linecard index, which is all is needed outside linecard.c. Move the
linecard struct to linecard.c and keep it private similar to the rest of
the devlink objects.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
At last, move the last bits out of leftover.c,
the devlink_notify_register/unregister() functions to dev.c
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Link: https://lore.kernel.org/r/20230828061657.300667-16-jiri@resnulli.us
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
In preparation for the trap code move, use tracepoint_enabled() helper
instead of trace_devlink_trap_report_enabled() which would not be
defined in that scope.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Link: https://lore.kernel.org/r/20230828061657.300667-10-jiri@resnulli.us
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Since both dpipe and resource code is using this helper, in preparation
for code split to separate files, move
devlink_dpipe_send_and_alloc_skb() helper into netlink.c. Rename it on
the way.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Link: https://lore.kernel.org/r/20230828061657.300667-5-jiri@resnulli.us
Signed-off-by: Jakub Kicinski <kuba@kernel.org>