There is no need for it to be 32 samples - 3 will do just fine (which is
the interpolator's epsilon). The old size was presumably meant to
compensate for the cache's presence, but we're now handling that
properly.
Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Message-ID: <20240406064830.1029573-17-oswald.buddenhagen@gmx.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Compensate for the cache lag of 64 frames, and actually populate the
cache. Without these, the playback would start with garbage (which
would be (mostly?) masqueraded by the note's attack phase).
Note that we set the starting address only 61 frames ahead, to
compensate for the interpolator's epsilon. Unlike for PCM playback, we
don't even need to manually silence-fill the first frames in the cache,
because we insert some silence in front of each sample anyway.
A challenge are extremely short samples with a loop end below the cache
size, because a) we'd have to wrap the current address to be within the
loop and b) automatic pre-filling of the cache with the right data does
not work in this case.
We could pre-fill the cache manually, but that's slow, requires
additional code for each sample width, and is made even more complex by
the driver's virtual address space having no contiguous mapping for the
CPU.
We could have the engine fill the cache piece-wise (which is really what
happens when playback is running), but that would also be complex, and
we'd need to wait for the engine to handle each piece, so it wouldn't be
that much faster than the manual fill.
For the case of requiring only one loop iteration prior to reaching the
cache size, we could leverage the engine's looping mechanism around
CCR_CACHELOOPFLAG, but this special case doesn't seem worth the
complexity.
So we just unroll the loop as far as necessary to be able to play back
the sample without any fiddling.
Pedantically, this would be incorrect for loop-until-release samples
with a low loop end which are released very quickly, but that would be
relatively harmless, is not a plausible use case in the first place, and
SoundFont sample mode 3 isn't actually implemented anyway (it's
conflated with mode 1, infinite looping).
Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Message-ID: <20240406064830.1029573-16-oswald.buddenhagen@gmx.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The offsets are counted in samples, not in bytes.
While the code block is being rewritten, also move it up a bit, to avoid
churn in a subsequent patch.
Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Message-ID: <20240406064830.1029573-13-oswald.buddenhagen@gmx.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This de-duplicates the code slightly. But the real reason is that it
moves the code up, which the next patch will depend on.
Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Message-ID: <20240406064830.1029573-12-oswald.buddenhagen@gmx.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The hardware supports S16LE and U8 samples, while U16LE and S8 (which
the driver implicitly claims to support) require sign flipping.
Note that this matters only for the GUS patch loader, as the implemented
SoundFont v2.01 spec is limited to S16LE.
Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Message-ID: <20240406064830.1029573-10-oswald.buddenhagen@gmx.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Convert some checks in snd_emu10k1_sample_new() back into assertions (as
they were prior to da3cec35dd (ALSA: Kill snd_assert() in sound/pci/*,
2008-08-08)), and move them into the low-level memory access functions
they protect.
Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Message-ID: <20240406064830.1029573-9-oswald.buddenhagen@gmx.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This does several closely related things:
- Move the code from the drivers into the SoundFont loader, which
de-duplicates it.
- Sort of explain the weird "recalculate address offset" feature. Note
that I don't think it actually makes any sense - the calling user
space code should do that. The background is certainly that the source
data (the SoundFont format) uses pointers into a single wave block
(and the API allows doing the same for on-board ROM), but the API
expects the wave data from user space to be pre-chopped into
individual patches anyway.
- Make sure that the specified offsets actually lie within the supplied
wave data. Note that we don't validate ROM offsets, so one can play
back anything within the sound card's address space.
- In load_guspatch(), don't call the sample_new callback anymore when
the patch size is zero, as was already the case in load_data(). The
callbacks would instantly return in that case anyway; these checks are
now removed.
Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Message-ID: <20240406064830.1029573-7-oswald.buddenhagen@gmx.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This is required only to implement WAVE_BIDIR_LOOP and WAVE_LOOP_BACK in
the GUS patch loader. It has not worked on emu10k1 since before ALSA hit
mainline, yet nobody appears to have complained. And as it isn't super
easy to implement, just admit defeat and clean up the code.
If somebody wanted to resurrect the feature, the emu8k driver could
serve as a template, but the code would be quite different. But
arguably, this should be done in user space in the first place, as this
doesn't represent a hardware feature (somewhat ironically, the actual
GUS driver has no synth support, and therefore no GUS patch loader).
Note that instead of properly rejecting affected samples, we continue to
just pretend that the feature wasn't requested. This is extremely
questionable behavior, but avoids that possibly unused instruments
suddenly prevent loading the entire file, which would break backwards
compatibility. But at least we log a warning now.
Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Message-ID: <20240406064830.1029573-6-oswald.buddenhagen@gmx.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Fix W=1 warning. The loopsize variable is only used in compiled-out
code, so mark with __maybe_unused.
sound/pci/emu10k1/emu10k1_patch.c: In function
‘snd_emu10k1_sample_new’:
sound/pci/emu10k1/emu10k1_patch.c:30:22: warning: variable ‘loopsize’
set but not used [-Wunused-but-set-variable]
30 | int truesize, size, loopsize, blocksize;
| ^~~~~~~~
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Link: https://lore.kernel.org/r/20200702193604.169059-14-pierre-louis.bossart@linux.intel.com
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Based on 1 normalized pattern(s):
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license as published by
the free software foundation either version 2 of the license or at
your option any later version this program is distributed in the
hope that it will be useful but without any warranty without even
the implied warranty of merchantability or fitness for a particular
purpose see the gnu general public license for more details you
should have received a copy of the gnu general public license along
with this program if not write to the free software foundation inc
59 temple place suite 330 boston ma 02111 1307 usa
extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-or-later
has been chosen to replace the boilerplate/reference in 1334 file(s).
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Allison Randal <allison@lohutok.net>
Reviewed-by: Richard Fontana <rfontana@redhat.com>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190527070033.113240726@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Make use of the swap macro and remove unnecessary variable *tmp*. This
makes the code easier to read and maintain.
This code was detected with the help of Coccinelle.
Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Kill snd_assert() in sound/pci/*, either removed or replaced with
if () with snd_BUG_ON().
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!