Restructure the code to jump out via labels instead of directly returning
early. Also make error reporting consistent across all hardware generations.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Simon Kitching <skitching@vonos.net>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Let's allow GCC to optimize better.
This exposed some five unused functions, but this patch doesn't remove them.
Signed-off-by: Lauri Kasanen <cand@gmx.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Store a reference to the VM into the IB structure, that
makes calculating the IBs address a bit less complicated.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
It was only used for dynpm, but has been replaced with
a better implementation using fences. Remove it.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Returns a snapshot of the GPU clock counter. Needed
for certain OpenGL extensions.
v2: agd5f
- address Jerome's comments
- add function documentation
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This check the root ports supported link speeds and enables
GEN2 mode if the 5.0 GT link speed is available.
The first 3.0 cards are SI so they will probably need more investigation.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Print various CP register that have valuable informations regarding
GPU lockup.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add support for using memory buffers rather than
scratch registers. Some rings may not be able to
write to scratch registers.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Just store the index in the ring structure.
Idea taken from one of Jerome's wip rptr patches.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Const IBs are executed on the CE not the CP, so we can't
fence them in the normal way.
So submit them directly before the IB instead, just as
the documentation says.
v2: keep the extra documentation
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Before emitting any indirect buffer, emit the offset of the next
valid ring content if any. This allow code that want to resume
ring to resume ring right after ib that caused GPU lockup.
v2: use scratch registers instead of storing it into memory
v3: skip over the surface sync for ni and si as well
v4: use SET_CONFIG_REG instead of PACKET0
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Making it easier to control when it is executed.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Just reinitialize the shader content on resume instead.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The IB pool is in gart memory, so it is completely
superfluous to unpin / repin it on suspend / resume.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
For a normal suspend/resume we allready wait for
the rings to be empty, and for a suspend/reasume
in case of a lockup we REALLY don't want to wait
for anything.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
So we can skip the locking. Also renames sw_int to
ring_int, cause that better matches its purpose.
Signed-off-by: Christian Koenig <christian.koenig@amd.com>
1. It is really dangerous to have more than one
spinlock protecting the same information.
2. radeon_irq_set sometimes wasn't called with lock
protection, so it can happen that more than one
CPU would tamper with the irq regs at the same
time.
3. The pm.gui_idle variable was assuming that the 3D
engine wasn't becoming idle between testing the
register and setting the variable. So just remove
it and test the register directly.
v2: Also handle the hpd irq code the same way.
v3: Rename hpd parameter for clarification.
Signed-off-by: Christian Koenig <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The spinlock was actually there to protect the
rptr, but rptr was read outside of the locked area.
Also we don't really need a spinlock here, an
atomic should to quite fine since we only need to
prevent it from being reentrant.
v2: Keep the spinlock....
v3: Back to an atomic again after finding & fixing the real bug.
Signed-off-by: Christian Koenig <christian.koenig@amd.com>
Move inter ring syncing with semaphores into the
existing ring allocations, with that we need to
lock the ring mutex only once.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
It is completely unnecessary to create fences
before they are emitted, so remove it and a bunch
of checks if fences are emitted or not.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
- SMX_SAR_CTL0 needs to be programmed correctly to prevent
problems with memory exports in certain cases.
- VC_ENHANCE needs to be initialized on 6xx/7xx.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Call it in the asic startup callback on all asics.
Previously r600 and rv770 called it in the startup
and resume callbacks while all the other asics called
it in the startup callback.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Rafał Miłecki <zajec5@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Tiling group size is always 256bits on r6xx/r7xx/r8xx/9xx. Also fix and
simplify render backend map. This now properly sets up the backend map
on r6xx-9xx which should improve 3D performance.
Vadim benchmarked also:
Some benchmarks on juniper (5750), fullscreen 1920x1080,
first result - kernel 3.4.0+ (fb21affa), second - with these patches:
Lightsmark: 91 fps => 123 fps +35%
Doom3: 74 fps => 101 fps +36%
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds prime->fd and fd->prime support to radeon.
It passes the sg object to ttm and then populates
the gart entries using it.
Compile tested only.
v2: stub kmap + use new helpers + add reimporting
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
All radeon_gem_init() does is initialize the gem objects
list. radeon_device.c does this explicitly. r600+ calls
radeon_gem_init() so the list gets initialized twice. Older
asics don't call it at all and rely on the the init in
radeon_device.c. Just call radeon_gem_init() in radeon_device.c
and remove the explicit calls from all the newer asics.
All asics call radeon_gem_fini() in their fini pathes. That
could possibly be cleaned up too.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It seems imac pannel doesn't like whe we change the hot plug setup
and then refuse to work. This help but doesn't fully fix:
https://bugzilla.redhat.com/show_bug.cgi?id=726143
v2: fix typo and improve commit message
Signed-off-by: Matthew Garrett <mjg@redhat.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
No need to malloc it any more.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If we don't store local data into global variables
it isn't necessary to lock anything.
v2: rebased on new SA interface
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Directly use the suballocator to get small chunks of memory.
It's equally fast and doesn't crash when we encounter a GPU reset.
v2: rebased on new SA interface.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Merge tag 'v3.4-rc6' into drm-intel-next
Conflicts:
drivers/gpu/drm/i915/intel_display.c
Ok, this is a fun story of git totally messing things up. There
/shouldn't/ be any conflict in here, because the fixes in -rc6 do only
touch functions that have not been changed in -next.
The offending commits in drm-next are 14415745b2..1fa611065 which
simply move a few functions from intel_display.c to intel_pm.c. The
problem seems to be that git diff gets completely confused:
$ git diff 14415745b2..1fa611065
is a nice mess in intel_display.c, and the diff leaks into totally
unrelated functions, whereas
$git diff --minimal 14415745b2..1fa611065
is exactly what we want.
Unfortunately there seems to be no way to teach similar smarts to the
merge diff and conflict generation code, because with the minimal diff
there really shouldn't be any conflicts. For added hilarity, every
time something in that area changes the + and - lines in the diff move
around like crazy, again resulting in new conflicts. So I fear this
mess will stay with us for a little longer (and might result in
another backmerge down the road).
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Nothing chipset or ring specific with it,
so also move it to radon_ring.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It isn't chipset specific, so it makes no sense
to have that inside r100.c.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Removing all the different error messages and
having just one standard behaviour over all
chipset generations.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Daniel Vetter writes:
A new drm-intel-next pull. Highlights:
- More gmbus patches from Daniel Kurtz, I think gmbus is now ready, all
known issues fixed.
- Fencing cleanup and pipelined fencing removal from Chris.
- rc6 residency interface from Ben, useful for powertop.
- Cleanups and code reorg around the ringbuffer code (Ben&me).
- Use hw semaphores in the pageflip code from Ben.
- More vlv stuff from Jesse, unfortunately his vlv cpu is doa, so less
merged than I've hoped for - we still have the unused function warning :(
- More hsw patches from Eugeni, again, not yet enabled fully.
- intel_pm.c refactoring from Eugeni.
- Ironlake sprite support from Chris.
- And various smaller improvements/fixes all over the place.
Note that this pull request also contains a backmerge of -rc3 to sort out
a few things in -next. I've also had to frob the shortlog a bit to exclude
anything that -rc3 brings in with this pull.
Regression wise we have a few strange bugs going on, but for all of them
closer inspection revealed that they've been pre-existing, just now
slightly more likely to be hit. And for most of them we have a patch
already. Otherwise QA has not reported any regressions, and I'm also not
aware of anything bad happening in 3.4.
* tag 'drm-intel-next-2012-04-23' of git://people.freedesktop.org/~danvet/drm-intel: (420 commits)
drm/i915: rc6 residency (fix the fix)
drm/i915/tv: fix open-coded ARRAY_SIZE.
drm/i915: invalidate render cache on gen2
drm/i915: Silence the change of LVDS sync polarity
drm/i915: add generic power management initialization
drm/i915: move clock gating functionality into intel_pm module
drm/i915: move emon functionality into intel_pm module
drm/i915: move drps, rps and rc6-related functions to intel_pm
drm/i915: fix line breaks in intel_pm
drm/i915: move watermarks settings into intel_pm module
drm/i915: move fbc-related functionality into intel_pm module
drm/i915: Refactor get_fence() to use the common fence writing routine
drm/i915: Refactor fence clearing to use the common fence writing routine
drm/i915: Refactor put_fence() to use the common fence writing routine
drm/i915: Prepare to consolidate fence writing
drm/i915: Remove the unsightly "optimisation" from flush_fence()
drm/i915: Simplify fence finding
drm/i915: Discard the unused obj->last_fenced_ring
drm/i915: Remove unused ring->setup_seqno
drm/i915: Remove fence pipelining
...
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Tested-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
- add support for rs6xx
- add support for DCE4/5
- fixup 6xx/7xx
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If AGP is placed in the middle, the size_af is off-by-one, it results
in VRAM being placed at 0x7fffffff instead of 0x8000000.
v2: fix the vram_start setup.
v3: also fix r7xx & newer ASIC
Reported-by: russiane39 on #radeon
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Merge tag 'v3.4-rc3' into drm-intel-next-queued
Backmerge Linux 3.4-rc3 into drm-intel-next to resolve a few things
that conflict/depend upon patches in -rc3:
- Second part of the Sandybridge workaround series - it changes some
of the same registers.
- Preparation for Chris Wilson's fencing cleanup - we need the fix
from -rc3 merged before we can move around all that code.
- Resolve the gmbus conflict - gmbus has been disabled in 3.4 again,
but should be enabled on all generations in 3.5.
Conflicts:
drivers/gpu/drm/i915/intel_i2c.c
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This closes a race seen with kexec where we enable PCI bus mastering
but the card has been reinitialised fully yet.
This was previously fixed by a patch from Jerome, but this should
close the race completely.
v2: add SI support as suggested by Alex.
Reported-and-tested-by: Markus Trippelsdorf <markus@trippelsdorf.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Some architectures require that delays longer than a few
miliseconds are called through mdelay. This was triggered
on ARM randconfig builds.
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Mathieu Poirier <mathieu.poirier@linaro.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is mostly identical to evergreen/ni, however
there are some additional fields in the IV vector
for RINGID and VMID.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The out of order execution of semaphore commands on
pre cayman asics doesn't work correctly and can
cause deadlocks, so turn it off for now.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Each ring type may need a different variant.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct, handle multiple
rings better.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
So don't confuse devs by doing so.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alex.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If accel is not working many subsystem such as the ib pool might not be
initialized properly that can lead to segfault inside kernel when cs
ioctl is call with non working acceleration. To avoid this make sure
the accel working flag is false when an error in GPU startup happen and
return EBUSY from cs ioctl if accel is not working.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This avoid to waste ib pool size and avoid a bunch of wait for
previous ib to finish.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>