To make in possible we need to know the exact frag queue
size for inet_frags->mem management and two callbacks:
* to destoy the skb (optional, used in conntracks only)
* to free the queue itself (mandatory, but later I plan to
move the allocation and the destruction of frag_queues
into the common place, so this callback will most likely
be optional too).
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This code works with the generic data types as well, so
move this into inet_fragment.c
This move makes it possible to hide the secret_timer
management and the secret_rebuild routine completely in
the inet_fragment.c
Introduce the ->hashfn() callback in inet_frags() to get
the hashfun for a given inet_frag_queue() object.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Since now all the xxx_frag_kill functions now work
with the generic inet_frag_queue data type, this can
be moved into a common place.
The xxx_unlink() code is moved as well.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Some sysctl variables are used to tune the frag queues
management and it will be useful to work with them in
a common way in the future, so move them into one
structure, moreover they are the same for all the frag
management codes.
I don't place them in the existing inet_frags object,
introduced in the previous patch for two reasons:
1. to keep them in the __read_mostly section;
2. not to export the whole inet_frags objects outside.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
There are some objects that are common in all the places
which are used to keep track of frag queues, they are:
* hash table
* LRU list
* rw lock
* rnd number for hash function
* the number of queues
* the amount of memory occupied by queues
* secret timer
Move all this stuff into one structure (struct inet_frags)
to make it possible use them uniformly in the future. Like
with the previous patch this mostly consists of hunks like
- write_lock(&ipfrag_lock);
+ write_lock(&ip4_frags.lock);
To address the issue with exporting the number of queues and
the amount of memory occupied by queues outside the .c file
they are declared in, I introduce a couple of helpers.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Introduce the struct inet_frag_queue in include/net/inet_frag.h
file and place there all the common fields from three structs:
* struct ipq in ipv4/ip_fragment.c
* struct nf_ct_frag6_queue in nf_conntrack_reasm.c
* struct frag_queue in ipv6/reassembly.c
After this, replace these fields on appropriate structures with
this structure instance and fix the users to use correct names
i.e. hunks like
- atomic_dec(&fq->refcnt);
+ atomic_dec(&fq->q.refcnt);
(these occupy most of the patch)
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now that ip_frag always returns the packet given to it on input, we can
change it to return an integer indicating error instead. This patch does
that and updates all its callers accordingly.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch is a bit of a hack. However it is worth it if you consider that
this is the only reason why we have to carry around the struct sk_buff **
pointers in netfilter.
It makes ip_defrag always return the packet that was given to it on input.
It does this by cloning the packet and replacing its original contents with
the head fragment if necessary.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch makes most of the generic device layer network
namespace safe. This patch makes dev_base_head a
network namespace variable, and then it picks up
a few associated variables. The functions:
dev_getbyhwaddr
dev_getfirsthwbytype
dev_get_by_flags
dev_get_by_name
__dev_get_by_name
dev_get_by_index
__dev_get_by_index
dev_ioctl
dev_ethtool
dev_load
wireless_process_ioctl
were modified to take a network namespace argument, and
deal with it.
vlan_ioctl_set and brioctl_set were modified so their
hooks will receive a network namespace argument.
So basically anthing in the core of the network stack that was
affected to by the change of dev_base was modified to handle
multiple network namespaces. The rest of the network stack was
simply modified to explicitly use &init_net the initial network
namespace. This can be fixed when those components of the network
stack are modified to handle multiple network namespaces.
For now the ifindex generator is left global.
Fundametally ifindex numbers are per namespace, or else
we will have corner case problems with migration when
we get that far.
At the same time there are assumptions in the network stack
that the ifindex of a network device won't change. Making
the ifindex number global seems a good compromise until
the network stack can cope with ifindex changes when
you change namespaces, and the like.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the common sequence "skb->nh.iph->ihl * 4", removing a good number of open
coded skb->nh.iph uses, now to go after the rest...
Just out of curiosity, here are the idioms found to get the same result:
skb->nh.iph->ihl << 2
skb->nh.iph->ihl<<2
skb->nh.iph->ihl * 4
skb->nh.iph->ihl*4
(skb->nh.iph)->ihl * sizeof(u32)
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the places where we need a pointer to the network header, it is still legal
to touch skb->nh.raw directly if just adding to, subtracting from or setting it
to another layer header.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add whitespace around keywords.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
We currently use a special structure (struct skb_timeval) and plain
'struct timeval' to store packet timestamps in sk_buffs and struct
sock.
This has some drawbacks :
- Fixed resolution of micro second.
- Waste of space on 64bit platforms where sizeof(struct timeval)=16
I suggest using ktime_t that is a nice abstraction of high resolution
time services, currently capable of nanosecond resolution.
As sizeof(ktime_t) is 8 bytes, using ktime_t in 'struct sock' permits
a 8 byte shrink of this structure on 64bit architectures. Some other
structures also benefit from this size reduction (struct ipq in
ipv4/ip_fragment.c, struct frag_queue in ipv6/reassembly.c, ...)
Once this ktime infrastructure adopted, we can more easily provide
nanosecond resolution on top of it. (ioctl SIOCGSTAMPNS and/or
SO_TIMESTAMPNS/SCM_TIMESTAMPNS)
Note : this patch includes a bug correction in
compat_sock_get_timestamp() where a "err = 0;" was missing (so this
syscall returned -ENOENT instead of 0)
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
CC: Stephen Hemminger <shemminger@linux-foundation.org>
CC: John find <linux.kernel@free.fr>
Signed-off-by: David S. Miller <davem@davemloft.net>
Change net/core, ipv4 and ipv6 sysctl variables to __read_mostly.
Couldn't actually measure any performance increase while testing (.3%
I consider noise), but seems like the right thing to do.
Signed-off-by: Brian Haley <brian.haley@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Replace CHECKSUM_HW by CHECKSUM_PARTIAL (for outgoing packets, whose
checksum still needs to be completed) and CHECKSUM_COMPLETE (for
incoming packets, device supplied full checksum).
Patch originally from Herbert Xu, updated by myself for 2.6.18-rc3.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Otherwise we could compute an inaccurate hash due to the
random seed changing.
Noticed by Zach Brown and patch is based upon some feedback
from Herbert Xu.
Signed-off-by: David S. Miller <davem@davemloft.net>
Another spin of Herbert Xu's "safer ip reassembly" patch
for 2.6.16.
(The original patch is here:
http://marc.theaimsgroup.com/?l=linux-netdev&m=112281936522415&w=2
and my only contribution is to have tested it.)
This patch (optionally) does additional checks before accepting IP
fragments, which can greatly reduce the possibility of reassembling
fragments which originated from different IP datagrams.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: Arthur Kepner <akepner@sgi.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Both of ipq and frag_queue have *next and **prev, and they can be replaced
with hlist. Thanks Arnaldo Carvalho de Melo for the suggestion.
Signed-off-by: Yasuyuki Kozakai <yasuyuki.kozakai@toshiba.co.jp>
Acked-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This was found by inspection while looking for checksum problems
with the skge driver that sets CHECKSUM_HW. It did not fix the
problem, but it looks like it is needed.
If IP reassembly is trimming an overlapping fragment, it
should reset (or adjust) the hardware checksum flag on the skb.
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Here's a small patch to cleanup NETDEBUG() use in net/ipv4/ for Linux
kernel 2.6.13-rc5. Also weird use of indentation is changed in some
places.
Signed-off-by: Heikki Orsila <heikki.orsila@iki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!