We slightly modify the initialisation sequence to move the
initialisation of the memory managers earlier and in particular before
probing outputs and detecting any existing output configuration. This is
essential if we wish to track preallocated objects and preserve them
whilst initialising GEM.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The use of the mm_list by deferred-free breaks the following patches to
extend the range of objects tracked. We can simplify things if we just
make the unbind during free uninterrutible.
Note that unbinding should never fail, because we hold an additional
reference on every active object. Only the ilk vt-d workaround breaks
this, but already takes care of not failing by waiting for the gpu to
quiescent non-interruptible. But the existence of the deferred free
list casted some doubts on this theory, hence WARN if the unbind fails
and only then retry non-interruptible.
We can kill this additional code after a release in case the theory is
indeed right and no one has hit that WARN.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Simplify object tracking by removing the inactive but pinned list. The
only place where this was used is for counting the available memory,
which is just as easy performed by checking all objects on the rare
occasions it is required (application startup). For ease of debugging,
we keep the reporting of pinned objects through the error-state and
debugfs.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This was only used by one external caller who would just be as happy
with evict-everything, so perform the replacement and make the function
private.
In the process we note that unbinding the inactive list should not fail,
and make it a warning instead.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Currently, we only bump the inactive LRU of an object when we bind
into the GTT for a page-fault. As the object may be used many times
before its mapping is zapped, we do not mark it as active as
frequently as we should. Userspace should be calling set-to-GTT-domain
before each pointer deference (for synchronous access) and so is a
good place to mark the buffer as active.
Marking the buffer as recently used places it at the end of the
inactive eviction queue, though still before anything with outstanding
rendering. This reduces the likelihood of evicting a buffer that is
going to be used again by the CPU in the near future. This way we can
hopefully avoid to kick out upload buffers right before we use them on
the gpu.
Note that we need to check that the object is not active or pinned,
for otherwise we create havoc on the active/pinned lists, which also
use obj->mm_list.
The active lists are sorted by and evicted in last GPU rendering
order, access by the CPU to a still active buffer therefore does not
affect its eviction ordering. Pinned objects are currently excluded
from eviction, therefore the only list that we need to bump for GTT
access by the CPU is the inactive list.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: Added further explanations to the commit message as discussed
on irc.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Enabling the plane before we have assigned valid address means that it
will access random PTE (often with conflicting memory types) and cause
GPU lockups. However, enabling the plane too early appears to workaround
a number of bugs in our modesetting code.
Cc: Franz Melchior <melchior.franz@gmail.com>
References: https://bugs.freedesktop.org/show_bug.cgi?id=39947
References: https://bugs.freedesktop.org/show_bug.cgi?id=41091
References: https://bugs.freedesktop.org/show_bug.cgi?id=49041
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We were attempting to use a per-ring spinlock whilst modifying global
IRQ flags. A recipe for rare missed interrupts.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Copy&pasted from the vlv setup code. According to docs, we need that
on ivb, too.
v2: Use new masked bit handling macros.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... and put them to so good use.
Note that there's functional change in vlv clock gating code, we now
no longer spuriously read back the current value of the bit. According
to Bspec the high bits should always read zero, so ORing this in
should have no effect.
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
PCH PLLs aren't required for outputs on the CPU, so we shouldn't just
treat them as part of the pipe.
So split the code out and manage PCH PLLs separately, allocating them
when needed or trying to re-use existing PCH PLL setups when the timings
match.
v2: add num_pch_pll field to dev_priv (Daniel)
don't NULL the pch_pll pointer in disable or DPMS will fail (Jesse)
put register offsets in pll struct (Chris)
v3: Decouple enable/disable of PLLs from get/put.
v4: Track temporary PLL disabling during modeset
v5: Tidy PLL initialisation by only checking for num_pch_pll == 0 (Eugeni)
v6: Avoid mishandling allocation failure by embedding the small array of
PLLs into the device struct
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44309
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> (up to v2)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> (v3+)
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Tested-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
gen2 hardware has some significant differences from the other interrupt
routines that were glossed over and then forgotten about in the
transition to KMS. Such as
- 16bit IIR
- PendingFlip status bit
This patch reintroduces a handler specifically for gen2 for the purpose
of handling pageflips correctly, simplifying code in the process.
v2: Also fixup ring get/put irq to only access 16bit registers (Daniel)
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=24202
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41793
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: use posting_read16 in intel_ringbuffer.c and kill _driver
from the function names.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If we fail to unbind and so abort the change in tiling, we will have
removed the VMA for the object for no reason. The likelihood of unbind
failing is slim (other than ERESTARTSYS which will cause userspace to
try again), so the change is mostly for the principle.
Also improve the slightly stale comment.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Rename obj->tiling_changed to obj->fence_dirty so that it is clear that
it flags when the parameters for an active fence (including the
no-fence) register are changed.
Also, do not set this flag when the object does not have a fence
register allocated currently and the gpu does not depend upon the
unfence. This case works exactly like when a tiled object lost its
fence and hence does not need additional handling for the tiling
change in the code.
v2: Use fence_dirty to better express what the flag tracks and add a few
more details to the comments to serve as a reminder of how the GPU also
uses the unfenced register slot.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: Add some bikeshed to the commit message about the stricter
use of fence_dirty.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When fixing up the crt load detect code I've failed to notice the same
problem in the tv load detect code. Again, unconditionally use the
load detect pipe infrastructure, it gets things right.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As with one of the earlier patches in the series, we're forced to cast
for copy_[to|from]_user. Again because of the nature of the GEN x86
exclusivity, this should be safe.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
[danvet: Added some bikeshed.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
These were mostly straight forward. No forced casting needed.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
[danvet: fix conflict with ringbuffer_data removal and drop the hunk
about the status page - that needs more care to fix up.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With the exception of a forced cast for phys_obj stuff (a problem in
other patches as well) all of these are fairly simple __iomem compliance
fixes.
As with other patches, yank/paste errors may exist.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
[danvet: Added comment to explain the __iomem cast.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Almost all of the errors related __iomem problems.
Most of the changes here are trivial, however there is plenty of chance
for yank/paste errors.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This was originally used as an attempt to diagnose GPU hangs, but was
never very reliable and superseded by the i915_error_state capture on
hangcheck. It now lies languishing unused and unwanted.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
IvyBridge requires an extra frame between disabling the low power
watermarks and enabling scaling on the sprite plane. If the scaling
is already enabled, then we have already disabled the low power
watermarks and need not incur an extra wait.
Similarly, as we disable the scaling when turning off the sprite plane,
we can update the scaling enabled flag and restore the low power
watermarks.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Pretty useful to debug our DP bandwidth woes.
v2: Also print out the required and available link bandwidth,
suggested by Chris Wilson.
v3: Also print out the input parameters so that diagnosing failures to
find a valid dp link configuration is possible.
v4: s/Display port/DP/ to shorten the output.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Daniel Vetter writes:
A new drm-intel-next pull. Highlights:
- More gmbus patches from Daniel Kurtz, I think gmbus is now ready, all
known issues fixed.
- Fencing cleanup and pipelined fencing removal from Chris.
- rc6 residency interface from Ben, useful for powertop.
- Cleanups and code reorg around the ringbuffer code (Ben&me).
- Use hw semaphores in the pageflip code from Ben.
- More vlv stuff from Jesse, unfortunately his vlv cpu is doa, so less
merged than I've hoped for - we still have the unused function warning :(
- More hsw patches from Eugeni, again, not yet enabled fully.
- intel_pm.c refactoring from Eugeni.
- Ironlake sprite support from Chris.
- And various smaller improvements/fixes all over the place.
Note that this pull request also contains a backmerge of -rc3 to sort out
a few things in -next. I've also had to frob the shortlog a bit to exclude
anything that -rc3 brings in with this pull.
Regression wise we have a few strange bugs going on, but for all of them
closer inspection revealed that they've been pre-existing, just now
slightly more likely to be hit. And for most of them we have a patch
already. Otherwise QA has not reported any regressions, and I'm also not
aware of anything bad happening in 3.4.
* tag 'drm-intel-next-2012-04-23' of git://people.freedesktop.org/~danvet/drm-intel: (420 commits)
drm/i915: rc6 residency (fix the fix)
drm/i915/tv: fix open-coded ARRAY_SIZE.
drm/i915: invalidate render cache on gen2
drm/i915: Silence the change of LVDS sync polarity
drm/i915: add generic power management initialization
drm/i915: move clock gating functionality into intel_pm module
drm/i915: move emon functionality into intel_pm module
drm/i915: move drps, rps and rc6-related functions to intel_pm
drm/i915: fix line breaks in intel_pm
drm/i915: move watermarks settings into intel_pm module
drm/i915: move fbc-related functionality into intel_pm module
drm/i915: Refactor get_fence() to use the common fence writing routine
drm/i915: Refactor fence clearing to use the common fence writing routine
drm/i915: Refactor put_fence() to use the common fence writing routine
drm/i915: Prepare to consolidate fence writing
drm/i915: Remove the unsightly "optimisation" from flush_fence()
drm/i915: Simplify fence finding
drm/i915: Discard the unused obj->last_fenced_ring
drm/i915: Remove unused ring->setup_seqno
drm/i915: Remove fence pipelining
...
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Tested-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If we want hdmi_offset to be relative to the first block, zero value can
be used also for enabled block.
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Tested-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
R6xx has routable blocks, but there's nothing wrong in assignment based
on dig_encoder. We didn't really need that algorithm.
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Tested-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Tested-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Some boards such as the Intel D2700MUD allow you to have over 4GB of RAM.
The GTT on the PVR based devices is 32bit however. Hugh Dickins points out
that we should therefore be setting the mapping gfp mask.
This is not the whole fix for the problem. Some further shmem patches will
be needed to deal with the corner cases.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This provides the needed callback hooks to add hotplug display support to
the GMA36x0 devices.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
In particular clean up the errata handling and correct the crtc masks. We do
this a bit differently using our device abstraction for neatness.
This doesn't address the ACPI opregion and hotplug plumbing, nor the IRQ related
changes that will need. It touches on backlight init but the full backlight
support is not in this change set.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The problem in console mode is lack of linear memory. We can solve that by
dropping to 16bpp. The mode setting X server will allocate its own GEM
framebuffer in 32bpp and all will be well.
We could just do 16bpp anyway but that would be a regression on the lower
modes as many distributions don't yet ship the generic mode setting KMS
drivers.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Introduce a panel presence check for Cedartrail. Non netbook devices don't
necessarily have a panel attached.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Pull in various i915 bits that we will need to begin tackling the LVDS detect
and ACPI events. We try and drift towards the i915 version of the code with
the long term goal that at least some of it can one day be unified.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We don't want them uncached, combining will do nicely and fixes the performance
problem with the generic modesetting X server.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We need to pull more stuff from the VBT in order to configure the clocking
correctly in all cases. Add the relevant bits from the other CDV driver work.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This was reported a long time ago (and I apologize to whoever it was that
reported it as I've lost the original report).
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
EDID vendor IDs are always 3 characters long (4 with the terminating
0). It doesn't make any sense to have a (possibly 8-byte) pointer
to the ID string in the quirk structure.
Signed-off-by: Ian Pilcher <arequipeno@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Requiring the first byte of the EDID base block header to be 0 means we
don't fix up as many transfer errors as we could. Instead have the
callers specify whether it's meant to be block 0 or not, and
conditionally run header fixup based on that.
Bugzilla: https://bugzilla.redhat.com/812890
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The error handling code w.r.t. idr usage looks inconsistent.
In the case of drm_mode_object_get() and drm_ctxbitmap_next() the error
handling is also incomplete.
Unify the code to follow the same pattern always.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
- add support for rs6xx
- add support for DCE4/5
- fixup 6xx/7xx
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds register definitions for HDMI/DP audio on
DCE2/3/4/5 hardware.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Improve handling of bpc (bits per color) in radeon.
In most cases we want 8 except for HDMI, DP, LVDS, and eDP.
v2: handle DP better.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Lennert Buytenhek <buytenh@wantstofly.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
HD panel (1366x768) found most commonly on laptops can't be represented
exactly in CVT/DMT expression, which leads to 1368x768 instead, because
1366 can't be divided by 8.
Add a hack to convert to 1366x768 manually as an exception.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Acked-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Chris' fix for my 32b breakage was incorrect. do_div returns a
remainder. Go back to a divide macro which is more 32b friendly.
Tested on x86-64.
This has only been compile tested on 32b systems.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=48756
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Sincere-apologies: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
[danvet: fixup 32bit compile-fail.]
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>