Hyper-v XMM fast hypercalls use XMM registers to pass input/output
parameters. To access these, hyperv.c can reuse some FPU register
accessors defined in emulator.c. Move them to a common location so both
can access them.
While at it, reorder the parameters of these accessor methods to make
them more readable.
Cc: Alexander Graf <graf@amazon.com>
Cc: Evgeny Iakovlev <eyakovl@amazon.de>
Signed-off-by: Siddharth Chandrasekaran <sidcha@amazon.de>
Message-Id: <01a85a6560714d4d3637d3d86e5eba65073318fa.1622019133.git.sidcha@amazon.de>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>