This is an improved straw bucket that correctly avoids any data movement
between items A and B when neither A nor B's weights are changed. Said
differently, if we adjust the weight of item C (including adding it anew
or removing it completely), we will only see inputs move to or from C,
never between other items in the bucket.
Notably, there is not intermediate scaling factor that needs to be
calculated. The mapping function is a simple function of the item weights.
The below commits were squashed together into this one (mostly to avoid
adding and then yanking a ~6000 lines worth of crush_ln_table):
- crush: add a straw2 bucket type
- crush: add crush_ln to calculate nature log efficently
- crush: improve straw2 adjustment slightly
- crush: change crush_ln to provide 32 more digits
- crush: fix crush_get_bucket_item_weight and bucket destroy for straw2
- crush/mapper: fix divide-by-0 in straw2
(with div64_s64() for draw = ln / w and INT64_MIN -> S64_MIN - need
to create a proper compat.h in ceph.git)
Reflects ceph.git commits 242293c908e923d474910f2b8203fa3b41eb5a53,
32a1ead92efcd351822d22a5fc37d159c65c1338,
6289912418c4a3597a11778bcf29ed5415117ad9,
35fcb04e2945717cf5cfe150b9fa89cb3d2303a1,
6445d9ee7290938de1e4ee9563912a6ab6d8ee5f,
b5921d55d16796e12d66ad2c4add7305f9ce2353.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Crush temporary buffers are allocated as per replica size configured
by the user. When there are more final osds (to be selected as per
rule) than the replicas, buffer overlaps and it causes crash. Now, it
ensures that at most num-rep osds are selected even if more number of
osds are allowed by the rule.
Reflects ceph.git commits 6b4d1aa99718e3b367496326c1e64551330fabc0,
234b066ba04976783d15ff2abc3e81b6cc06fb10.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
This lets you adjust the vary_r tunable on a per-rule basis.
Reflects ceph.git commit f944ccc20aee60a7d8da7e405ec75ad1cd449fac.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The current crush_choose_firstn code will re-use the same 'r' value for
the recursive call. That means that if we are hitting a collision or
rejection for some reason (say, an OSD that is marked out) and need to
retry, we will keep making the same (bad) choice in that recursive
selection.
Introduce a tunable that fixes that behavior by incorporating the parent
'r' value into the recursive starting point, so that a different path
will be taken in subsequent placement attempts.
Note that this was done from the get-go for the new crush_choose_indep
algorithm.
This was exposed by a user who was seeing PGs stuck in active+remapped
after reweight-by-utilization because the up set mapped to a single OSD.
Reflects ceph.git commit a8e6c9fbf88bad056dd05d3eb790e98a5e43451a.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
These two fields are misnomers; they are *retry* counts.
Reflects ceph.git commit f17caba8ae0cad7b6f8f35e53e5f73b444696835.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Back in 27f4d1f6bc32c2ed7b2c5080cbd58b14df622607 we refactored the CRUSH
code to allow adjustment of the retry counts on a per-pool basis. That
commit had an off-by-one bug: the previous "tries" counter was a *retry*
count, not a *try* count, but the new code was passing in 1 meaning
there should be no retries.
Fix the ftotal vs tries comparison to use < instead of <= to fix the
problem. Note that the original code used <= here, which means the
global "choose_total_tries" tunable is actually counting retries.
Compensate for that by adding 1 in crush_do_rule when we pull the tunable
into the local variable.
This was noticed looking at output from a user provided osdmap.
Unfortunately the map doesn't illustrate the change in mapping behavior
and I haven't managed to construct one yet that does. Inspection of the
crush debug output now aligns with prior versions, though.
Reflects ceph.git commit 795704fd615f0b008dcc81aa088a859b2d075138.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
This allows all of the tunables to be overridden by a specific rule.
Reflects ceph.git commits d129e09e57fbc61cfd4f492e3ee77d0750c9d292,
0497db49e5973b50df26251ed0e3f4ac7578e66e.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The legacy behavior is to make the normal number of tries for the
recursive chooseleaf call. The descend_once tunable changed this to
making a single try and bail if we get a reject (note that it is
impossible to collide in the recursive case).
The new set_chooseleaf_tries lets you select the number of recursive
chooseleaf attempts for indep mode, or default to 1. Use the same
behavior for firstn, except default to total_tries when the legacy
tunables are set (for compatibility). This makes the rule step
override the (new) default of 1 recursive attempt, keeping behavior
consistent with indep mode.
Reflects ceph.git commit 685c6950ef3df325ef04ce7c986e36ca2514c5f1.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
This aligns the internal identifier names with the user-visible names in
the decompiled crush map language.
Reflects ceph.git commit caa0e22e15e4226c3671318ba1f61314bf6da2a6.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Since we can specify the recursive retries in a rule, we may as well also
specify the non-recursive tries too for completeness.
Reflects ceph.git commit d1b97462cffccc871914859eaee562f2786abfd1.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Parameterize the attempts for the _firstn choose method, and apply the
rule-specified tries count to firstn mode as well. Note that we have
slightly different behavior here than with indep:
If the firstn value is not specified for firstn, we pass through the
normal attempt count. This maintains compatibility with legacy behavior.
Note that this is usually *not* actually N^2 work, though, because of the
descend_once tunable. However, descend_once is unfortunately *not* the
same thing as 1 chooseleaf try because it is only checked on a reject but
not on a collision. Sigh.
In contrast, for indep, if tries is not specified we default to 1
recursive attempt, because that is simply more sane, and we have the
option to do so. The descend_once tunable has no effect for indep.
Reflects ceph.git commit 64aeded50d80942d66a5ec7b604ff2fcbf5d7b63.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Explicitly control the number of sample attempts, and allow the number of
tries in the recursive call to be explicitly controlled via the rule. This
is important because the amount of time we want to spend looking for a
solution may be rule dependent (e.g., higher for the wide indep pool than
the rep pools).
(We should do the same for the other tunables, by the way!)
Reflects ceph.git commit c43c893be872f709c787bc57f46c0e97876ff681.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Pass down the parent's 'r' value so that we will sample different values in
the recursive call when the parent tries multiple times. This avoids doing
useless work (calling multiple times and trying the same values).
Reflects ceph.git commit 2731d3030d7a3e80922b7f1b7756f9a4a124bac5.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Pass numrep (the width of the result) separately from the number of results
we want *this* iteration. This makes things less awkward when we do a
recursive call (for chooseleaf) and want only one item.
Reflects ceph.git commit 1b567ee08972f268c11b43fc881e57b5984dd08b.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Now that indep is handled by crush_choose_indep, rename crush_choose to
crush_choose_firstn and remove all the conditionals. This ends up
stripping out *lots* of code.
Note that it *also* makes it obvious that the shenanigans we were playing
with r' for uniform buckets were broken for firstn mode. This appears to
have happened waaaay back in commit dae8bec9 (or earlier)... 2007.
Reflects ceph.git commit 94350996cb2035850bcbece6a77a9b0394177ec9.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
For firstn mode, if we fail to make a valid placement choice, we just
continue and return a short result to the caller. For indep mode, however,
we need to make the position stable, and return an undefined value on
failed placements to avoid shifting later results to the left.
Reflects ceph.git commit b1d4dd4eb044875874a1d01c01c7d766db5d0a80.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
This is only present to size the temporary scratch arrays that we put on
the stack. Let the caller allocate them as they wish and remove the
limitation.
Reflects ceph.git commit 1cfe140bf2dab99517589a82a916f4c75b9492d1.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Pass the size of the weight vector into crush_do_rule() to ensure that we
don't access values past the end. This can happen if the caller misbehaves
and passes a weight vector that is smaller than max_devices.
Currently the monitor tries to prevent that from happening, but this will
gracefully tolerate previous bad osdmaps that got into this state. It's
also a bit more defensive.
Reflects ceph.git commit 5922e2c2b8335b5e46c9504349c3a55b7434c01a.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
This saves us some cycles, but does not affect the placement result at
all.
This corresponds to ceph.git commit 4abb53d4f.
Signed-off-by: Sage Weil <sage@inktank.com>
Add libceph support for a new CRUSH tunable recently added to Ceph servers.
Consider the CRUSH rule
step chooseleaf firstn 0 type <node_type>
This rule means that <n> replicas will be chosen in a manner such that
each chosen leaf's branch will contain a unique instance of <node_type>.
When an object is re-replicated after a leaf failure, if the CRUSH map uses
a chooseleaf rule the remapped replica ends up under the <node_type> bucket
that held the failed leaf. This causes uneven data distribution across the
storage cluster, to the point that when all the leaves but one fail under a
particular <node_type> bucket, that remaining leaf holds all the data from
its failed peers.
This behavior also limits the number of peers that can participate in the
re-replication of the data held by the failed leaf, which increases the
time required to re-replicate after a failure.
For a chooseleaf CRUSH rule, the tree descent has two steps: call them the
inner and outer descents.
If the tree descent down to <node_type> is the outer descent, and the descent
from <node_type> down to a leaf is the inner descent, the issue is that a
down leaf is detected on the inner descent, so only the inner descent is
retried.
In order to disperse re-replicated data as widely as possible across a
storage cluster after a failure, we want to retry the outer descent. So,
fix up crush_choose() to allow the inner descent to return immediately on
choosing a failed leaf. Wire this up as a new CRUSH tunable.
Note that after this change, for a chooseleaf rule, if the primary OSD
in a placement group has failed, choosing a replacement may result in
one of the other OSDs in the PG colliding with the new primary. This
requires that OSD's data for that PG to need moving as well. This
seems unavoidable but should be relatively rare.
This corresponds to ceph.git commit 88f218181a9e6d2292e2697fc93797d0f6d6e5dc.
Signed-off-by: Jim Schutt <jaschut@sandia.gov>
Reviewed-by: Sage Weil <sage@inktank.com>
The server side recently added support for tuning some magic
crush variables. Decode these variables if they are present, or use the
default values if they are not present.
Corresponds to ceph.git commit 89af369c25f274fe62ef730e5e8aad0c54f1e5a5.
Signed-off-by: caleb miles <caleb.miles@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Pull ceph updates from Sage Weil:
"There are some updates and cleanups to the CRUSH placement code, a bug
fix with incremental maps, several cleanups and fixes from Josh Durgin
in the RBD block device code, a series of cleanups and bug fixes from
Alex Elder in the messenger code, and some miscellaneous bounds
checking and gfp cleanups/fixes."
Fix up trivial conflicts in net/ceph/{messenger.c,osdmap.c} due to the
networking people preferring "unsigned int" over just "unsigned".
* git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client: (45 commits)
libceph: fix pg_temp updates
libceph: avoid unregistering osd request when not registered
ceph: add auth buf in prepare_write_connect()
ceph: rename prepare_connect_authorizer()
ceph: return pointer from prepare_connect_authorizer()
ceph: use info returned by get_authorizer
ceph: have get_authorizer methods return pointers
ceph: ensure auth ops are defined before use
ceph: messenger: reduce args to create_authorizer
ceph: define ceph_auth_handshake type
ceph: messenger: check return from get_authorizer
ceph: messenger: rework prepare_connect_authorizer()
ceph: messenger: check prepare_write_connect() result
ceph: don't set WRITE_PENDING too early
ceph: drop msgr argument from prepare_write_connect()
ceph: messenger: send banner in process_connect()
ceph: messenger: reset connection kvec caller
libceph: don't reset kvec in prepare_write_banner()
ceph: ignore preferred_osd field
ceph: fully initialize new layout
...
Fix the node weight lookup for tree buckets by using a correct accessor.
Reflects ceph.git commit d287ade5bcbdca82a3aef145b92924cf1e856733.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
These were used for the ill-fated forcefeed feature. Remove them.
Reflects ceph.git commit ebdf80edfecfbd5a842b71fbe5732857994380c1.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Remove forcefeed functionality from CRUSH. This is an ugly misfeature that
is mostly useless and unused. Remove it.
Reflects ceph.git commit ed974b5000f2851207d860a651809af4a1867942.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Conflicts:
net/ceph/crush/mapper.c
Use a temporary variable here to avoid repeated array lookups and clean up
the code a bit.
This reflects ceph.git commit 6b5be27634ad307b471a5bf0db85c4f5c834885f.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
If we get a map that doesn't make sense, error out or ignore the badness
instead of BUGging out. This reflects the ceph.git commits
9895f0bff7dc68e9b49b572613d242315fb11b6c and
8ded26472058d5205803f244c2f33cb6cb10de79.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
This small adjustment reflects a change that was made in ceph.git commit
af6a9f30696c900a2a8bd7ae24e8ed15fb4964bb, about 6 months ago. An N-1
search is not exhaustive. Fixed ceph.git bug #1594.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Move various types from int -> __u32 (or similar), and add const as
appropriate.
This reflects changes that have been present in the userland implementation
for some time.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Include the header to pickup the definitions of the global symbols.
Quiets the following sparse warnings:
warning: symbol 'crush_find_rule' was not declared. Should it be static?
warning: symbol 'crush_do_rule' was not declared. Should it be static?
Signed-off-by: H Hartley Sweeten <hsweeten@visionengravers.com>
Cc: Sage Weil <sage@newdream.net>
Cc: "David S. Miller" <davem@davemloft.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Use of "unsigned int" is preferred to bare "unsigned" in net tree.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This factors out protocol and low-level storage parts of ceph into a
separate libceph module living in net/ceph and include/linux/ceph. This
is mostly a matter of moving files around. However, a few key pieces
of the interface change as well:
- ceph_client becomes ceph_fs_client and ceph_client, where the latter
captures the mon and osd clients, and the fs_client gets the mds client
and file system specific pieces.
- Mount option parsing and debugfs setup is correspondingly broken into
two pieces.
- The mon client gets a generic handler callback for otherwise unknown
messages (mds map, in this case).
- The basic supported/required feature bits can be expanded (and are by
ceph_fs_client).
No functional change, aside from some subtle error handling cases that got
cleaned up in the refactoring process.
Signed-off-by: Sage Weil <sage@newdream.net>