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drm/i915: don't update GEN6_PMIMR when it's not needed
I did some brief tests and the "new_val = pmimr" condition usually happens a few times after exiting games. Note: This is also prep work to track the GEN6_PMIMR register state in dev_priv->pm_imr. This happens in the next patch. Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com> [danvet: Add note to explain why we want this, as per the discussion between Chris and Paulo.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -142,14 +142,18 @@ static void snb_update_pm_irq(struct drm_i915_private *dev_priv,
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uint32_t interrupt_mask,
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uint32_t enabled_irq_mask)
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{
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uint32_t pmimr = I915_READ(GEN6_PMIMR);
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pmimr &= ~interrupt_mask;
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pmimr |= (~enabled_irq_mask & interrupt_mask);
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uint32_t pmimr, new_val;
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assert_spin_locked(&dev_priv->irq_lock);
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I915_WRITE(GEN6_PMIMR, pmimr);
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POSTING_READ(GEN6_PMIMR);
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pmimr = new_val = I915_READ(GEN6_PMIMR);
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new_val &= ~interrupt_mask;
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new_val |= (~enabled_irq_mask & interrupt_mask);
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if (new_val != pmimr) {
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I915_WRITE(GEN6_PMIMR, new_val);
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POSTING_READ(GEN6_PMIMR);
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}
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}
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void snb_enable_pm_irq(struct drm_i915_private *dev_priv, uint32_t mask)
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