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io_uring: refactor io_cqring_wait
It's easy to make a mistake in io_cqring_wait() because for all break/continue clauses we need to watch for prepare/finish_wait to be used correctly. Extract all those into a new helper io_cqring_wait_schedule(), and transforming the loop into simple series of func calls: prepare(); check_and_schedule(); finish(); Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -7195,6 +7195,25 @@ static int io_run_task_work_sig(void)
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return -EINTR;
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}
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/* when returns >0, the caller should retry */
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static inline int io_cqring_wait_schedule(struct io_ring_ctx *ctx,
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struct io_wait_queue *iowq,
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signed long *timeout)
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{
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int ret;
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/* make sure we run task_work before checking for signals */
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ret = io_run_task_work_sig();
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if (ret || io_should_wake(iowq))
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return ret;
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/* let the caller flush overflows, retry */
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if (test_bit(0, &ctx->cq_check_overflow))
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return 1;
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*timeout = schedule_timeout(*timeout);
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return !*timeout ? -ETIME : 1;
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}
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/*
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* Wait until events become available, if we don't already have some. The
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* application must reap them itself, as they reside on the shared cq ring.
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@ -7251,27 +7270,9 @@ static int io_cqring_wait(struct io_ring_ctx *ctx, int min_events,
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io_cqring_overflow_flush(ctx, false, NULL, NULL);
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prepare_to_wait_exclusive(&ctx->wait, &iowq.wq,
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TASK_INTERRUPTIBLE);
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/* make sure we run task_work before checking for signals */
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ret = io_run_task_work_sig();
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if (ret > 0) {
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finish_wait(&ctx->wait, &iowq.wq);
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continue;
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}
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else if (ret < 0)
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break;
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if (io_should_wake(&iowq))
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break;
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if (test_bit(0, &ctx->cq_check_overflow)) {
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finish_wait(&ctx->wait, &iowq.wq);
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continue;
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}
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timeout = schedule_timeout(timeout);
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if (timeout == 0) {
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ret = -ETIME;
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break;
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}
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} while (1);
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finish_wait(&ctx->wait, &iowq.wq);
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ret = io_cqring_wait_schedule(ctx, &iowq, &timeout);
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finish_wait(&ctx->wait, &iowq.wq);
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} while (ret > 0);
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restore_saved_sigmask_unless(ret == -EINTR);
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