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x86, fpu: drop_fpu() before restoring new state from sigframe
No need to save the state with unlazy_fpu(), that is about to get overwritten by the state from the signal frame. Instead use drop_fpu() and continue to restore the new state. Also fold the stop_fpu_preload() into drop_fpu(). Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com> Link: http://lkml.kernel.org/r/1345842782-24175-2-git-send-email-suresh.b.siddha@intel.com Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
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@ -448,17 +448,12 @@ static inline void save_init_fpu(struct task_struct *tsk)
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preempt_enable();
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}
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static inline void stop_fpu_preload(struct task_struct *tsk)
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{
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tsk->fpu_counter = 0;
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}
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static inline void drop_fpu(struct task_struct *tsk)
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{
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/*
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* Forget coprocessor state..
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*/
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stop_fpu_preload(tsk);
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tsk->fpu_counter = 0;
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preempt_disable();
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__drop_fpu(tsk);
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preempt_enable();
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@ -382,16 +382,14 @@ int __restore_xstate_sig(void __user *buf, void __user *buf_fx, int size)
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struct xsave_struct *xsave = &tsk->thread.fpu.state->xsave;
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struct user_i387_ia32_struct env;
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stop_fpu_preload(tsk);
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unlazy_fpu(tsk);
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drop_fpu(tsk);
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if (__copy_from_user(xsave, buf_fx, state_size) ||
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__copy_from_user(&env, buf, sizeof(env))) {
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drop_fpu(tsk);
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__copy_from_user(&env, buf, sizeof(env)))
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return -1;
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}
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sanitize_restored_xstate(tsk, &env, xstate_bv, fx_only);
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set_used_math();
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} else {
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/*
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* For 64-bit frames and 32-bit fsave frames, restore the user
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