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nvidiafb: prevent triggering of softlockup
If the chip locks up, we get into a long polling loop, where the softlockup detector kicks in. See https://bugzilla.redhat.com/bugzilla/attachment.cgi?id=151878 for an example. [adaplas] Chip lockup can occur at 3 points (flush, sync, and wait). Consolidate and allow the driver to go to safe mode cleanly. Signed-off-by: Dave Jones <davej@redhat.com> Signed-off-by: Antonino Daplas <adaplas@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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d4a96b5312
commit
e15de77e74
@ -69,27 +69,38 @@ static const int NVCopyROP_PM[16] = {
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0x5A, /* invert */
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};
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static inline void NVFlush(struct nvidia_par *par)
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static inline void nvidiafb_safe_mode(struct fb_info *info)
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{
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struct nvidia_par *par = info->par;
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touch_softlockup_watchdog();
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info->pixmap.scan_align = 1;
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par->lockup = 1;
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}
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static inline void NVFlush(struct fb_info *info)
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{
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struct nvidia_par *par = info->par;
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int count = 1000000000;
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while (--count && READ_GET(par) != par->dmaPut) ;
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if (!count) {
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printk("nvidiafb: DMA Flush lockup\n");
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par->lockup = 1;
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nvidiafb_safe_mode(info);
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}
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}
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static inline void NVSync(struct nvidia_par *par)
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static inline void NVSync(struct fb_info *info)
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{
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struct nvidia_par *par = info->par;
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int count = 1000000000;
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while (--count && NV_RD32(par->PGRAPH, 0x0700)) ;
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if (!count) {
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printk("nvidiafb: DMA Sync lockup\n");
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par->lockup = 1;
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nvidiafb_safe_mode(info);
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}
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}
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@ -101,8 +112,9 @@ static void NVDmaKickoff(struct nvidia_par *par)
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}
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}
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static void NVDmaWait(struct nvidia_par *par, int size)
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static void NVDmaWait(struct fb_info *info, int size)
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{
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struct nvidia_par *par = info->par;
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int dmaGet;
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int count = 1000000000, cnt;
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size++;
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@ -135,34 +147,38 @@ static void NVDmaWait(struct nvidia_par *par, int size)
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}
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if (!count) {
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printk("DMA Wait Lockup\n");
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par->lockup = 1;
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printk("nvidiafb: DMA Wait Lockup\n");
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nvidiafb_safe_mode(info);
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}
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}
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static void NVSetPattern(struct nvidia_par *par, u32 clr0, u32 clr1,
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static void NVSetPattern(struct fb_info *info, u32 clr0, u32 clr1,
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u32 pat0, u32 pat1)
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{
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NVDmaStart(par, PATTERN_COLOR_0, 4);
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struct nvidia_par *par = info->par;
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NVDmaStart(info, par, PATTERN_COLOR_0, 4);
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NVDmaNext(par, clr0);
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NVDmaNext(par, clr1);
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NVDmaNext(par, pat0);
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NVDmaNext(par, pat1);
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}
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static void NVSetRopSolid(struct nvidia_par *par, u32 rop, u32 planemask)
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static void NVSetRopSolid(struct fb_info *info, u32 rop, u32 planemask)
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{
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struct nvidia_par *par = info->par;
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if (planemask != ~0) {
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NVSetPattern(par, 0, planemask, ~0, ~0);
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NVSetPattern(info, 0, planemask, ~0, ~0);
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if (par->currentRop != (rop + 32)) {
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NVDmaStart(par, ROP_SET, 1);
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NVDmaStart(info, par, ROP_SET, 1);
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NVDmaNext(par, NVCopyROP_PM[rop]);
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par->currentRop = rop + 32;
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}
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} else if (par->currentRop != rop) {
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if (par->currentRop >= 16)
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NVSetPattern(par, ~0, ~0, ~0, ~0);
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NVDmaStart(par, ROP_SET, 1);
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NVSetPattern(info, ~0, ~0, ~0, ~0);
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NVDmaStart(info, par, ROP_SET, 1);
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NVDmaNext(par, NVCopyROP[rop]);
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par->currentRop = rop;
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}
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@ -175,7 +191,7 @@ static void NVSetClippingRectangle(struct fb_info *info, int x1, int y1,
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int h = y2 - y1 + 1;
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int w = x2 - x1 + 1;
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NVDmaStart(par, CLIP_POINT, 2);
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NVDmaStart(info, par, CLIP_POINT, 2);
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NVDmaNext(par, (y1 << 16) | x1);
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NVDmaNext(par, (h << 16) | w);
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}
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@ -237,23 +253,23 @@ void NVResetGraphics(struct fb_info *info)
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break;
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}
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NVDmaStart(par, SURFACE_FORMAT, 4);
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NVDmaStart(info, par, SURFACE_FORMAT, 4);
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NVDmaNext(par, surfaceFormat);
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NVDmaNext(par, pitch | (pitch << 16));
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NVDmaNext(par, 0);
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NVDmaNext(par, 0);
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NVDmaStart(par, PATTERN_FORMAT, 1);
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NVDmaStart(info, par, PATTERN_FORMAT, 1);
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NVDmaNext(par, patternFormat);
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NVDmaStart(par, RECT_FORMAT, 1);
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NVDmaStart(info, par, RECT_FORMAT, 1);
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NVDmaNext(par, rectFormat);
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NVDmaStart(par, LINE_FORMAT, 1);
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NVDmaStart(info, par, LINE_FORMAT, 1);
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NVDmaNext(par, lineFormat);
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par->currentRop = ~0; /* set to something invalid */
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NVSetRopSolid(par, ROP_COPY, ~0);
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NVSetRopSolid(info, ROP_COPY, ~0);
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NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual,
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info->var.yres_virtual);
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@ -269,10 +285,10 @@ int nvidiafb_sync(struct fb_info *info)
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return 0;
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if (!par->lockup)
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NVFlush(par);
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NVFlush(info);
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if (!par->lockup)
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NVSync(par);
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NVSync(info);
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return 0;
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}
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@ -287,7 +303,7 @@ void nvidiafb_copyarea(struct fb_info *info, const struct fb_copyarea *region)
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if (par->lockup)
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return cfb_copyarea(info, region);
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NVDmaStart(par, BLIT_POINT_SRC, 3);
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NVDmaStart(info, par, BLIT_POINT_SRC, 3);
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NVDmaNext(par, (region->sy << 16) | region->sx);
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NVDmaNext(par, (region->dy << 16) | region->dx);
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NVDmaNext(par, (region->height << 16) | region->width);
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@ -312,19 +328,19 @@ void nvidiafb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
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color = ((u32 *) info->pseudo_palette)[rect->color];
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if (rect->rop != ROP_COPY)
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NVSetRopSolid(par, rect->rop, ~0);
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NVSetRopSolid(info, rect->rop, ~0);
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NVDmaStart(par, RECT_SOLID_COLOR, 1);
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NVDmaStart(info, par, RECT_SOLID_COLOR, 1);
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NVDmaNext(par, color);
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NVDmaStart(par, RECT_SOLID_RECTS(0), 2);
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NVDmaStart(info, par, RECT_SOLID_RECTS(0), 2);
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NVDmaNext(par, (rect->dx << 16) | rect->dy);
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NVDmaNext(par, (rect->width << 16) | rect->height);
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NVDmaKickoff(par);
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if (rect->rop != ROP_COPY)
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NVSetRopSolid(par, ROP_COPY, ~0);
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NVSetRopSolid(info, ROP_COPY, ~0);
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}
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static void nvidiafb_mono_color_expand(struct fb_info *info,
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@ -346,7 +362,7 @@ static void nvidiafb_mono_color_expand(struct fb_info *info,
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bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask;
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}
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NVDmaStart(par, RECT_EXPAND_TWO_COLOR_CLIP, 7);
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NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_CLIP, 7);
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NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
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NVDmaNext(par, ((image->dy + image->height) << 16) |
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((image->dx + image->width) & 0xffff));
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@ -357,7 +373,7 @@ static void nvidiafb_mono_color_expand(struct fb_info *info,
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NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
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while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) {
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NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0),
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NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0),
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RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS);
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for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) {
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@ -370,7 +386,7 @@ static void nvidiafb_mono_color_expand(struct fb_info *info,
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}
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if (dsize) {
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NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize);
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NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize);
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for (j = dsize; j--;) {
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tmp = data[k++];
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@ -73,9 +73,9 @@
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#define NVDmaNext(par, data) \
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NV_WR32(&(par)->dmaBase[(par)->dmaCurrent++], 0, (data))
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#define NVDmaStart(par, tag, size) { \
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#define NVDmaStart(info, par, tag, size) { \
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if((par)->dmaFree <= (size)) \
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NVDmaWait(par, size); \
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NVDmaWait(info, size); \
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NVDmaNext(par, ((size) << 18) | (tag)); \
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(par)->dmaFree -= ((size) + 1); \
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}
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