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workqueue: Unbind kworkers before sending them to exit()
It has been reported that isolated CPUs can suffer from interference due to per-CPU kworkers waking up just to die. A surge of workqueue activity during initial setup of a latency-sensitive application (refresh_vm_stats() being one of the culprits) can cause extra per-CPU kworkers to be spawned. Then, said latency-sensitive task can be running merrily on an isolated CPU only to be interrupted sometime later by a kworker marked for death (cf. IDLE_WORKER_TIMEOUT, 5 minutes after last kworker activity). Prevent this by affining kworkers to the wq_unbound_cpumask (which doesn't contain isolated CPUs, cf. HK_TYPE_WQ) before waking them up after marking them with WORKER_DIE. Changing the affinity does require a sleepable context, leverage the newly introduced pool->idle_cull_work to get that. Remove dying workers from pool->workers and keep track of them in a separate list. This intentionally prevents for_each_loop_worker() from iterating over workers that are marked for death. Rename destroy_worker() to set_working_dying() to better reflect its effects and relationship with wake_dying_workers(). Signed-off-by: Valentin Schneider <vschneid@redhat.com> Signed-off-by: Tejun Heo <tj@kernel.org>
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@ -179,6 +179,7 @@ struct worker_pool {
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struct worker *manager; /* L: purely informational */
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struct list_head workers; /* A: attached workers */
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struct list_head dying_workers; /* A: workers about to die */
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struct completion *detach_completion; /* all workers detached */
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struct ida worker_ida; /* worker IDs for task name */
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@ -1906,7 +1907,7 @@ static void worker_detach_from_pool(struct worker *worker)
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list_del(&worker->node);
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worker->pool = NULL;
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if (list_empty(&pool->workers))
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if (list_empty(&pool->workers) && list_empty(&pool->dying_workers))
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detach_completion = pool->detach_completion;
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mutex_unlock(&wq_pool_attach_mutex);
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@ -1995,21 +1996,44 @@ static void rebind_worker(struct worker *worker, struct worker_pool *pool)
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WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, pool->attrs->cpumask) < 0);
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}
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static void wake_dying_workers(struct list_head *cull_list)
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{
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struct worker *worker, *tmp;
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list_for_each_entry_safe(worker, tmp, cull_list, entry) {
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list_del_init(&worker->entry);
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unbind_worker(worker);
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/*
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* If the worker was somehow already running, then it had to be
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* in pool->idle_list when set_worker_dying() happened or we
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* wouldn't have gotten here.
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*
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* Thus, the worker must either have observed the WORKER_DIE
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* flag, or have set its state to TASK_IDLE. Either way, the
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* below will be observed by the worker and is safe to do
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* outside of pool->lock.
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*/
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wake_up_process(worker->task);
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}
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}
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/**
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* destroy_worker - destroy a workqueue worker
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* set_worker_dying - Tag a worker for destruction
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* @worker: worker to be destroyed
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* @list: transfer worker away from its pool->idle_list and into list
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*
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* Destroy @worker and adjust @pool stats accordingly. The worker should
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* be idle.
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* Tag @worker for destruction and adjust @pool stats accordingly. The worker
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* should be idle.
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*
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* CONTEXT:
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* raw_spin_lock_irq(pool->lock).
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*/
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static void destroy_worker(struct worker *worker)
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static void set_worker_dying(struct worker *worker, struct list_head *list)
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{
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struct worker_pool *pool = worker->pool;
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lockdep_assert_held(&pool->lock);
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lockdep_assert_held(&wq_pool_attach_mutex);
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/* sanity check frenzy */
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if (WARN_ON(worker->current_work) ||
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@ -2020,9 +2044,10 @@ static void destroy_worker(struct worker *worker)
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pool->nr_workers--;
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pool->nr_idle--;
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list_del_init(&worker->entry);
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worker->flags |= WORKER_DIE;
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wake_up_process(worker->task);
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list_move(&worker->entry, list);
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list_move(&worker->node, &pool->dying_workers);
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}
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/**
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@ -2069,11 +2094,24 @@ static void idle_worker_timeout(struct timer_list *t)
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*
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* This goes through a pool's idle workers and gets rid of those that have been
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* idle for at least IDLE_WORKER_TIMEOUT seconds.
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*
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* We don't want to disturb isolated CPUs because of a pcpu kworker being
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* culled, so this also resets worker affinity. This requires a sleepable
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* context, hence the split between timer callback and work item.
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*/
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static void idle_cull_fn(struct work_struct *work)
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{
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struct worker_pool *pool = container_of(work, struct worker_pool, idle_cull_work);
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struct list_head cull_list;
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INIT_LIST_HEAD(&cull_list);
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/*
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* Grabbing wq_pool_attach_mutex here ensures an already-running worker
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* cannot proceed beyong worker_detach_from_pool() in its self-destruct
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* path. This is required as a previously-preempted worker could run after
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* set_worker_dying() has happened but before wake_dying_workers() did.
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*/
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mutex_lock(&wq_pool_attach_mutex);
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raw_spin_lock_irq(&pool->lock);
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while (too_many_workers(pool)) {
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@ -2088,10 +2126,12 @@ static void idle_cull_fn(struct work_struct *work)
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break;
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}
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destroy_worker(worker);
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set_worker_dying(worker, &cull_list);
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}
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raw_spin_unlock_irq(&pool->lock);
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wake_dying_workers(&cull_list);
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mutex_unlock(&wq_pool_attach_mutex);
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}
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static void send_mayday(struct work_struct *work)
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@ -2455,12 +2495,12 @@ woke_up:
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/* am I supposed to die? */
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if (unlikely(worker->flags & WORKER_DIE)) {
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raw_spin_unlock_irq(&pool->lock);
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WARN_ON_ONCE(!list_empty(&worker->entry));
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set_pf_worker(false);
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set_task_comm(worker->task, "kworker/dying");
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ida_free(&pool->worker_ida, worker->id);
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worker_detach_from_pool(worker);
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WARN_ON_ONCE(!list_empty(&worker->entry));
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kfree(worker);
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return 0;
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}
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@ -3534,6 +3574,7 @@ static int init_worker_pool(struct worker_pool *pool)
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timer_setup(&pool->mayday_timer, pool_mayday_timeout, 0);
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INIT_LIST_HEAD(&pool->workers);
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INIT_LIST_HEAD(&pool->dying_workers);
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ida_init(&pool->worker_ida);
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INIT_HLIST_NODE(&pool->hash_node);
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@ -3622,8 +3663,11 @@ static void rcu_free_pool(struct rcu_head *rcu)
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static void put_unbound_pool(struct worker_pool *pool)
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{
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DECLARE_COMPLETION_ONSTACK(detach_completion);
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struct list_head cull_list;
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struct worker *worker;
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INIT_LIST_HEAD(&cull_list);
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lockdep_assert_held(&wq_pool_mutex);
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if (--pool->refcnt)
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@ -3656,21 +3700,25 @@ static void put_unbound_pool(struct worker_pool *pool)
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rcuwait_wait_event(&manager_wait,
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!(pool->flags & POOL_MANAGER_ACTIVE),
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TASK_UNINTERRUPTIBLE);
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mutex_lock(&wq_pool_attach_mutex);
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raw_spin_lock_irq(&pool->lock);
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if (!(pool->flags & POOL_MANAGER_ACTIVE)) {
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pool->flags |= POOL_MANAGER_ACTIVE;
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break;
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}
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raw_spin_unlock_irq(&pool->lock);
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mutex_unlock(&wq_pool_attach_mutex);
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}
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while ((worker = first_idle_worker(pool)))
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destroy_worker(worker);
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set_worker_dying(worker, &cull_list);
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WARN_ON(pool->nr_workers || pool->nr_idle);
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raw_spin_unlock_irq(&pool->lock);
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mutex_lock(&wq_pool_attach_mutex);
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if (!list_empty(&pool->workers))
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wake_dying_workers(&cull_list);
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if (!list_empty(&pool->workers) || !list_empty(&pool->dying_workers))
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pool->detach_completion = &detach_completion;
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mutex_unlock(&wq_pool_attach_mutex);
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