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HID: force hid-input for Microsoft SideWinder GameVoice device
Microsoft SideWinder GameVoice driver is a trivial device with a few buttons (0x09 HID usage) and an audio connector, which just forwards the audio input into oridinary sound card present in the computer. Despite this fact, the only interface of this device reports itself as a Telephony/Headset type of HID device. This is apparently incorrect - the device itself doesn't provide any audio/telephony functionality. This is achieved in userland application which only needs to receive the button events from the HID driver. This patch establishes a new quirk which forces hid-input to claim a device it will otherwise leave untouched. Reported-by: Tomas Carnecky <tom@dbservice.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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@ -997,7 +997,7 @@ int hidinput_connect(struct hid_device *hid)
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if (IS_INPUT_APPLICATION(hid->collection[i].usage))
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break;
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if (i == hid->maxcollection)
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if (i == hid->maxcollection && (hid->quirks & HID_QUIRK_HIDINPUT) == 0)
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return -1;
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if (hid->quirks & HID_QUIRK_SKIP_OUTPUT_REPORTS)
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@ -209,6 +209,9 @@
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#define USB_DEVICE_ID_MGE_UPS 0xffff
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#define USB_DEVICE_ID_MGE_UPS1 0x0001
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#define USB_VENDOR_ID_MICROSOFT 0x045e
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#define USB_DEVICE_ID_SIDEWINDER_GV 0x003b
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#define USB_VENDOR_ID_NEC 0x073e
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#define USB_DEVICE_ID_NEC_USB_GAME_PAD 0x0301
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@ -290,6 +293,7 @@ static const struct hid_blacklist {
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{ USB_VENDOR_ID_LOGITECH, USB_DEVICE_ID_DINOVO_EDGE, HID_QUIRK_DUPLICATE_USAGES },
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{ USB_VENDOR_ID_BELKIN, USB_DEVICE_ID_FLIP_KVM, HID_QUIRK_HIDDEV },
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{ USB_VENDOR_ID_MICROSOFT, USB_DEVICE_ID_SIDEWINDER_GV, HID_QUIRK_HIDINPUT },
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{ USB_VENDOR_ID_AIPTEK, USB_DEVICE_ID_AIPTEK_01, HID_QUIRK_IGNORE },
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{ USB_VENDOR_ID_AIPTEK, USB_DEVICE_ID_AIPTEK_10, HID_QUIRK_IGNORE },
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@ -276,6 +276,7 @@ struct hid_item {
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#define HID_QUIRK_DUPLICATE_USAGES 0x00200000
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#define HID_QUIRK_RESET_LEDS 0x00400000
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#define HID_QUIRK_SWAPPED_MIN_MAX 0x00800000
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#define HID_QUIRK_HIDINPUT 0x01000000
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/*
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* This is the global environment of the parser. This information is
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