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drm/i915: grab dev->struct_mutex around framebuffer_init
We look at gem state (like obj->tiling/obj->stride), we better have the relevant locks. Right now this doesn't matter much since most of these checks are a curtesy to safe buggy userspace, but I'd like to freeze the tiling once we have framebuffer objects attached. And then locking matters. Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -7285,14 +7285,21 @@ intel_framebuffer_create(struct drm_device *dev,
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return ERR_PTR(-ENOMEM);
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}
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ret = i915_mutex_lock_interruptible(dev);
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if (ret)
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goto err;
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ret = intel_framebuffer_init(dev, intel_fb, mode_cmd, obj);
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if (ret) {
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drm_gem_object_unreference_unlocked(&obj->base);
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kfree(intel_fb);
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return ERR_PTR(ret);
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}
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mutex_unlock(&dev->struct_mutex);
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if (ret)
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goto err;
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return &intel_fb->base;
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err:
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drm_gem_object_unreference_unlocked(&obj->base);
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kfree(intel_fb);
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return ERR_PTR(ret);
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}
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static u32
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@ -9989,6 +9996,8 @@ int intel_framebuffer_init(struct drm_device *dev,
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int pitch_limit;
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int ret;
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WARN_ON(!mutex_is_locked(&dev->struct_mutex));
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if (obj->tiling_mode == I915_TILING_Y) {
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DRM_DEBUG("hardware does not support tiling Y\n");
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return -EINVAL;
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