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coda: block signals during upcall processing
We ignore signals for about 30 seconds to give userspace a chance to see the upcall. As we did not block signals we ended up in a busy loop for the remainder of the period when a signal is received. Signed-off-by: Jan Harkes <jaharkes@cs.cmu.edu> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -638,42 +638,83 @@ int venus_statfs(struct dentry *dentry, struct kstatfs *sfs)
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/*
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* coda_upcall and coda_downcall routines.
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*
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*/
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static void block_signals(sigset_t *old)
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{
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spin_lock_irq(¤t->sighand->siglock);
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*old = current->blocked;
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static inline void coda_waitfor_upcall(struct upc_req *vmp)
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sigfillset(¤t->blocked);
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sigdelset(¤t->blocked, SIGKILL);
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sigdelset(¤t->blocked, SIGSTOP);
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sigdelset(¤t->blocked, SIGINT);
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recalc_sigpending();
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spin_unlock_irq(¤t->sighand->siglock);
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}
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static void unblock_signals(sigset_t *old)
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{
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spin_lock_irq(¤t->sighand->siglock);
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current->blocked = *old;
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recalc_sigpending();
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spin_unlock_irq(¤t->sighand->siglock);
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}
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/* Don't allow signals to interrupt the following upcalls before venus
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* has seen them,
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* - CODA_CLOSE or CODA_RELEASE upcall (to avoid reference count problems)
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* - CODA_STORE (to avoid data loss)
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*/
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#define CODA_INTERRUPTIBLE(r) (!coda_hard && \
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(((r)->uc_opcode != CODA_CLOSE && \
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(r)->uc_opcode != CODA_STORE && \
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(r)->uc_opcode != CODA_RELEASE) || \
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(r)->uc_flags & REQ_READ))
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static inline void coda_waitfor_upcall(struct upc_req *req)
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{
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DECLARE_WAITQUEUE(wait, current);
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unsigned long timeout = jiffies + coda_timeout * HZ;
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sigset_t old;
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int blocked;
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vmp->uc_posttime = jiffies;
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block_signals(&old);
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blocked = 1;
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add_wait_queue(&vmp->uc_sleep, &wait);
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add_wait_queue(&req->uc_sleep, &wait);
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for (;;) {
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if ( !coda_hard && vmp->uc_opcode != CODA_CLOSE )
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if (CODA_INTERRUPTIBLE(req))
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set_current_state(TASK_INTERRUPTIBLE);
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else
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set_current_state(TASK_UNINTERRUPTIBLE);
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/* got a reply */
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if ( vmp->uc_flags & ( REQ_WRITE | REQ_ABORT ) )
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if (req->uc_flags & (REQ_WRITE | REQ_ABORT))
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break;
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if ( !coda_hard && vmp->uc_opcode != CODA_CLOSE && signal_pending(current) ) {
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/* if this process really wants to die, let it go */
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if ( sigismember(&(current->pending.signal), SIGKILL) ||
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sigismember(&(current->pending.signal), SIGINT) )
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break;
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/* signal is present: after timeout always return
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really smart idea, probably useless ... */
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if ( jiffies - vmp->uc_posttime > coda_timeout * HZ )
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break;
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if (blocked && time_after(jiffies, timeout) &&
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CODA_INTERRUPTIBLE(req))
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{
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unblock_signals(&old);
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blocked = 0;
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}
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schedule();
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}
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remove_wait_queue(&vmp->uc_sleep, &wait);
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set_current_state(TASK_RUNNING);
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return;
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if (signal_pending(current)) {
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list_del(&req->uc_chain);
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break;
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}
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if (blocked)
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schedule_timeout(HZ);
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else
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schedule();
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}
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if (blocked)
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unblock_signals(&old);
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remove_wait_queue(&req->uc_sleep, &wait);
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set_current_state(TASK_RUNNING);
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}
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@ -750,8 +791,6 @@ static int coda_upcall(struct coda_sb_info *sbi,
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goto exit;
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}
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list_del(&(req->uc_chain));
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/* Interrupted before venus read it. */
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if (!(req->uc_flags & REQ_READ))
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goto exit;
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@ -85,7 +85,6 @@ struct upc_req {
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u_short uc_opcode; /* copied from data to save lookup */
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int uc_unique;
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wait_queue_head_t uc_sleep; /* process' wait queue */
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unsigned long uc_posttime;
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};
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#define REQ_ASYNC 0x1
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