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ALSA: aoa: Use SNDRV_DEV_CODEC for AOA codec objects
... instead of SNDRV_DEV_LOWLEVEL. No functional change at this point. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -889,7 +889,7 @@ static int onyx_init_codec(struct aoa_codec *codec)
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return -ENODEV;
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}
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if (aoa_snd_device_new(SNDRV_DEV_LOWLEVEL, onyx, &ops)) {
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if (aoa_snd_device_new(SNDRV_DEV_CODEC, onyx, &ops)) {
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printk(KERN_ERR PFX "failed to create onyx snd device!\n");
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return -ENODEV;
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}
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@ -826,7 +826,7 @@ static int tas_init_codec(struct aoa_codec *codec)
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return -ENODEV;
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}
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if (aoa_snd_device_new(SNDRV_DEV_LOWLEVEL, tas, &ops)) {
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if (aoa_snd_device_new(SNDRV_DEV_CODEC, tas, &ops)) {
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printk(KERN_ERR PFX "failed to create tas snd device!\n");
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return -ENODEV;
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}
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@ -92,7 +92,7 @@ static int toonie_init_codec(struct aoa_codec *codec)
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if (toonie->codec.connected != 1)
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return -ENOTCONN;
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if (aoa_snd_device_new(SNDRV_DEV_LOWLEVEL, toonie, &ops)) {
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if (aoa_snd_device_new(SNDRV_DEV_CODEC, toonie, &ops)) {
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printk(KERN_ERR PFX "failed to create toonie snd device!\n");
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return -ENODEV;
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}
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