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ALSA: hda: hdmi - fix port numbering for ICL and TGL platforms
Semantics of port#0 differ between ICL and TGL: ICL port#0 -> never used for HDAudio ICL port#1 -> should be mapped to first pin (0x04) TGL port#0 -> typically not used, but HW has the support, so should be mapped to first pin (0x04) TGL port#1 -> should be mapped to 2nd pin (0x06) Refactor the port mapping logic to allow to take the above differences into account. Fixes issues with HDAudio on some TGL platforms. Co-developed-by: Pan Xiuli <xiuli.pan@linux.intel.com> Signed-off-by: Pan Xiuli <xiuli.pan@linux.intel.com> Signed-off-by: Kai Vehmanen <kai.vehmanen@linux.intel.com> Link: https://lore.kernel.org/r/20191115124449.20512-2-kai.vehmanen@linux.intel.com Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -2664,7 +2664,7 @@ static int intel_pin2port(void *audio_ptr, int pin_nid)
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*/
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for (i = 0; i < spec->port_num; i++) {
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if (pin_nid == spec->port_map[i])
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return i + 1;
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return i;
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}
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/* return -1 if pin number exceeds our expectation */
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@ -2684,9 +2684,9 @@ static int intel_port2pin(struct hda_codec *codec, int port)
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return port + intel_base_nid(codec) - 1;
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}
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if (port < 1 || port > spec->port_num)
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if (port < 0 || port >= spec->port_num)
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return 0;
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return spec->port_map[port - 1];
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return spec->port_map[port];
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}
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static void intel_pin_eld_notify(void *audio_ptr, int port, int pipe)
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@ -2838,9 +2838,9 @@ static int patch_i915_icl_hdmi(struct hda_codec *codec)
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{
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/*
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* pin to port mapping table where the value indicate the pin number and
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* the index indicate the port number with 1 base.
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* the index indicate the port number.
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*/
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static const int map[] = {0x4, 0x6, 0x8, 0xa, 0xb};
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static const int map[] = {0x0, 0x4, 0x6, 0x8, 0xa, 0xb};
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return intel_hsw_common_init(codec, 0x02, map, ARRAY_SIZE(map));
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}
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@ -2849,7 +2849,7 @@ static int patch_i915_tgl_hdmi(struct hda_codec *codec)
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{
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/*
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* pin to port mapping table where the value indicate the pin number and
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* the index indicate the port number with 1 base.
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* the index indicate the port number.
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*/
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static const int map[] = {0x4, 0x6, 0x8, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf};
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