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V4L/DVB (6997): Replace a very dirty hack on videobuf for a clean wait_event
In order to videobuf_iolock to work, mmap_mapper should be called first. Otherwise, an OOPS is generated. On some cases, .mmap file handler used to took some time to be called. On those situations, mmap_mmapper() were called after iolock. This patch properly waits for mmap_mapper to be called, otherwise generating an error. Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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@ -98,13 +98,15 @@ int videobuf_iolock(struct videobuf_queue *q, struct videobuf_buffer *vb,
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MAGIC_CHECK(vb->magic, MAGIC_BUFFER);
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MAGIC_CHECK(q->int_ops->magic, MAGIC_QTYPE_OPS);
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/* FIXME: This is required to avoid OOPS on some cases,
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/* This is required to avoid OOPS on some cases,
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since mmap_mapper() method should be called before _iolock.
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On some cases, the mmap_mapper() is called only after scheduling.
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However, this way is just too dirty! Better to wait for some event.
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*/
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schedule_timeout(HZ);
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wait_event_timeout(vb->done, q->is_mmapped, msecs_to_jiffies(100));
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if (!q->is_mmapped) {
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printk(KERN_ERR "Error: mmap_mapper() never called!\n");
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return -EINVAL;
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}
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return CALL(q, iolock, q, vb, fbuf);
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}
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@ -300,7 +302,11 @@ static int __videobuf_mmap_free(struct videobuf_queue *q)
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MAGIC_CHECK(q->int_ops->magic, MAGIC_QTYPE_OPS);
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rc = CALL(q, mmap_free, q);
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q->is_mmapped = 0;
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if (rc < 0)
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return rc;
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@ -1022,6 +1028,7 @@ int videobuf_mmap_mapper(struct videobuf_queue *q,
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mutex_lock(&q->lock);
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retval = CALL(q, mmap_mapper, q, vma);
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q->is_mmapped = 1;
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mutex_unlock(&q->lock);
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return retval;
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@ -164,6 +164,8 @@ struct videobuf_queue {
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unsigned int streaming:1;
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unsigned int reading:1;
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unsigned int is_mmapped:1;
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/* capture via mmap() + ioctl(QBUF/DQBUF) */
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struct list_head stream;
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