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media: videobuf2: move cache_hints handling to allocators
This moves cache hints handling from the videobuf2 core down to the allocator's level, because allocators do the sync/flush caches eventually and may take better decisions. Besides, allocators already decide whether cache sync/flush should be done or can be skipped. This patch moves the scattered buffer cache sync logic to one common place. Signed-off-by: Sergey Senozhatsky <senozhatsky@chromium.org> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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@ -328,9 +328,6 @@ static void __vb2_buf_mem_prepare(struct vb2_buffer *vb)
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return;
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vb->synced = 1;
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if (vb->skip_cache_sync_on_prepare)
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return;
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for (plane = 0; plane < vb->num_planes; ++plane)
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call_void_memop(vb, prepare, vb->planes[plane].mem_priv);
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}
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@ -347,9 +344,6 @@ static void __vb2_buf_mem_finish(struct vb2_buffer *vb)
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return;
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vb->synced = 0;
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if (vb->skip_cache_sync_on_finish)
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return;
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for (plane = 0; plane < vb->num_planes; ++plane)
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call_void_memop(vb, finish, vb->planes[plane].mem_priv);
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}
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@ -101,6 +101,9 @@ static void vb2_dc_prepare(void *buf_priv)
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struct vb2_dc_buf *buf = buf_priv;
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struct sg_table *sgt = buf->dma_sgt;
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if (buf->vb->skip_cache_sync_on_prepare)
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return;
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if (!sgt)
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return;
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@ -112,6 +115,9 @@ static void vb2_dc_finish(void *buf_priv)
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struct vb2_dc_buf *buf = buf_priv;
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struct sg_table *sgt = buf->dma_sgt;
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if (buf->vb->skip_cache_sync_on_finish)
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return;
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if (!sgt)
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return;
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@ -204,6 +204,9 @@ static void vb2_dma_sg_prepare(void *buf_priv)
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struct vb2_dma_sg_buf *buf = buf_priv;
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struct sg_table *sgt = buf->dma_sgt;
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if (buf->vb->skip_cache_sync_on_prepare)
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return;
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dma_sync_sgtable_for_device(buf->dev, sgt, buf->dma_dir);
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}
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@ -212,6 +215,9 @@ static void vb2_dma_sg_finish(void *buf_priv)
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struct vb2_dma_sg_buf *buf = buf_priv;
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struct sg_table *sgt = buf->dma_sgt;
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if (buf->vb->skip_cache_sync_on_finish)
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return;
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dma_sync_sgtable_for_cpu(buf->dev, sgt, buf->dma_dir);
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}
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