PCI/VGA: Fix typos

Fix typos, rewrap to fill 78 columns, convert to conventional multi-line
style.

[bhelgaas: squash and add more fixes]
Link: https://lore.kernel.org/r/20230808223412.1743176-7-sui.jingfeng@linux.dev
Link: https://lore.kernel.org/r/20230808223412.1743176-9-sui.jingfeng@linux.dev
Link: https://lore.kernel.org/r/20230808223412.1743176-10-sui.jingfeng@linux.dev
Link: https://lore.kernel.org/r/20230808223412.1743176-11-sui.jingfeng@linux.dev
Signed-off-by: Sui Jingfeng <suijingfeng@loongson.cn>
Signed-off-by: Bjorn Helgaas <bhelgaas@google.com>
This commit is contained in:
Sui Jingfeng 2023-08-09 06:34:07 +08:00 committed by Bjorn Helgaas
parent 0215845348
commit cc64ca4b62
2 changed files with 161 additions and 151 deletions

View File

@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT
/*
* vgaarb.c: Implements the VGA arbitration. For details refer to
* vgaarb.c: Implements VGA arbitration. For details refer to
* Documentation/gpu/vgaarbiter.rst
*
* (C) Copyright 2005 Benjamin Herrenschmidt <benh@kernel.crashing.org>
@ -30,22 +30,21 @@
#include <linux/vt.h>
#include <linux/console.h>
#include <linux/acpi.h>
#include <linux/uaccess.h>
#include <linux/vgaarb.h>
static void vga_arbiter_notify_clients(void);
/*
* We keep a list of all vga devices in the system to speed
* We keep a list of all VGA devices in the system to speed
* up the various operations of the arbiter
*/
struct vga_device {
struct list_head list;
struct pci_dev *pdev;
unsigned int decodes; /* what does it decodes */
unsigned int owns; /* what does it owns */
unsigned int locks; /* what does it locks */
unsigned int decodes; /* what it decodes */
unsigned int owns; /* what it owns */
unsigned int locks; /* what it locks */
unsigned int io_lock_cnt; /* legacy IO lock count */
unsigned int mem_lock_cnt; /* legacy MEM lock count */
unsigned int io_norm_cnt; /* normal IO count */
@ -61,7 +60,6 @@ static bool vga_arbiter_used;
static DEFINE_SPINLOCK(vga_lock);
static DECLARE_WAIT_QUEUE_HEAD(vga_wait_queue);
static const char *vga_iostate_to_str(unsigned int iostate)
{
/* Ignore VGA_RSRC_IO and VGA_RSRC_MEM */
@ -79,14 +77,16 @@ static const char *vga_iostate_to_str(unsigned int iostate)
static int vga_str_to_iostate(char *buf, int str_size, unsigned int *io_state)
{
/* we could in theory hand out locks on IO and mem
* separately to userspace but it can cause deadlocks */
/*
* In theory, we could hand out locks on IO and MEM separately to
* userspace, but this can cause deadlocks.
*/
if (strncmp(buf, "none", 4) == 0) {
*io_state = VGA_RSRC_NONE;
return 1;
}
/* XXX We're not chekcing the str_size! */
/* XXX We're not checking the str_size! */
if (strncmp(buf, "io+mem", 6) == 0)
goto both;
else if (strncmp(buf, "io", 2) == 0)
@ -99,7 +99,7 @@ both:
return 1;
}
/* this is only used a cookie - it should not be dereferenced */
/* This is only used as a cookie, it should not be dereferenced */
static struct pci_dev *vga_default;
/* Find somebody in our list */
@ -116,20 +116,18 @@ static struct vga_device *vgadev_find(struct pci_dev *pdev)
/**
* vga_default_device - return the default VGA device, for vgacon
*
* This can be defined by the platform. The default implementation
* is rather dumb and will probably only work properly on single
* vga card setups and/or x86 platforms.
* This can be defined by the platform. The default implementation is
* rather dumb and will probably only work properly on single VGA card
* setups and/or x86 platforms.
*
* If your VGA default device is not PCI, you'll have to return
* NULL here. In this case, I assume it will not conflict with
* any PCI card. If this is not true, I'll have to define two archs
* hooks for enabling/disabling the VGA default device if that is
* possible. This may be a problem with real _ISA_ VGA cards, in
* addition to a PCI one. I don't know at this point how to deal
* with that card. Can theirs IOs be disabled at all ? If not, then
* I suppose it's a matter of having the proper arch hook telling
* us about it, so we basically never allow anybody to succeed a
* vga_get()...
* If your VGA default device is not PCI, you'll have to return NULL here.
* In this case, I assume it will not conflict with any PCI card. If this
* is not true, I'll have to define two arch hooks for enabling/disabling
* the VGA default device if that is possible. This may be a problem with
* real _ISA_ VGA cards, in addition to a PCI one. I don't know at this
* point how to deal with that card. Can their IOs be disabled at all? If
* not, then I suppose it's a matter of having the proper arch hook telling
* us about it, so we basically never allow anybody to succeed a vga_get().
*/
struct pci_dev *vga_default_device(void)
{
@ -147,14 +145,13 @@ void vga_set_default_device(struct pci_dev *pdev)
}
/**
* vga_remove_vgacon - deactivete vga console
* vga_remove_vgacon - deactivate VGA console
*
* Unbind and unregister vgacon in case pdev is the default vga
* device. Can be called by gpu drivers on initialization to make
* sure vga register access done by vgacon will not disturb the
* device.
* Unbind and unregister vgacon in case pdev is the default VGA device.
* Can be called by GPU drivers on initialization to make sure VGA register
* access done by vgacon will not disturb the device.
*
* @pdev: pci device.
* @pdev: PCI device.
*/
#if !defined(CONFIG_VGA_CONSOLE)
int vga_remove_vgacon(struct pci_dev *pdev)
@ -193,14 +190,17 @@ int vga_remove_vgacon(struct pci_dev *pdev)
#endif
EXPORT_SYMBOL(vga_remove_vgacon);
/* If we don't ever use VGA arb we should avoid
turning off anything anywhere due to old X servers getting
confused about the boot device not being VGA */
/*
* If we don't ever use VGA arbitration, we should avoid turning off
* anything anywhere due to old X servers getting confused about the boot
* device not being VGA.
*/
static void vga_check_first_use(void)
{
/* we should inform all GPUs in the system that
* VGA arb has occurred and to try and disable resources
* if they can */
/*
* Inform all GPUs in the system that VGA arbitration has occurred
* so they can disable resources if possible.
*/
if (!vga_arbiter_used) {
vga_arbiter_used = true;
vga_arbiter_notify_clients();
@ -216,7 +216,8 @@ static struct vga_device *__vga_tryget(struct vga_device *vgadev,
unsigned int pci_bits;
u32 flags = 0;
/* Account for "normal" resources to lock. If we decode the legacy,
/*
* Account for "normal" resources to lock. If we decode the legacy,
* counterpart, we need to request it as well
*/
if ((rsrc & VGA_RSRC_NORMAL_IO) &&
@ -236,14 +237,15 @@ static struct vga_device *__vga_tryget(struct vga_device *vgadev,
if (wants == 0)
goto lock_them;
/* We don't need to request a legacy resource, we just enable
* appropriate decoding and go
/*
* We don't need to request a legacy resource, we just enable
* appropriate decoding and go.
*/
legacy_wants = wants & VGA_RSRC_LEGACY_MASK;
if (legacy_wants == 0)
goto enable_them;
/* Ok, we don't, let's find out how we need to kick off */
/* Ok, we don't, let's find out who we need to kick off */
list_for_each_entry(conflict, &vga_list, list) {
unsigned int lwants = legacy_wants;
unsigned int change_bridge = 0;
@ -252,39 +254,44 @@ static struct vga_device *__vga_tryget(struct vga_device *vgadev,
if (vgadev == conflict)
continue;
/* We have a possible conflict. before we go further, we must
/*
* We have a possible conflict. Before we go further, we must
* check if we sit on the same bus as the conflicting device.
* if we don't, then we must tie both IO and MEM resources
* If we don't, then we must tie both IO and MEM resources
* together since there is only a single bit controlling
* VGA forwarding on P2P bridges
* VGA forwarding on P2P bridges.
*/
if (vgadev->pdev->bus != conflict->pdev->bus) {
change_bridge = 1;
lwants = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
}
/* Check if the guy has a lock on the resource. If he does,
* return the conflicting entry
/*
* Check if the guy has a lock on the resource. If he does,
* return the conflicting entry.
*/
if (conflict->locks & lwants)
return conflict;
/* Ok, now check if it owns the resource we want. We can
* lock resources that are not decoded, therefore a device
/*
* Ok, now check if it owns the resource we want. We can
* lock resources that are not decoded; therefore a device
* can own resources it doesn't decode.
*/
match = lwants & conflict->owns;
if (!match)
continue;
/* looks like he doesn't have a lock, we can steal
* them from him
/*
* Looks like he doesn't have a lock, we can steal them
* from him.
*/
flags = 0;
pci_bits = 0;
/* If we can't control legacy resources via the bridge, we
/*
* If we can't control legacy resources via the bridge, we
* also need to disable normal decoding.
*/
if (!conflict->bridge_has_one_vga) {
@ -311,7 +318,8 @@ static struct vga_device *__vga_tryget(struct vga_device *vgadev,
}
enable_them:
/* ok dude, we got it, everybody conflicting has been disabled, let's
/*
* Ok, we got it, everybody conflicting has been disabled, let's
* enable us. Mark any bits in "owns" regardless of whether we
* decoded them. We can lock resources we don't decode, therefore
* we must track them via "owns".
@ -353,8 +361,9 @@ static void __vga_put(struct vga_device *vgadev, unsigned int rsrc)
vgaarb_dbg(dev, "%s\n", __func__);
/* Update our counters, and account for equivalent legacy resources
* if we decode them
/*
* Update our counters and account for equivalent legacy resources
* if we decode them.
*/
if ((rsrc & VGA_RSRC_NORMAL_IO) && vgadev->io_norm_cnt > 0) {
vgadev->io_norm_cnt--;
@ -371,32 +380,34 @@ static void __vga_put(struct vga_device *vgadev, unsigned int rsrc)
if ((rsrc & VGA_RSRC_LEGACY_MEM) && vgadev->mem_lock_cnt > 0)
vgadev->mem_lock_cnt--;
/* Just clear lock bits, we do lazy operations so we don't really
* have to bother about anything else at this point
/*
* Just clear lock bits, we do lazy operations so we don't really
* have to bother about anything else at this point.
*/
if (vgadev->io_lock_cnt == 0)
vgadev->locks &= ~VGA_RSRC_LEGACY_IO;
if (vgadev->mem_lock_cnt == 0)
vgadev->locks &= ~VGA_RSRC_LEGACY_MEM;
/* Kick the wait queue in case somebody was waiting if we actually
* released something
/*
* Kick the wait queue in case somebody was waiting if we actually
* released something.
*/
if (old_locks != vgadev->locks)
wake_up_all(&vga_wait_queue);
}
/**
* vga_get - acquire & locks VGA resources
* @pdev: pci device of the VGA card or NULL for the system default
* vga_get - acquire & lock VGA resources
* @pdev: PCI device of the VGA card or NULL for the system default
* @rsrc: bit mask of resources to acquire and lock
* @interruptible: blocking should be interruptible by signals ?
*
* This function acquires VGA resources for the given card and mark those
* resources locked. If the resource requested are "normal" (and not legacy)
* Acquire VGA resources for the given card and mark those resources
* locked. If the resources requested are "normal" (and not legacy)
* resources, the arbiter will first check whether the card is doing legacy
* decoding for that type of resource. If yes, the lock is "converted" into a
* legacy resource lock.
* decoding for that type of resource. If yes, the lock is "converted" into
* a legacy resource lock.
*
* The arbiter will first look for all VGA cards that might conflict and disable
* their IOs and/or Memory access, including VGA forwarding on P2P bridges if
@ -428,7 +439,7 @@ int vga_get(struct pci_dev *pdev, unsigned int rsrc, int interruptible)
int rc = 0;
vga_check_first_use();
/* The one who calls us should check for this, but lets be sure... */
/* The caller should check for this, but let's be sure */
if (pdev == NULL)
pdev = vga_default_device();
if (pdev == NULL)
@ -447,12 +458,12 @@ int vga_get(struct pci_dev *pdev, unsigned int rsrc, int interruptible)
if (conflict == NULL)
break;
/* We have a conflict, we wait until somebody kicks the
/*
* We have a conflict; we wait until somebody kicks the
* work queue. Currently we have one work queue that we
* kick each time some resources are released, but it would
* be fairly easy to have a per device one so that we only
* need to attach to the conflicting device
* be fairly easy to have a per-device one so that we only
* need to attach to the conflicting device.
*/
init_waitqueue_entry(&wait, current);
add_wait_queue(&vga_wait_queue, &wait);
@ -474,12 +485,12 @@ EXPORT_SYMBOL(vga_get);
/**
* vga_tryget - try to acquire & lock legacy VGA resources
* @pdev: pci devivce of VGA card or NULL for system default
* @pdev: PCI device of VGA card or NULL for system default
* @rsrc: bit mask of resources to acquire and lock
*
* This function performs the same operation as vga_get(), but will return an
* error (-EBUSY) instead of blocking if the resources are already locked by
* another card. It can be called in any context
* Perform the same operation as vga_get(), but return an error (-EBUSY)
* instead of blocking if the resources are already locked by another card.
* Can be called in any context.
*
* On success, release the VGA resource again with vga_put().
*
@ -495,7 +506,7 @@ static int vga_tryget(struct pci_dev *pdev, unsigned int rsrc)
vga_check_first_use();
/* The one who calls us should check for this, but lets be sure... */
/* The caller should check for this, but let's be sure */
if (pdev == NULL)
pdev = vga_default_device();
if (pdev == NULL)
@ -515,20 +526,20 @@ bail:
/**
* vga_put - release lock on legacy VGA resources
* @pdev: pci device of VGA card or NULL for system default
* @rsrc: but mask of resource to release
* @pdev: PCI device of VGA card or NULL for system default
* @rsrc: bit mask of resource to release
*
* This fuction releases resources previously locked by vga_get() or
* vga_tryget(). The resources aren't disabled right away, so that a subsequence
* vga_get() on the same card will succeed immediately. Resources have a
* counter, so locks are only released if the counter reaches 0.
* Release resources previously locked by vga_get() or vga_tryget(). The
* resources aren't disabled right away, so that a subsequent vga_get() on
* the same card will succeed immediately. Resources have a counter, so
* locks are only released if the counter reaches 0.
*/
void vga_put(struct pci_dev *pdev, unsigned int rsrc)
{
struct vga_device *vgadev;
unsigned long flags;
/* The one who calls us should check for this, but lets be sure... */
/* The caller should check for this, but let's be sure */
if (pdev == NULL)
pdev = vga_default_device();
if (pdev == NULL)
@ -665,7 +676,7 @@ static bool vga_is_boot_device(struct vga_device *vgadev)
}
/*
* vgadev has neither IO nor MEM enabled. If we haven't found any
* Vgadev has neither IO nor MEM enabled. If we haven't found any
* other VGA devices, it is the best candidate so far.
*/
if (!boot_vga)
@ -696,20 +707,20 @@ static void vga_arbiter_check_bridge_sharing(struct vga_device *vgadev)
return;
}
/* okay iterate the new devices bridge hierarachy */
/* Iterate the new device's bridge hierarchy */
new_bus = vgadev->pdev->bus;
while (new_bus) {
new_bridge = new_bus->self;
/* go through list of devices already registered */
/* Go through list of devices already registered */
list_for_each_entry(same_bridge_vgadev, &vga_list, list) {
bus = same_bridge_vgadev->pdev->bus;
bridge = bus->self;
/* see if the share a bridge with this device */
/* See if it shares a bridge with this device */
if (new_bridge == bridge) {
/*
* If their direct parent bridge is the same
* If its direct parent bridge is the same
* as any bridge of this device then it can't
* be used for that device.
*/
@ -717,10 +728,10 @@ static void vga_arbiter_check_bridge_sharing(struct vga_device *vgadev)
}
/*
* Now iterate the previous devices bridge hierarchy.
* If the new devices parent bridge is in the other
* devices hierarchy then we can't use it to control
* this device
* Now iterate the previous device's bridge hierarchy.
* If the new device's parent bridge is in the other
* device's hierarchy, we can't use it to control this
* device.
*/
while (bus) {
bridge = bus->self;
@ -741,10 +752,9 @@ static void vga_arbiter_check_bridge_sharing(struct vga_device *vgadev)
}
/*
* Currently, we assume that the "initial" setup of the system is
* not sane, that is we come up with conflicting devices and let
* the arbiter's client decides if devices decodes or not legacy
* things.
* Currently, we assume that the "initial" setup of the system is not sane,
* that is, we come up with conflicting devices and let the arbiter's
* client decide if devices decodes legacy things or not.
*/
static bool vga_arbiter_add_pci_device(struct pci_dev *pdev)
{
@ -763,7 +773,7 @@ static bool vga_arbiter_add_pci_device(struct pci_dev *pdev)
if (vgadev == NULL) {
vgaarb_err(&pdev->dev, "failed to allocate VGA arbiter data\n");
/*
* What to do on allocation failure ? For now, let's just do
* What to do on allocation failure? For now, let's just do
* nothing, I'm not sure there is anything saner to be done.
*/
return false;
@ -781,10 +791,12 @@ static bool vga_arbiter_add_pci_device(struct pci_dev *pdev)
vgadev->decodes = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM |
VGA_RSRC_NORMAL_IO | VGA_RSRC_NORMAL_MEM;
/* by default mark it as decoding */
/* By default, mark it as decoding */
vga_decode_count++;
/* Mark that we "own" resources based on our enables, we will
* clear that below if the bridge isn't forwarding
/*
* Mark that we "own" resources based on our enables, we will
* clear that below if the bridge isn't forwarding.
*/
pci_read_config_word(pdev, PCI_COMMAND, &cmd);
if (cmd & PCI_COMMAND_IO)
@ -864,7 +876,7 @@ bail:
return ret;
}
/* This is called with the lock */
/* Called with the lock */
static void vga_update_device_decodes(struct vga_device *vgadev,
unsigned int new_decodes)
{
@ -889,7 +901,7 @@ static void vga_update_device_decodes(struct vga_device *vgadev,
__vga_put(vgadev, decodes_unlocked);
}
/* change decodes counter */
/* Change decodes counter */
if (old_decodes & VGA_RSRC_LEGACY_MASK &&
!(new_decodes & VGA_RSRC_LEGACY_MASK))
vga_decode_count--;
@ -913,16 +925,17 @@ static void __vga_set_legacy_decoding(struct pci_dev *pdev,
if (vgadev == NULL)
goto bail;
/* don't let userspace futz with kernel driver decodes */
/* Don't let userspace futz with kernel driver decodes */
if (userspace && vgadev->set_decode)
goto bail;
/* update the device decodes + counter */
/* Update the device decodes + counter */
vga_update_device_decodes(vgadev, decodes);
/* XXX if somebody is going from "doesn't decode" to "decodes" state
* here, additional care must be taken as we may have pending owner
* ship of non-legacy region ...
/*
* XXX If somebody is going from "doesn't decode" to "decodes"
* state here, additional care must be taken as we may have pending
* ownership of non-legacy region.
*/
bail:
spin_unlock_irqrestore(&vga_lock, flags);
@ -930,10 +943,10 @@ bail:
/**
* vga_set_legacy_decoding
* @pdev: pci device of the VGA card
* @pdev: PCI device of the VGA card
* @decodes: bit mask of what legacy regions the card decodes
*
* Indicates to the arbiter if the card decodes legacy VGA IOs, legacy VGA
* Indicate to the arbiter if the card decodes legacy VGA IOs, legacy VGA
* Memory, both, or none. All cards default to both, the card driver (fbdev for
* example) should tell the arbiter if it has disabled legacy decoding, so the
* card can be left out of the arbitration process (and can be safe to take
@ -947,25 +960,25 @@ EXPORT_SYMBOL(vga_set_legacy_decoding);
/**
* vga_client_register - register or unregister a VGA arbitration client
* @pdev: pci device of the VGA client
* @set_decode: vga decode change callback
* @pdev: PCI device of the VGA client
* @set_decode: VGA decode change callback
*
* Clients have two callback mechanisms they can use.
*
* @set_decode callback: If a client can disable its GPU VGA resource, it
* will get a callback from this to set the encode/decode state.
*
* Rationale: we cannot disable VGA decode resources unconditionally some single
* GPU laptops seem to require ACPI or BIOS access to the VGA registers to
* control things like backlights etc. Hopefully newer multi-GPU laptops do
* something saner, and desktops won't have any special ACPI for this. The
* driver will get a callback when VGA arbitration is first used by userspace
* since some older X servers have issues.
* Rationale: we cannot disable VGA decode resources unconditionally
* because some single GPU laptops seem to require ACPI or BIOS access to
* the VGA registers to control things like backlights etc. Hopefully newer
* multi-GPU laptops do something saner, and desktops won't have any
* special ACPI for this. The driver will get a callback when VGA
* arbitration is first used by userspace since some older X servers have
* issues.
*
* This function does not check whether a client for @pdev has been registered
* already.
* Does not check whether a client for @pdev has been registered already.
*
* To unregister just call vga_client_unregister().
* To unregister, call vga_client_unregister().
*
* Returns: 0 on success, -ENODEV on failure
*/
@ -991,13 +1004,13 @@ EXPORT_SYMBOL(vga_client_register);
*
* Semantics is:
*
* open : open user instance of the arbitrer. by default, it's
* open : Open user instance of the arbiter. By default, it's
* attached to the default VGA device of the system.
*
* close : close user instance, release locks
* close : Close user instance, release locks
*
* read : return a string indicating the status of the target.
* an IO state string is of the form {io,mem,io+mem,none},
* read : Return a string indicating the status of the target.
* An IO state string is of the form {io,mem,io+mem,none},
* mc and ic are respectively mem and io lock counts (for
* debugging/diagnostic only). "decodes" indicate what the
* card currently decodes, "owns" indicates what is currently
@ -1011,7 +1024,7 @@ EXPORT_SYMBOL(vga_client_register);
* write : write a command to the arbiter. List of commands is:
*
* target <card_ID> : switch target to card <card_ID> (see below)
* lock <io_state> : acquires locks on target ("none" is invalid io_state)
* lock <io_state> : acquire locks on target ("none" is invalid io_state)
* trylock <io_state> : non-blocking acquire locks on target
* unlock <io_state> : release locks on target
* unlock all : release all locks on target held by this user
@ -1028,23 +1041,21 @@ EXPORT_SYMBOL(vga_client_register);
* Note about locks:
*
* The driver keeps track of which user has what locks on which card. It
* supports stacking, like the kernel one. This complexifies the implementation
* supports stacking, like the kernel one. This complicates the implementation
* a bit, but makes the arbiter more tolerant to userspace problems and able
* to properly cleanup in all cases when a process dies.
* Currently, a max of 16 cards simultaneously can have locks issued from
* userspace for a given user (file descriptor instance) of the arbiter.
*
* If the device is hot-unplugged, there is a hook inside the module to notify
* they being added/removed in the system and automatically added/removed in
* it being added/removed in the system and automatically added/removed in
* the arbiter.
*/
#define MAX_USER_CARDS CONFIG_VGA_ARB_MAX_GPUS
#define PCI_INVALID_CARD ((struct pci_dev *)-1UL)
/*
* Each user has an array of these, tracking which cards have locks
*/
/* Each user has an array of these, tracking which cards have locks */
struct vga_arb_user_card {
struct pci_dev *pdev;
unsigned int mem_cnt;
@ -1063,9 +1074,8 @@ static DEFINE_SPINLOCK(vga_user_lock);
/*
* This function gets a string in the format: "PCI:domain:bus:dev.fn" and
* returns the respective values. If the string is not in this format,
* it returns 0.
* Take a string in the format: "PCI:domain:bus:dev.fn" and return the
* respective values. If the string is not in this format, return 0.
*/
static int vga_pci_str_to_vars(char *buf, int count, unsigned int *domain,
unsigned int *bus, unsigned int *devfn)
@ -1073,7 +1083,6 @@ static int vga_pci_str_to_vars(char *buf, int count, unsigned int *domain,
int n;
unsigned int slot, func;
n = sscanf(buf, "PCI:%x:%x:%x.%x", domain, bus, &slot, &func);
if (n != 4)
return 0;
@ -1098,7 +1107,7 @@ static ssize_t vga_arb_read(struct file *file, char __user *buf,
if (lbuf == NULL)
return -ENOMEM;
/* Protects vga_list */
/* Protect vga_list */
spin_lock_irqsave(&vga_lock, flags);
/* If we are targeting the default, use it */
@ -1112,15 +1121,16 @@ static ssize_t vga_arb_read(struct file *file, char __user *buf,
/* Find card vgadev structure */
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
/* Wow, it's not in the list, that shouldn't happen,
* let's fix us up and return invalid card
/*
* Wow, it's not in the list, that shouldn't happen, let's
* fix us up and return invalid card.
*/
spin_unlock_irqrestore(&vga_lock, flags);
len = sprintf(lbuf, "invalid");
goto done;
}
/* Fill the buffer with infos */
/* Fill the buffer with info */
len = snprintf(lbuf, 1024,
"count:%d,PCI:%s,decodes=%s,owns=%s,locks=%s(%u:%u)\n",
vga_decode_count, pci_name(pdev),
@ -1166,7 +1176,7 @@ static ssize_t vga_arb_write(struct file *file, const char __user *buf,
if (copy_from_user(kbuf, buf, count))
return -EFAULT;
curr_pos = kbuf;
kbuf[count] = '\0'; /* Just to make sure... */
kbuf[count] = '\0';
if (strncmp(curr_pos, "lock ", 5) == 0) {
curr_pos += 5;
@ -1191,7 +1201,7 @@ static ssize_t vga_arb_write(struct file *file, const char __user *buf,
vga_get_uninterruptible(pdev, io_state);
/* Update the client's locks lists... */
/* Update the client's locks lists */
for (i = 0; i < MAX_USER_CARDS; i++) {
if (priv->cards[i].pdev == pdev) {
if (io_state & VGA_RSRC_LEGACY_IO)
@ -1308,7 +1318,7 @@ static ssize_t vga_arb_write(struct file *file, const char __user *buf,
curr_pos += 7;
remaining -= 7;
pr_debug("client 0x%p called 'target'\n", priv);
/* if target is default */
/* If target is default */
if (!strncmp(curr_pos, "default", 7))
pdev = pci_dev_get(vga_default_device());
else {
@ -1358,7 +1368,7 @@ static ssize_t vga_arb_write(struct file *file, const char __user *buf,
vgaarb_dbg(&pdev->dev, "maximum user cards (%d) number reached, ignoring this one!\n",
MAX_USER_CARDS);
pci_dev_put(pdev);
/* XXX: which value to return? */
/* XXX: Which value to return? */
ret_val = -ENOMEM;
goto done;
}
@ -1419,13 +1429,12 @@ static int vga_arb_open(struct inode *inode, struct file *file)
list_add(&priv->list, &vga_user_list);
spin_unlock_irqrestore(&vga_user_lock, flags);
/* Set the client' lists of locks */
/* Set the client's lists of locks */
priv->target = vga_default_device(); /* Maybe this is still null! */
priv->cards[0].pdev = priv->target;
priv->cards[0].io_cnt = 0;
priv->cards[0].mem_cnt = 0;
return 0;
}
@ -1459,8 +1468,8 @@ static int vga_arb_release(struct inode *inode, struct file *file)
}
/*
* callback any registered clients to let them know we have a
* change in VGA cards
* Callback any registered clients to let them know we have a change in VGA
* cards.
*/
static void vga_arbiter_notify_clients(void)
{
@ -1494,9 +1503,11 @@ static int pci_notify(struct notifier_block *nb, unsigned long action,
vgaarb_dbg(dev, "%s\n", __func__);
/* For now we're only intereted in devices added and removed. I didn't
* test this thing here, so someone needs to double check for the
* cases of hotplugable vga cards. */
/*
* For now, we're only interested in devices added and removed.
* I didn't test this thing here, so someone needs to double check
* for the cases of hot-pluggable VGA cards.
*/
if (action == BUS_NOTIFY_ADD_DEVICE)
notify = vga_arbiter_add_pci_device(pdev);
else if (action == BUS_NOTIFY_DEL_DEVICE)
@ -1535,8 +1546,7 @@ static int __init vga_arb_device_init(void)
bus_register_notifier(&pci_bus_type, &pci_notifier);
/* We add all PCI devices satisfying VGA class in the arbiter by
* default */
/* Add all VGA class PCI devices by default */
pdev = NULL;
while ((pdev =
pci_get_subsys(PCI_ANY_ID, PCI_ANY_ID, PCI_ANY_ID,

View File

@ -77,7 +77,7 @@ static inline int vga_client_register(struct pci_dev *pdev,
static inline int vga_get_interruptible(struct pci_dev *pdev,
unsigned int rsrc)
{
return vga_get(pdev, rsrc, 1);
return vga_get(pdev, rsrc, 1);
}
/**
@ -92,7 +92,7 @@ static inline int vga_get_interruptible(struct pci_dev *pdev,
static inline int vga_get_uninterruptible(struct pci_dev *pdev,
unsigned int rsrc)
{
return vga_get(pdev, rsrc, 0);
return vga_get(pdev, rsrc, 0);
}
static inline void vga_client_unregister(struct pci_dev *pdev)