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sctp: move flushing of data chunks out of sctp_outq_flush
To the new sctp_outq_flush_data. Again, smaller functions and with well defined objectives. Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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cb93cc5d06
@ -1038,46 +1038,17 @@ static bool sctp_outq_flush_rtx(struct sctp_outq *q,
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return true;
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}
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/*
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* Try to flush an outqueue.
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*
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* Description: Send everything in q which we legally can, subject to
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* congestion limitations.
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* * Note: This function can be called from multiple contexts so appropriate
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* locking concerns must be made. Today we use the sock lock to protect
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* this function.
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*/
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static void sctp_outq_flush(struct sctp_outq *q, int rtx_timeout, gfp_t gfp)
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static void sctp_outq_flush_data(struct sctp_outq *q,
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struct sctp_transport **_transport,
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struct list_head *transport_list,
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int rtx_timeout, gfp_t gfp)
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{
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struct sctp_packet *packet;
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struct sctp_transport *transport = *_transport;
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struct sctp_packet *packet = transport ? &transport->packet : NULL;
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struct sctp_association *asoc = q->asoc;
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struct sctp_transport *transport = NULL;
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struct sctp_chunk *chunk;
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enum sctp_xmit status;
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int error = 0;
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/* These transports have chunks to send. */
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struct list_head transport_list;
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struct list_head *ltransport;
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INIT_LIST_HEAD(&transport_list);
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packet = NULL;
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/*
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* 6.10 Bundling
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* ...
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* When bundling control chunks with DATA chunks, an
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* endpoint MUST place control chunks first in the outbound
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* SCTP packet. The transmitter MUST transmit DATA chunks
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* within a SCTP packet in increasing order of TSN.
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* ...
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*/
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sctp_outq_flush_ctrl(q, &transport, &transport_list, gfp);
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packet = &transport->packet;
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if (q->asoc->src_out_of_asoc_ok)
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goto sctp_flush_out;
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/* Is it OK to send data chunks? */
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switch (asoc->state) {
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@ -1102,10 +1073,11 @@ static void sctp_outq_flush(struct sctp_outq *q, int rtx_timeout, gfp_t gfp)
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* current cwnd).
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*/
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if (!list_empty(&q->retransmit)) {
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if (!sctp_outq_flush_rtx(q, &transport, &transport_list,
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if (!sctp_outq_flush_rtx(q, _transport, transport_list,
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rtx_timeout))
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break;
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/* We may have switched current transport */
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transport = *_transport;
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packet = &transport->packet;
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}
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@ -1131,12 +1103,14 @@ static void sctp_outq_flush(struct sctp_outq *q, int rtx_timeout, gfp_t gfp)
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if (asoc->stream.out[sid].state == SCTP_STREAM_CLOSED) {
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sctp_outq_head_data(q, chunk);
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goto sctp_flush_out;
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break;
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}
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if (sctp_outq_select_transport(chunk, asoc, &transport,
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&transport_list))
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if (sctp_outq_select_transport(chunk, asoc, _transport,
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transport_list)) {
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transport = *_transport;
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packet = &transport->packet;
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}
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pr_debug("%s: outq:%p, chunk:%p[%s], tx-tsn:0x%x skb->head:%p "
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"skb->users:%d\n",
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@ -1148,8 +1122,10 @@ static void sctp_outq_flush(struct sctp_outq *q, int rtx_timeout, gfp_t gfp)
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/* Add the chunk to the packet. */
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status = sctp_packet_transmit_chunk(packet, chunk, 0, gfp);
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switch (status) {
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case SCTP_XMIT_OK:
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break;
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case SCTP_XMIT_PMTU_FULL:
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case SCTP_XMIT_RWND_FULL:
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case SCTP_XMIT_DELAY:
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@ -1161,41 +1137,25 @@ static void sctp_outq_flush(struct sctp_outq *q, int rtx_timeout, gfp_t gfp)
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status);
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sctp_outq_head_data(q, chunk);
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goto sctp_flush_out;
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case SCTP_XMIT_OK:
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/* The sender is in the SHUTDOWN-PENDING state,
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* The sender MAY set the I-bit in the DATA
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* chunk header.
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*/
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if (asoc->state == SCTP_STATE_SHUTDOWN_PENDING)
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chunk->chunk_hdr->flags |= SCTP_DATA_SACK_IMM;
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if (chunk->chunk_hdr->flags & SCTP_DATA_UNORDERED)
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asoc->stats.ouodchunks++;
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else
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asoc->stats.oodchunks++;
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/* Only now it's safe to consider this
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* chunk as sent, sched-wise.
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*/
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sctp_sched_dequeue_done(q, chunk);
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break;
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default:
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BUG();
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return;
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}
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/* BUG: We assume that the sctp_packet_transmit()
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* call below will succeed all the time and add the
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* chunk to the transmitted list and restart the
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* timers.
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* It is possible that the call can fail under OOM
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* conditions.
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*
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* Is this really a problem? Won't this behave
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* like a lost TSN?
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/* The sender is in the SHUTDOWN-PENDING state,
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* The sender MAY set the I-bit in the DATA
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* chunk header.
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*/
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if (asoc->state == SCTP_STATE_SHUTDOWN_PENDING)
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chunk->chunk_hdr->flags |= SCTP_DATA_SACK_IMM;
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if (chunk->chunk_hdr->flags & SCTP_DATA_UNORDERED)
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asoc->stats.ouodchunks++;
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else
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asoc->stats.oodchunks++;
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/* Only now it's safe to consider this
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* chunk as sent, sched-wise.
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*/
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sctp_sched_dequeue_done(q, chunk);
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list_add_tail(&chunk->transmitted_list,
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&transport->transmitted);
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@ -1206,7 +1166,7 @@ static void sctp_outq_flush(struct sctp_outq *q, int rtx_timeout, gfp_t gfp)
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* COOKIE-ECHO chunk.
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*/
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if (packet->has_cookie_echo)
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goto sctp_flush_out;
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break;
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}
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break;
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@ -1214,6 +1174,47 @@ static void sctp_outq_flush(struct sctp_outq *q, int rtx_timeout, gfp_t gfp)
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/* Do nothing. */
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break;
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}
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}
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/*
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* Try to flush an outqueue.
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*
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* Description: Send everything in q which we legally can, subject to
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* congestion limitations.
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* * Note: This function can be called from multiple contexts so appropriate
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* locking concerns must be made. Today we use the sock lock to protect
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* this function.
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*/
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static void sctp_outq_flush(struct sctp_outq *q, int rtx_timeout, gfp_t gfp)
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{
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struct sctp_packet *packet;
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struct sctp_association *asoc = q->asoc;
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struct sctp_transport *transport = NULL;
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int error = 0;
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/* These transports have chunks to send. */
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struct list_head transport_list;
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struct list_head *ltransport;
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INIT_LIST_HEAD(&transport_list);
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packet = NULL;
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/*
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* 6.10 Bundling
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* ...
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* When bundling control chunks with DATA chunks, an
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* endpoint MUST place control chunks first in the outbound
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* SCTP packet. The transmitter MUST transmit DATA chunks
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* within a SCTP packet in increasing order of TSN.
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* ...
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*/
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sctp_outq_flush_ctrl(q, &transport, &transport_list, gfp);
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if (q->asoc->src_out_of_asoc_ok)
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goto sctp_flush_out;
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sctp_outq_flush_data(q, &transport, &transport_list, rtx_timeout, gfp);
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sctp_flush_out:
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