udp: copy skb->truesize in the first cache line

In UDP RX handler, we currently clear skb->dev before skb
is added to receive queue, because device pointer is no longer
available once we exit from RCU section.

Since this first cache line is always hot, lets reuse this space
to store skb->truesize and thus avoid a cache line miss at
udp_recvmsg()/udp_skb_destructor time while receive queue
spinlock is held.

Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Eric Dumazet 2016-12-08 11:41:55 -08:00 committed by David S. Miller
parent 4b272750db
commit c84d949057
2 changed files with 18 additions and 4 deletions

View File

@ -645,8 +645,15 @@ struct sk_buff {
struct rb_node rbnode; /* used in netem & tcp stack */
};
struct sock *sk;
struct net_device *dev;
union {
struct net_device *dev;
/* Some protocols might use this space to store information,
* while device pointer would be NULL.
* UDP receive path is one user.
*/
unsigned long dev_scratch;
};
/*
* This is the control buffer. It is free to use for every
* layer. Please put your private variables there. If you

View File

@ -1188,10 +1188,14 @@ static void udp_rmem_release(struct sock *sk, int size, int partial)
__sk_mem_reduce_allocated(sk, amt >> SK_MEM_QUANTUM_SHIFT);
}
/* Note: called with sk_receive_queue.lock held */
/* Note: called with sk_receive_queue.lock held.
* Instead of using skb->truesize here, find a copy of it in skb->dev_scratch
* This avoids a cache line miss while receive_queue lock is held.
* Look at __udp_enqueue_schedule_skb() to find where this copy is done.
*/
void udp_skb_destructor(struct sock *sk, struct sk_buff *skb)
{
udp_rmem_release(sk, skb->truesize, 1);
udp_rmem_release(sk, skb->dev_scratch, 1);
}
EXPORT_SYMBOL(udp_skb_destructor);
@ -1246,6 +1250,10 @@ int __udp_enqueue_schedule_skb(struct sock *sk, struct sk_buff *skb)
busy = busylock_acquire(sk);
}
size = skb->truesize;
/* Copy skb->truesize into skb->dev_scratch to avoid a cache line miss
* in udp_skb_destructor()
*/
skb->dev_scratch = size;
/* we drop only if the receive buf is full and the receive
* queue contains some other skb
@ -1272,7 +1280,6 @@ int __udp_enqueue_schedule_skb(struct sock *sk, struct sk_buff *skb)
/* no need to setup a destructor, we will explicitly release the
* forward allocated memory on dequeue
*/
skb->dev = NULL;
sock_skb_set_dropcount(sk, skb);
__skb_queue_tail(list, skb);