drbd: avoid spurious self-outdating with concurrent disconnect / down

If peers are "simultaneously" told to disconnect from each other,
either explicitly, or implicitly by taking down the resource,
with bad timing, one side may see its disconnect "fail" with
a result of "state change failed by peer", and interpret this as
"please oudate yourself".

Try to catch this by checking for current connection status,
and possibly retry as local-only state change instead.

Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Lars Ellenberg 2018-12-20 17:23:38 +01:00 committed by Jens Axboe
parent f708bd08ec
commit be80ff8835

View File

@ -2711,8 +2711,10 @@ out:
static enum drbd_state_rv conn_try_disconnect(struct drbd_connection *connection, bool force)
{
enum drbd_conns cstate;
enum drbd_state_rv rv;
repeat:
rv = conn_request_state(connection, NS(conn, C_DISCONNECTING),
force ? CS_HARD : 0);
@ -2730,6 +2732,11 @@ static enum drbd_state_rv conn_try_disconnect(struct drbd_connection *connection
break;
case SS_CW_FAILED_BY_PEER:
spin_lock_irq(&connection->resource->req_lock);
cstate = connection->cstate;
spin_unlock_irq(&connection->resource->req_lock);
if (cstate <= C_WF_CONNECTION)
goto repeat;
/* The peer probably wants to see us outdated. */
rv = conn_request_state(connection, NS2(conn, C_DISCONNECTING,
disk, D_OUTDATED), 0);