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[media] coda: re-queue buffers if start_streaming fails
Patch b906352c23
([media] coda: dequeue buffers if start_streaming fails)
incorrectly marked buffers as DEQUEUED in case of start_streaming failure, when
in fact they should be set to QUEUED. The videobuf2 core warns about this.
Reported-by: Jean-Michel Hautbois <jean-michel.hautbois@vodalys.com>
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Kamil Debski <k.debski@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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parent
f2035364cc
commit
b8b1b58c5d
@ -1250,10 +1250,10 @@ static int coda_start_streaming(struct vb2_queue *q, unsigned int count)
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err:
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if (q->type == V4L2_BUF_TYPE_VIDEO_OUTPUT) {
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while ((buf = v4l2_m2m_src_buf_remove(ctx->fh.m2m_ctx)))
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v4l2_m2m_buf_done(buf, VB2_BUF_STATE_DEQUEUED);
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v4l2_m2m_buf_done(buf, VB2_BUF_STATE_QUEUED);
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} else {
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while ((buf = v4l2_m2m_dst_buf_remove(ctx->fh.m2m_ctx)))
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v4l2_m2m_buf_done(buf, VB2_BUF_STATE_DEQUEUED);
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v4l2_m2m_buf_done(buf, VB2_BUF_STATE_QUEUED);
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}
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return ret;
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}
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