net: marvell: mvpp2: Fix the computation of shared CPUs

'bitmap_fill()' fills a bitmap one 'long' at a time.
It is likely that an exact number of bits is expected.

Use 'bitmap_set()' instead in order not to set unexpected bits.

Fixes: e531f76757 ("net: mvpp2: handle cases where more CPUs are available than s/w threads")
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Christophe JAILLET 2021-11-29 22:53:27 +01:00 committed by David S. Miller
parent 1a59c9c555
commit b83f5ac7d9

View File

@ -7458,7 +7458,7 @@ static int mvpp2_probe(struct platform_device *pdev)
shared = num_present_cpus() - priv->nthreads;
if (shared > 0)
bitmap_fill(&priv->lock_map,
bitmap_set(&priv->lock_map, 0,
min_t(int, shared, MVPP2_MAX_THREADS));
for (i = 0; i < MVPP2_MAX_THREADS; i++) {