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ALSA: hda - Handle open while transitioning to D3.
This addresses an issue encountered when a pcm is opened while transitioning to low power state (codec->power_on == 1 && codec->power_transition == -1). Add snd_pcm_power_up_d3wait to hda_codec. This function is used to power up from azx_open as opposed to snd_hda_power_up used from codec_exec_verb. When powering up from azx_open, wait for pending power downs to complete, avoiding the power up continuing in parallel with the power down on the work queue. The specific issue seen was with the CS4210 codec, it powers off the ADC and DAC nid in its suspend handler. If it is re-opened before the ~100ms power down process completes, the ADC and DAC nid are initialized while powered down and audio is lost until another suspend/resume cycle. Signed-off-by: Dylan Reid <dgreid@chromium.org> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -4393,20 +4393,19 @@ void snd_hda_update_power_acct(struct hda_codec *codec)
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codec->power_jiffies += delta;
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}
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/**
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* snd_hda_power_up - Power-up the codec
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* @codec: HD-audio codec
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*
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* Increment the power-up counter and power up the hardware really when
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* not turned on yet.
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*/
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void snd_hda_power_up(struct hda_codec *codec)
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/* Transition to powered up, if wait_power_down then wait for a pending
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* transition to D3 to complete. A pending D3 transition is indicated
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* with power_transition == -1. */
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static void __snd_hda_power_up(struct hda_codec *codec, bool wait_power_down)
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{
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struct hda_bus *bus = codec->bus;
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spin_lock(&codec->power_lock);
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codec->power_count++;
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if (codec->power_on || codec->power_transition > 0) {
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/* Return if power_on or transitioning to power_on, unless currently
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* powering down. */
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if ((codec->power_on || codec->power_transition > 0) &&
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!(wait_power_down && codec->power_transition < 0)) {
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spin_unlock(&codec->power_lock);
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return;
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}
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@ -4430,8 +4429,37 @@ void snd_hda_power_up(struct hda_codec *codec)
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codec->power_transition = 0;
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spin_unlock(&codec->power_lock);
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}
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/**
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* snd_hda_power_up - Power-up the codec
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* @codec: HD-audio codec
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*
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* Increment the power-up counter and power up the hardware really when
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* not turned on yet.
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*/
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void snd_hda_power_up(struct hda_codec *codec)
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{
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__snd_hda_power_up(codec, false);
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}
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EXPORT_SYMBOL_HDA(snd_hda_power_up);
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/**
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* snd_hda_power_up_d3wait - Power-up the codec after waiting for any pending
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* D3 transition to complete. This differs from snd_hda_power_up() when
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* power_transition == -1. snd_hda_power_up sees this case as a nop,
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* snd_hda_power_up_d3wait waits for the D3 transition to complete then powers
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* back up.
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* @codec: HD-audio codec
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*
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* Cancel any power down operation hapenning on the work queue, then power up.
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*/
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void snd_hda_power_up_d3wait(struct hda_codec *codec)
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{
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/* This will cancel and wait for pending power_work to complete. */
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__snd_hda_power_up(codec, true);
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}
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EXPORT_SYMBOL_HDA(snd_hda_power_up_d3wait);
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#define power_save(codec) \
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((codec)->bus->power_save ? *(codec)->bus->power_save : 0)
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@ -1056,10 +1056,12 @@ const char *snd_hda_get_jack_location(u32 cfg);
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*/
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#ifdef CONFIG_SND_HDA_POWER_SAVE
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void snd_hda_power_up(struct hda_codec *codec);
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void snd_hda_power_up_d3wait(struct hda_codec *codec);
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void snd_hda_power_down(struct hda_codec *codec);
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void snd_hda_update_power_acct(struct hda_codec *codec);
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#else
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static inline void snd_hda_power_up(struct hda_codec *codec) {}
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static inline void snd_hda_power_up_d3wait(struct hda_codec *codec) {}
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static inline void snd_hda_power_down(struct hda_codec *codec) {}
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#endif
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@ -1766,7 +1766,7 @@ static int azx_pcm_open(struct snd_pcm_substream *substream)
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buff_step);
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snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_PERIOD_BYTES,
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buff_step);
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snd_hda_power_up(apcm->codec);
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snd_hda_power_up_d3wait(apcm->codec);
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err = hinfo->ops.open(hinfo, apcm->codec, substream);
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if (err < 0) {
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azx_release_device(azx_dev);
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